Signup for the new Skill of The Month has started! The skill this month is: Magic. Please signup at http://www.rsbandb.com/skotm, you will need a valid forum account to signup. Signups close on the first day of the month. The competitions begin as soon as signups close.
The August competition continues until September 1st.
Hi everyone! This will now be the official thread for our weekly PC Gaming Event!
We are in the process of redoing our PC Gaming Event; if you have any suggestions for what we might do, post here!
When: Every Tuesday, 8PM RSBandB Time/MDT (7PM PDT, 9PM CDT, 10PM EDT, 2AM UTC, 3AM BST)
Where: Our servers are hosted at 184.108.40.206 Add us to your favorites!
Started: April 30, 2009
Run By: Pfkninenines and Earth
We are switching up the games each week so that we don't have duplicate games in a row anymore.
Event Winners & Prize:
9/16/14 - artofdvorak - Surgeon Simulator 2013
10/28/14 - Col. Sanders - Metro 2033, Risen, and Sacred Citadel
11/18/14 - Vladimir Putin - Not Claimed
1/13/15 - MageGuy08 - Cave Story+
1/20/15 - Apathy - Not yet claimed
Minimum: Potato from 2008
Recommended: Better potato from 2012
Mac: Minimum: Tin-foil-wrapped potato from 2012+
If you're wondering if your computer can handle any of these games, please refer to the 'Can You Run It' site. It should give you an idea as to your system specs, and what they can do. It's not 100% accurate, though it should give you a baseline.
Half-Life 2: Deathmatch can be found here on Steam.
Our very own Duke Juker wrote a guide for Half-Life 2: Deathmatch here!
Team Fortress 2 (TF2) is free and can be downloaded from Steam
Bonus exp weekend has been announced for the weekend of the 23th of September. Ladies and gentlemen, you know what that means! Here is a tip guide as someone who has maxed out his skills to get the bang for your buck this bonus exp weekend!
I am going to tackle the newest skill first. Invention has not been announced to have a reduced multiplier as the new rule has been x2 experience for all skills. This means that if you are training invention the best method to do is to stock up on weapons, armor or equipment. This could be a big deal for anyone going for level 99 or 120, so expect to see really high amounts of achievements regarding Invention over the weekend. In this case it might be best to work with equipment to save money as siphoning is the wrong idea for bonus exp. I have been doing rod-o-matics for a while, they are cheap and don’t need to have gizmos attached to them. This means major savings for 99s or 120s.
Dungeoneering is always the second choice; the amount of experience to the amount of time is reduced to the point where gaining levels even past 99 goes as fast as the lower level 80s. If this is the route players choose to take, I recommend having all the lowest floors ready to be done as soon as possible. Leave the last two possible floor types undone and the rush floors (or lower level floors) complete and out of the way. This ensures that there is at least time for two runs of the top floors for max exp.
Divination is a good way to rack up the experience as well as cash to use for other skills. Due to Invention being released the cost for the high level energy remains high. If players are not worried about their Divination levels, this would be a good skill to camp out and sell before the weekend hits for all those who will train invention over the weekend. If Divination is the method of choice I would recommend training at the highest level area like normal and use the energy as it will reduce the time training which will save money over time past 99.
Now before I get into the older skills I want to say that it’s a good idea to not use skills that have large amounts of different methods for bonus exp. This can be used any other time than a bonus exp weekend.
As everyone knows that skills that cost money are the ones to train during bonus exp to save money. I would heavily recommend training skills like Herblore, Smithing and Crafting as these will take the most out of your cash stack. For Herblore in particular I would recommend to work on extreme potions because these potions will be the cornerstone to the rest of your game time in Runescape. This is because you can get to level 99 with the extremes making overloads or you can make the combination potions. These extremes and overloads can be used for bossing for the rest of the gaming career in Runescape and the investment is great if you are into bossing.
If you are a lower level of Herblore I would recommend covering the conventional pattern of leveling up live super attack, super defence, super magis etc. This will set anyone up for making the extremes and eventually the overloads in the future.
Skills such as Firemaking, Cooking and Fletching are easy 99s to get with or without a bonus exp weekend. I would recommend not training these unless players are in the hunt for their first few 99s or they just enjoy the skill.
Gathering skills can be tough; training Hunter for example is hard because it’s a fight for spawn points which can lead to a waste of time. However gathering skills such as Mining or Fishing are easy training methods and enjoyable due to the social experience.
All in all if it’s not Dungeoneering, I would avoid team reliant training. Skills like Agility or any money required skill are the ones to focus on. I would recommend that buying supplies as soon as possible will save money. I have already noticed the price of items are already starting to rise.
But after all this is said and done, bonus exp weekends are the closest thing players can get to having an on release Divination experience that everyone shared during that release and that to me is the most enjoyable part of a bonus exp weekend. Help your clan with the Citadel in the area that needs the 99. Be smart and spend wisely, it will make going for other 99’s in the future easier.
Skilling pets and the drop rates for these pets. Should they be higher for those with 200m XP? Also, a journey to our nearest star for some stellar news.
RuneScape has a long history of pets, which started as something for fun or a must have for certain quests. Lately they have become a major status symbol. Players love their pets that's for sure, and they love to show them off. Boss pets made even the faint of heart go out and try to get a King Black Dragon or Bandos pet. Now with the latest addition to RuneScape's pantheon of pets, even skillers can get in the action with skilling pets. That's right! If you like to fish, woodcut, or do any of the other 19 skills you're in luck. Just remember they are super rare so if you don't get one in a hour don't despair, just keep trying. Lets take a look at these new additions in greater detail after we take a quick trip down memory lane so we can appreciate the evolution of pets in the game.
Prior to Solomon's and boss pets most of us associated pets with Summoning, Hunter, or Construction. Certain Summoning levels were requirements for different pets and hunter allowed you to catch pets that weren't available in stores. Construction provided a room in your house to keep them all and even Woodcutting got in on the action providing eggs in birds nests occasionally. As you can see, skilling has always been a part of obtaining pets, at least until Solomon's and boss pets came out. Of course I can't forget that quests played a role in the early days as well. The system worked pretty well and it was a way of expressing yourself by having a pet following you or by what you put in your house. I mean, who didn't make a iceberg habitat in their menagerie and fill it with penguins? Later with the introduction of legendary pets, pets would take on a much more practical purpose.
Legendary pets were more than just a cuddly friend when they were released. They could bank for you, pick up drops and repair your weapons, just to name a few. They had a real purpose and a real reason to use them. On top of that they looked really cool too. The only problem with the legendary pets was that you had to pay for them with real money or bonds. They were pretty expensive as well but hey, can you really put a price on obstructing people's views from ten squares away? (Shadow Drake, I'm looking at you) Some of the pets that Jagex has introduced however, had nothing to do with supporting your game-play, but rather your ego.
One could argue that boss pets are the ultimate in status symbol. They are really rare, can't be bought or leeched, and did I mention you have to kill a boss to get one? Recently, the ability to override your familiar with a boss pet was added making them more prevalent than ever before. Every boss has one and it is for the bravest among us to collect them all. The players that do get the title of insane final boss is without a doubt the most prestigious accomplishment for the PvM community. However, what about the skillers? Where is their prestige? Where is their love Jagex?
Well as it turns out their love came in the form of skilling pets released Monday, August 22. That's right you can get a pet now simply by skilling. Beware though its no easy task and just like boss pets, luck has a lot to do with it. Jagex added 19 pets to their stables which means if you're a pet hoarder like me you'll need a bigger menagerie. The skills that are included in this update are as follows: Agility, Construction, Cooking, Crafting, Divination, Dungeoneering, Farming, Firemaking, Fishing, Fletching, Herblore, Hunter, Invention, Mining, Runecrafting, Slayer, Smithing, Thieving and Woodcutting. Phew, that's a lot of pets! They all look good and have specific animations for each. Most popular training methods will allow for a chance at a pet but not all. I'll include a link where you can see specifically which ones do and which ones don't. http://services.runescape.com/m=news/skill-pets-?jptg=ia&jptv=community_news These pets are also available to free-to-play players as well. At least the ones that aren't member skills anyway, but a good move on Jagex's part in my opinion. OK that all sounds great but how do we get them?
To get a skilling pet you simply have to be skilling. While you are doing one of the approved training methods you have a chance to receive a pet. If you get one, you will get something in your inventory and once you click on it the pet will be available in your pet interface. A feature that I really like with these pets is that if your inventory is full the pet object will go directly to your bank and if your bank is full it will allegedly show up when you make room. This is a great feature and I wish it had been around for boss pets. I know first hand the agony of missing a boss pet drop.
Much like in real life, pets in RuneScape have been our companion, our workers and our status symbols. They're part of our experience and they bring us joy. Luckily in RuneScape, we don't have to clean up after them. I have had just about every pet the game has to offer with the exception of most boss pets and I've loved having them. My house is full of them and I can't wait to add some more. I am personally looking forward to getting the hunter pet and the thieving pet because they look great. I also have to get the agility pet because it has the best name ever, Dojo Mojo. What pets are you looking to get your hands on? Let us know and remember until next time, Happy RuneScaping.