This week we discuss Blizzard’s competitive first-person-shooter Overwatch. We go over game mechanics, maps, heroes, and competitive game play. Learn what we do while not playing RuneScape.

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Hosts: Shane, King Kulla, and Jeff
Duration: 2:03:42

The Magist-- Unfinished Business, a change in the RuneScape release strategy, our thoughts on this huge U-Turn, and thoughts on the weeks patch notes and polls.

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Hosts: Shane, Tanis, and Mr. Bistro
Duration: 2:03:06

[Informer] The Expansion Era

posted by Shane on 3 July 2017 at 02:21

RuneScape began its expansion era this month with the release of Menaphos. Menaphos is the city in the desert that resides next door to Sophanem. Menaphos is the complete opposite of Sophanem, or so it seems... That's where our Informer adventure begins this month. Wall to wall coverage of Menaphos.

We begin with Alex's article entitled Sun's Shining on a New Day. Alex talks about Menaphos from a graphical and humorous perspective and then delves into what makes Menaphos well Menaphos... A play through of Menaphos content isn't complete without a recap of the desert gods! Colton is working on a series covering the Desert Pantheon where you can Meet the Desert Pantheon. Look forward to part II coming soon. Menaphos also brought new combat options for players in the form of level 120 Slayer. Tanis offers an overview of 120 Slayer focusing in on realism and asking the question, Did Jagex Slay 120? Finally, we have Mr. Bistro with A Letter to the Angry Players which covers the inevitable plate of complaints that come with any large update.

This month we also had a guest article from Pyrnassius. Pyrnassius offers his opinion in MENAPHOS: The Good, The Bad, The Awesome... and The Very, Very Ugly. Pyrnassius covers Menaphos from the new expansion model, to the content within the city and what Jagex got wrong with this update. Give it a read, see if it jives with your opinion on Menaphos.

Before we move onto the shocker of a Skill of the Month we had I feel obliged to mention our other article, Make Apple Great Again: 2017 and Beyond. June is the month when Apple announces its software updates and changes to their platform for the future. I had a look at what was on offer this year and make an assessment based on where Apple has been and where they appear to be headed.

To coincide with the release of 120 Slayer we hosted a Slayer Skill of the Month. This month saw an opening lead from thelion777 that expanded. It remained a close 3 way race for the first 10 days of the month. After this it turned into a two way race with thelion777 and Tanis. For a while Pyrnassius took third place and then bang! Thieves kicked it into overdrive and engineered a 1st place finish in the last week of the month!

Here's a photo of the graph:


Finally, Thieves, here is your trophy:


We'll see you next month!

Negative reaction to updates by Jagex is a never ending cycle. No matter the release, someone will be angry about it. Skillers or questers, PVM or PVP. It has been the same for over a decade. It makes me start to ask the question. Why has it gotten so bad? Has it ever been worse? Are players of RuneScape now just in shock of it all happening all the time and just starting to tune it out?

Things have been way worse in the past. I need not remind anyone of the removal of the wilderness or the removal of free trade. Those are in the past and we have not learned anything from them. Wait, we haven’t learned anything from them? Yes we have. The consequences of those events lead to negative feedback and a loss in subscribers to Jagex.

Another massive instance, Evolution of Combat. Back then things were worse. The hate went on for years and to this day there is still bitterness and harsh jokes about everyone's play style that does not meet their own. After the release of this there was an uproar and a loss of subscribers to Jagex.

The switching of the name from Hit points to Constitution. There was a backlash, people still joke about it. Oddly even something smaller issues like this lead to rage and a loss of subscriptions to Jagex.

If you are beginning to notice a trend, then you are a few years late. The instance of Menaphos is no different. There has been rage as the update does not meet everyone's playstyle. To anyone who is angry about this massive release, it’s time to shut up and put the pitchforks away because this update was just simply not for you.

This update is for the medium leveled players that have not come close to completing the game. Players that have time to kill and grind their mid level skills. This release is for the players that wanted more slayer and were granted it. This is an update that rewards those who waited. For those who understand that this is not catered to everyone because updates just simply cannot work like that anymore.

It was fine when the game was half it’s size and half the age. There was not as much to do. There were not as many higher level players at that point. There was reason to do everything because it fit almost everyone better than it ever would again. But things are different now. Jagex cannot let the top heavy game get every single update and question catered to the high levels. There needs to be a new balance for lower content as well as higher end content. We all know that the lower end of the game has been receiving the short end of the stick for years. So stop pretending it’s all about one play style because that is a heavily outdated idea.

One area where this is most visible when it comes to the effects of neglect, is the free to play game. Months back I talked about the free to play game not receiving any attention from Jagex and needing some major work. This is considered low end content. An entry point to get into the game. A part of the game that needs to be streamlined and made easy to follow. A version of the game that is still enjoyable to play and entice the player to become a member. To grow the lower end so the game begins to balance itself out better.

Without fear mongering, the "high level gets all" mentality does not work anymore. Every update needs to be addressed like approaching the combat triangle. Everything should be balanced but give the edge to mid to upper level players because the game is designed to take more time there. If there is not new players playing the game the game will eventually be done.

When games start to loose subscriptions, the community starts to bicker. Bickering leads to an acidic community that eats the game from the inside out until there is nothing left but a toxic wasteland similar to the wilderness…

Take a moment to think who these updates are tailored for. Understand that a Comp cape is supposed to be hard and mean that low to mid level content might need to be done for a long time. Take a moment to think if you are having fun playing that piece of content and if not find something else because RuneScape is a game. It’s a great game, and at the end of the day we can all agree on that. There is a reason we still all play and there is a world of content to choose from.

Patch week, a look at July, analyzing Jagex’s post Menaphos release response, and a fiery discussion on drops and Slayer vs. Skillers.

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Hosts: Shane, Tanis, and Mr. Bistro
Duration: 1:50:44