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 Post subject: Adding Dungeoneering to our highscores and signatures
PostPosted: April 14th, 2010, 5:14 pm 
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It looks like dungeoneering still isn't on our highscores or signatures, so can you please add it? It's been a couple of days since the release so by now it should be on the highscores and signatures.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 14th, 2010, 5:14 pm 
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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 14th, 2010, 5:21 pm 
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Ya, I was gonna say something about this. The highscores actually show it in some parts like achievements, but not the actual skill itself. The signature will definitely have to be fixed, too. :? No rush imo, but the sooner the better. Thanks for bringing it up.

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 14th, 2010, 5:55 pm 
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You're right it should be on there but it couldn't have come on a worse week for me. Speaking for the sigs, it will be on there when it's on there. I could get it on within the next 24 hours if you would come and finish this project (that's conveniently worth 30% of a final grade) for me :)?

We haven't forgotten, it's in progress.

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 14th, 2010, 6:45 pm 
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Let them take their time.

It's not like lots of people have been enjoying/training the skill anyway.

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 14th, 2010, 7:03 pm 
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Only a couple of people are ranked so right now it's not really worth it. Also the fact that it's an odd skill Shane has to mave a lot around to make it fit, manipulate the current sigs and such. He talked about it on Monday (at the PC Gaming event, which you all should come to) and could probably use some help in fixing up the sigs so they get out faster.

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 14th, 2010, 9:49 pm 
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The underlying database structure is all there and progress is being tracked on the high scores. Unfortunately because of how we have our site setup, everything that has a reference to the skills must be updated at once. This is something we are working on fixing so it is easier to update.


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 14th, 2010, 9:49 pm 
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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 14th, 2010, 11:22 pm 
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Just checked my highscores page and my Hitpoints line is showing that I'm not ranked. Now hopefully I'm not going crazy but It's not there, I have a picture if needed. Any possibility of that being fixed?

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 15th, 2010, 4:58 am 
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Do we even want that crap on our highscores? I think it'll taint it.

I vote we don't achknowledge the new skill at all. If you use this site you pretend it doesn't exist. Also for summoning.

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 15th, 2010, 5:11 am 
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Mli 699 wrote:
Just checked my highscores page and my Hitpoints line is showing that I'm not ranked. Now hopefully I'm not going crazy but It's not there, I have a picture if needed. Any possibility of that being fixed?


If you looked at anyone elses highscore but yourself you would notice that no one has hitpoints ranked. I wouldn't know but based on it still being called hitpoints it would have to do with the Constitution update.


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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 15th, 2010, 2:25 pm 
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CreepyPirate wrote:
Do we even want that crap on our highscores? I think it'll taint it.

I vote we don't achknowledge the new skill at all. If you use this site you pretend it doesn't exist. Also for summoning.

I was thinking they'd recall dungeoneering at the end of the month. xD Or at least make it a minigame and not a skill. The thing is it's here to stay and that's just the way it is. Might as well throw up a highscore for it.

P.S. Speaking of high scores, has anyone ever noticed Jagex spells highscores as 'hiscores' on the Runescape website? Like seriously, wtf? :|

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 16th, 2010, 12:29 pm 
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Duke Juker wrote:
CreepyPirate wrote:
Do we even want that crap on our highscores? I think it'll taint it.

I vote we don't achknowledge the new skill at all. If you use this site you pretend it doesn't exist. Also for summoning.

I was thinking they'd recall dungeoneering at the end of the month. xD Or at least make it a minigame and not a skill. The thing is it's here to stay and that's just the way it is. Might as well throw up a highscore for it.

P.S. Speaking of high scores, has anyone ever noticed Jagex spells highscores as 'hiscores' on the Runescape website? Like seriously, wtf? :|


Well technically they're a british company so what if that's how they spell it??? If not then I don't know... lol.

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 16th, 2010, 12:32 pm 
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Flash wrote:
Duke Juker wrote:
CreepyPirate wrote:
Do we even want that crap on our highscores? I think it'll taint it.

I vote we don't achknowledge the new skill at all. If you use this site you pretend it doesn't exist. Also for summoning.

I was thinking they'd recall dungeoneering at the end of the month. xD Or at least make it a minigame and not a skill. The thing is it's here to stay and that's just the way it is. Might as well throw up a highscore for it.

P.S. Speaking of high scores, has anyone ever noticed Jagex spells highscores as 'hiscores' on the Runescape website? Like seriously, wtf? :|


Well technically they're a british company so what if that's how they spell it??? If not then I don't know... lol.


It can be spelt either way. Isn't a British or American thing as far as i know...it just has two ways.

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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 25th, 2010, 8:16 pm 
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Shane, would it help on the signatures if the artists who still had the source files added dungeoneering to their base images and sent them to you?

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SOTW Judge (Sep 14, 2005 1:38 pm - Feb 06, 2009 8:58 pm)
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A Kid asked Jesus, "How much do you love me?" and Jesus said. "This much."
And spread his arms out on the cross and died.
If you believe that he did this for you put this in your signature.


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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 25th, 2010, 9:40 pm 
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We've already done that part, though it would help if any new signature designs given to us in the future had layouts with room for expandability. Shane did the work of preparing most of the signature psds to have room for the new skill. Chiefy helped with updating his own character based sigs. Unfortunately some more of the stat signatures will be discontinued with this update because they just don't have the room.

The updated sigs will be out soon along with the high scores update. A calculator is a different matter though, I'm not sure it's possible to easily determine how much xp you will gain from each dungeon run given the many variables.


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 Post subject: Re: Adding Dungeoneering to our highscores and signatures
PostPosted: April 26th, 2010, 3:03 pm 
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I don't think a calculator is necessary until more information has been gathered.

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SOTW Judge (Sep 14, 2005 1:38 pm - Feb 06, 2009 8:58 pm)
Spoiler for Everything else:

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A Kid asked Jesus, "How much do you love me?" and Jesus said. "This much."
And spread his arms out on the cross and died.
If you believe that he did this for you put this in your signature.


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