September SKOTM Signup

posted by Fred Bot on 25 August 2016 at 00:00

Signup for the new Skill of The Month has started! The skill this month is: Magic. Please signup at, you will need a valid forum account to signup. Signups close on the first day of the month. The competitions begin as soon as signups close.

The August competition continues until September 1st.

PC Gaming - Revamped

posted by Earth on 29 July 2014 at 21:37

Hi everyone! This will now be the official thread for our weekly PC Gaming Event!

We are in the process of redoing our PC Gaming Event; if you have any suggestions for what we might do, post here!

When: Every Tuesday, 8PM RSBandB Time/MDT (7PM PDT, 9PM CDT, 10PM EDT, 2AM UTC, 3AM BST)

Where: Our servers are hosted at Add us to your favorites!

Started: April 30, 2009

Run By: Pfkninenines and Earth

We are switching up the games each week so that we don't have duplicate games in a row anymore.

Event Winners & Prize:
9/16/14 - artofdvorak - Surgeon Simulator 2013
10/28/14 - Col. Sanders - Metro 2033, Risen, and Sacred Citadel
11/18/14 - Vladimir Putin - Not Claimed
1/13/15 - MageGuy08 - Cave Story+
1/20/15 - Apathy - Not yet claimed

System Requirements:
Minimum: Potato from 2008
Recommended: Better potato from 2012
Mac: Minimum: Tin-foil-wrapped potato from 2012+

If you're wondering if your computer can handle any of these games, please refer to the 'Can You Run It' site. It should give you an idea as to your system specs, and what they can do. It's not 100% accurate, though it should give you a baseline.

Other Info:

Half-Life 2: Deathmatch can be found here on Steam.

Our very own Duke Juker wrote a guide for Half-Life 2: Deathmatch here!

Team Fortress 2 (TF2) is free and can be downloaded from Steam

Counter-Strike: Global Offensive can be found here on Steam.

We now have an official Steam community page. Join it to keep up to date on the current weekly event.

CSGO vs. TF2 - next winner will be TF2

Event List:

Past Events:
8/5/14 - TF2
8/12/14 - TF2
8/19/14 - TF2
8/26/14 - TF2
9/2/14 - TF2
9/9/14 - TF2
9/16/14 - CS:GO
9/23/14 - HL2:DM
9/30/14 - TF2
10/7/14 - HL2:DM
10/14/14 - TF2
10/21/14 - HL2:DM
10/28/14 - TF2
11/4/14 - CS:GO
11/11/14 - TF2
11/18/14 - GMod:TiTT
11/25/14 - CS:GO
12/2/14 - TF2
12/9/14 - HL2:DM
12/16/14 - GMod:TiTT
12/23/14 - TF2
12/30/14 - GMod:TiTT / Prop Hunt
1/6/15 - TF2
1/13/15 - GMod:TiTT / Prop Hunt
1/20/15 - TF2
1/27/15 - GMod:TiTT / Prop Hunt
2/3/15 - TF2
2/10/15 - HL2:DM
2/17/15 - TF2
2/24/15 - CS:GO
3/3/15 - TF2
3/10/15 - GMod / CS:GO
3/17/15 - TF2
3/24/15 - HL2:DM
3/31/15 - GMod - Prop Hunt
4/7/15 - TF2
4/14/15 - CS:GO
4/21/15 - TF2
4/28/15 - HL2:DM
5/5/15 - TF2
5/12/15 - HL2:DM
5/19/15 - TF2
5/26/15 - GMod
6/2/15 - TF2
6/9/15 - HL2:DM
6/16/15 - TF2
6/23/15 - HL2:DM
6/30/15 - TF2
7/7/15 - HL2:DM
7/14/15 - TF2
7/21/15 - TF2
7/28/15 - HL2:DM
8/4/15 - TF2
8/11/15 - HL2:DM
8/18/15 - TF2
8/25/15 - TF2
9/1/15 - HL2:DM
9/8/15 - TF2
9/15/15 - CS:GO
9/22/15 - TF2
9-29-15 - TF2
10-13-15 - TF2
10-20-15 - TF2
10-27-15 - TF2

11-3-15 - TF2
11-10-15 - TF2
11-17-15 - TF2
... TF2
1-5-16 - TF2

Image Half-Life 2: Deathmatch
Image Counter-Strike: Global Offensive
Image Team Fortress 2

Image Garry's Mod: Trouble in Terrorist Town / Prop Hunt
Image Counter-Strike: Source [GunGame]
Image Left 4 Dead 2
Image GoldenEye: Source

Animal House

posted by tanishalfelf on 26 August 2016 at 14:44 | Discuss on our Forums

RuneScape has a long history of pets, which started as something for fun or a must have for certain quests. Lately they have become a major status symbol. Players love their pets that's for sure, and they love to show them off. Boss pets made even the faint of heart go out and try to get a King Black Dragon or Bandos pet. Now with the latest addition to RuneScape's pantheon of pets, even skillers can get in the action with skilling pets. That's right! If you like to fish, woodcut, or do any of the other 19 skills you're in luck. Just remember they are super rare so if you don't get one in a hour don't despair, just keep trying. Lets take a look at these new additions in greater detail after we take a quick trip down memory lane so we can appreciate the evolution of pets in the game.
Ramsey the cooking pet
Prior to Solomon's and boss pets most of us associated pets with Summoning, Hunter, or Construction. Certain Summoning levels were requirements for different pets and hunter allowed you to catch pets that weren't available in stores. Construction provided a room in your house to keep them all and even Woodcutting got in on the action providing eggs in birds nests occasionally. As you can see, skilling has always been a part of obtaining pets, at least until Solomon's and boss pets came out. Of course I can't forget that quests played a role in the early days as well. The system worked pretty well and it was a way of expressing yourself by having a pet following you or by what you put in your house. I mean, who didn't make a iceberg habitat in their menagerie and fill it with penguins? Later with the introduction of legendary pets, pets would take on a much more practical purpose.
Gemi the crafting pet
Legendary pets were more than just a cuddly friend when they were released. They could bank for you, pick up drops and repair your weapons, just to name a few. They had a real purpose and a real reason to use them. On top of that they looked really cool too. The only problem with the legendary pets was that you had to pay for them with real money or bonds. They were pretty expensive as well but hey, can you really put a price on obstructing people's views from ten squares away? (Shadow Drake, I'm looking at you) Some of the pets that Jagex has introduced however, had nothing to do with supporting your game-play, but rather your ego.
Ralph the thieving pet
One could argue that boss pets are the ultimate in status symbol. They are really rare, can't be bought or leeched, and did I mention you have to kill a boss to get one? Recently, the ability to override your familiar with a boss pet was added making them more prevalent than ever before. Every boss has one and it is for the bravest among us to collect them all. The players that do get the title of insane final boss is without a doubt the most prestigious accomplishment for the PvM community. However, what about the skillers? Where is their prestige? Where is their love Jagex?
Bubbles the fishing pet
Well as it turns out their love came in the form of skilling pets released Monday, August 22. That's right you can get a pet now simply by skilling. Beware though its no easy task and just like boss pets, luck has a lot to do with it. Jagex added 19 pets to their stables which means if you're a pet hoarder like me you'll need a bigger menagerie. The skills that are included in this update are as follows: Agility, Construction, Cooking, Crafting, Divination, Dungeoneering, Farming, Firemaking, Fishing, Fletching, Herblore, Hunter, Invention, Mining, Runecrafting, Slayer, Smithing, Thieving and Woodcutting. Phew, that's a lot of pets! They all look good and have specific animations for each. Most popular training methods will allow for a chance at a pet but not all. I'll include a link where you can see specifically which ones do and which ones don't. These pets are also available to free-to-play players as well. At least the ones that aren't member skills anyway, but a good move on Jagex's part in my opinion. OK that all sounds great but how do we get them?
Ace the hunter pet
To get a skilling pet you simply have to be skilling. While you are doing one of the approved training methods you have a chance to receive a pet. If you get one, you will get something in your inventory and once you click on it the pet will be available in your pet interface. A feature that I really like with these pets is that if your inventory is full the pet object will go directly to your bank and if your bank is full it will allegedly show up when you make room. This is a great feature and I wish it had been around for boss pets. I know first hand the agony of missing a boss pet drop.
Dojo Mojo the agility pet
Much like in real life, pets in RuneScape have been our companion, our workers and our status symbols. They're part of our experience and they bring us joy. Luckily in RuneScape, we don't have to clean up after them. I have had just about every pet the game has to offer with the exception of most boss pets and I've loved having them. My house is full of them and I can't wait to add some more. I am personally looking forward to getting the hunter pet and the thieving pet because they look great. I also have to get the agility pet because it has the best name ever, Dojo Mojo. What pets are you looking to get your hands on? Let us know and remember until next time, Happy RuneScaping.

RSBANDBUpdate! 581 - But Why?

posted by Shane on 20 August 2016 at 16:03 | Discuss on our Forums

The beach and its absurd cosmetic overrides. We also look at changes to Lumbridge that are 3 years late. And finally, why The Arc trailer looks like a trailer for a mobile game.

Download Now
Direct Download - 64 Kbit MP3 (Full Show Notes)

Hosts: Shane and Cireon
Duration: 1:46:25

To have RSBANDBUpdate! delivered automatically to you, subscribe on iTunes.

In the previous installment, we concluded with Zamorak putting the Staff of Armadyl into his ol’ buddy Zaros, declaring Zaros dead, and proclaiming himself a god before fleeing to Infernus to recover from his grievous wounds. Bewildered and unsure of what to do next, the Zarosians that remained, led by Azzanadra, managed to retake the city of Senntisten from Zamorak’s rebel forces. In Zamorak’s absence, and with the once strong Zarosian empire weakened, other gods and enemies planned to invade the empire over which Azzanadra had thinly spread his remaining forces. In an attempt to keep morale up, Azzy claimed that he had contact with Zaros and was being told what to do by the Empty Lord himself. However, even he knew this could not hold out for long…

While tensions rose on Gielinor, Zamorak was healed on Infernus and led an uprising of the subjugated demonic races against the Chthonian rulers, adding their numbers to his growing army. Now at full strength and with great numbers at his back, Zamorak now chose to return to Gielinor and declared war on all other gods with the intent of reclaiming the Stone of Jas for his own.

With a newfound common enemy being the Zarosian remnant, Zammy and Saradomin actually teamed up and systematically slaughtered and destroyed nearly all that had once been the Empty Lord’s empire. Many Zarosians, like Sliske, went into hiding, but the vast majority fell to opposing forces. Senntisten held out for millennia against invading armies, all the while Azzanadra tried in vain to somehow summon Zaros back into existence.

With the goal of gaining more power and forces, Zamorak made attempts to harness the Elder Kiln and the Dwarven race. Perjour, now following Zamorak, was sent into the Karamjan volcano to see what he would find. Unable to make his way further in, Perjour accidentally set off a security system of sorts, summoning creatures of the volcano which cooked the poor guy to a crisp. His remains can still be found within the city. The dwarven front fared much the same. Zamorak attempted to shape their anima to coerce them into following him, but his curse was flawed and wound up creating a mindless force of chaos dwarves. The Elders of Keldagrim sacrificed their magical power to halt the spread of the curse from eventually taking the entire race of dwarves.


Meanwhile, another force of Zarosians led by Nex made an attempt to reclaim the Mahjarrat Ritual Site. This attempt turned foul quickly, as Saradominist forces managed to trap Nex into a deep cavern, sealing her within. This was then the site for the construction of the Temple of the Lost Ancients, and would become the battleground known as the first God Wars Dungeon.

Eventually, however, even the Zarosian capital city fell. Azzanadra managed to flee and joined up with others in the Kharidian Desert to fight against Zamorakian Demons that sought to eradicate opposition there. Although he resisted long, the combined forces of Zammy and Papa Smurf overwhelmed Azzy. He was subsequently imprisoned in the Jaldraocht Pyramid where Zamorak had his power funneled and separated into 4 crystals. Each crystal was then entrusted to a warrior by Zamorak in an attempt to ensure Azzanadra would never return. Azzanadra made many attempts at escape but fell short each time.

Much later, talk of a legendary godsword being forged to kill Zamorak came to fruition. Zamorak telegraphed the transport of the godsword by Armadyl’s forces and confronted them at the site of the Temple of the Lost Ancients. Before long, Bandos and Saradomin also sent forces to attempt to take the sword for themselves, which rapidly escalated to an all-out battle between the four armies. Sliske, in the guise of a Guthixian druid, came back on the scene and managed to deceive several Saradominists to perform a “ritual to wake Guthix”. Little did his puppets know, Sliske’s ritual was actually a way to release Nex from her prison below. Broken loose, Nex wrought havoc on the other forces in the cavern and Sliske made his get-away. Again the four armies were forced to band together and managed to seal Nex once more.

Through unknown means, Zamorak came to find the Stone of Jas at last at the end of the Third Age. Empowered even further, he fled to Forinthry as the other three primary gods came down upon him at once with intent to kill him. Scared for his life, Zamorak pleaded with Armadyl and Bandos to leave Saradomin and aid him, claiming he had done more for the benefit of Gielinor as a whole. This was all to no avail, as Saradomin had already taken their loyalty and they were convinced that Zamorak had to be destroyed. Just as Saradomin reached out to slay Zamorak, Zammy channeled through the Stone in fear resolving to take them all with him if he was to die.


The massive blast that came from the Stone destroyed practically all that surrounded it, turning the once green plains of Forinthry into a blackened wasteland which would soon be known as the Wilderness. So much damage had been done by the shockwave that the anima cried out, and Guthix awoke. Emerging, Guthix froze the Temple of the Lost Ancients for all eternity, banished all the gods, and set up his edicts, preventing any god from returning or having any direct impact on the events of Gielinor.

With the Fourth Age beginning, the Zamorakian and Zarosian Mahjarrat both made attempts to summon their respective god, but no attempt ever succeeded. Khazard had been born and was being raised by Hazeel, and the divide between Zamorakian (Bilrach, Enakhra, Hazeel, Lucien, Zemouregal) and Zarosian Mahjarrat (Azzanadra, Akthanakos, Sliske, Wahisietel) continued to deepen. Only Jhallan and Kharshai managed to stay neutral through the polarization. It would be long before the Mahjarrat would re-emerge as a dominating force, but their story is yet unfinished.