2022’s first Ninja Strike fixes item tooltips, ability books, pets and more. It’s a Ninja Strike we can all get behind, is this exactly what a Ninja Strike should be? We also discuss the massive purchase of Activision-Blizzard by Microsoft.

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Duration: 1:26:14

We pick up the pieces after the duel arena’s destruction. Our path of discovery takes us through light and shadow to Senntisten as we uncover who really destroyed the duel arena. Was it part of a greater plan?

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Image Credit: RuneScape Wiki
As the Elder God Wars series has taken a turn to include gods from the desert, we will discuss these gods in this month’s installment of Forgotten Lore. Strap in!

At the start of the Second Age, after the start of Guthix’ first slumber, the God of the Sun arrived on Gielinor. Tumeken looked upon the lush and fertile lands of the Kharidian, and claimed them as his own. While travelling near and/or drinking from the river now known as the Elid, he came across the Goddess of Fertility and Growth, Elidinis. They married and had two children: the God of the Dead, Icthlarin, and the Goddess of Rebirth, Amascut. Icthlarin and Amascut were responsible for the souls of the deceased; Icthlarin would provide them with safe passage to the afterlife, and Amascut would give them a new life. Only Tumeken and Elidinis are said to have been powerful enough to be affected by Guthix’ edicts.

The Menaphite Pantheon is not complete without mention of the four minor gods. Whereas the four major gods described above were gods by birth, the same is not true about the four gods to come. In what way exactly they ascended is unclear, although a popular story on the matter is known as Tumeken’s dream. It is said that, at some point in time, Tumeken had a pleasant dream lasting four days, and on each of these days, he travelled to a different part of the desert. On each day, he came across and was enamored by a different animal, granting one animal deity-like powers on every day of his dream. The first of these is Het, the human God of Physical and Mental Health. Next is Apmeken, the monkey-headed Goddess of Friendship and Social Pleasures. Crondis is the crocodile-headed Goddess of Modesty and Resourcefulness, and Scabaras became the beetle-headed God of Wisdom and Isolation. Curiously, it is believed in this tale that the desert was already the barren wasteland as we know it today; however, Tumeken only ever experienced the desert as rich and resourceful greenland, so this tale is probably nothing more than just a tale, mythology used by the Menaphites to justify the existence of the minor gods. The full story is very interesting, although too long to cover here.

Up to this point, the entire story seems very peaceful and harmonious. However, this is not exactly how we have come to know of the desert gods. The first cracks began to show when Icthlarin famously brought the Mahjarrat race to Gielinor to combat the Zarosian forces trying to expand their empire into Menaphite territory. It is said that Amascut became corrupted by witnessing the immense power and might of the Mahjarrat, causing her to abandon her duties as the Goddess of Rebirth and become the Goddess of Destruction alternatively known as the Devourer. The arrival of the Mahjarrat to Gielinor and their subsequent defection from the Menaphite ranks to the Zarosian ranks was crucial for the Kharidian-Zarosian war in the Second Age. This war was eventually concluded when Tumeken sacrificed himself in a fiery explosion, causing mass casualties to both armies and turning the Kharidian into the desert we know it as today. Only a few hundred Mahjarrat survived the explosion, having been saved by a magical barrier erected just in time by our dearest friend Azzanadra.  It is not known exactly what became of Tumeken; some say he died, some say he just disappeared. I guess we’ll find out in the future.

After Tumeken’s demise/disappearance, the desert was in shambles. Famously, in events later rectified by the player during the Desert quest series, Amascut managed to corrupt three of the four minor gods. She corrupted Het in some unknown way, causing him to lose his influence on Gielinor. Het finally returned to his senses and clear his mind of the corruption during Our Man in the North. Amascut took Apmeken’s senses and turned them into three demons, who she used to slay most of the desert’s monkey population. This was rectified during Do No Evil. Amascut got Crondis to physically consume her corruption, causing Crondis and other crocodiles to become angry, hostile and indulgent. The player relieved Crondis of the corruption during Crocodile Tears. Scabaras was also famously isolated or banished from the desert, as witnessed in the events of Contact! and Dealing with Scabaras. The exact cause and circumstances of his isolation are unknown, though; some say he tried to proclaim himself the sole deity of the Kharidian desert, others say he tried the Scabarites tried to undermine Elidinis. In any case, Scabaras is now in isolation in an unknown location, and his three siblings are trying to locate him so they can finally attempt to thwart Amascut’s plans. The timeline for this is all a bit hazy, as the desert quests up to this point are all strictly Fifth Age quests, and the series hasn’t been finished yet, even though we’re currently in the Sixth Age. We’ll see where this all goes eventually.

Icthlarin and Amascut are by far the most well-known gods of the Menaphite Pantheon, having played a role in many important quests. Although Amascut is limited to the Desert quest series as its main antagonist, Icthlarin has featured in a ton of important lore content since the start of the Sixth Age. Currently, he’s trying to find a mysterious relic known as the Eye of Het in the ruins of the freshly destroyed Duel Arena and investigating the circumstances of the destruction. This is Elder God Wars content brought to the player in the form of the Eye of Het I and Eye of Het II miniquests. The second miniquest just released today, on the 10th of January, and its lore implications are quite massive; definitely take the time to play through the miniquests!

That’s it for this month’s edition of Forgotten Lore. As an author’s note, I love that the desert pantheon is being roped into the Elder God Wars content, and I’m really excited to see where this is all going. It’s looking like things are going to escalate even more really soon, and I’m here for it. See you next month!


Het’s Oasis brings skilling for mid level players and competitive crocs for completionists. We dive into the miniquest, run down the new skill training methods including flowers and powders, and discuss how much community gameplay is actually required.

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Duration: 2:14:26

Alex's Analysis - Year End

posted by Alex 43 on 31 December 2021 at 17:39 | Discuss on our Forums

I feel like I just wrote one of these. Like, you know, last year. Except now it's this year, and it's the end of this year. Am I going crazy or is time just going VRRRRRRROOOOM bye? Eh, I blame work. When you enjoy doing what you do, time just flows on.

So, what happened in Runescape this year? Well, nothing much. Things were relatively calm and slow this year as the folks of Jagex worked on some nice quality of life changes and making the ELDER GODS ATTACK RUNESCAPE AND THREATEN ALL LIFE ON IT HOLY SMOKES THINGS ARE GETTING FREAKIN' NUTS! You know it's bad when the Gods themselves all team up and you end up literally fighting stuff alongside all the God Wars 1 and 2 bosses. Next thing we know, we're going to have Vorago, Telos, and Solak all ganging up, stacking on one another like a totem pole, and punching Jas' face in.

Things are getting pretty crazy in Runescape, and it's super exciting! We got 4 epic, unique bosses to mess around with, one of which was a skilling boss that was teased during the 2013 Runefest. Yeah, 8 years in the making. Think that's wild? I personally conversed with Mod Mark Gerard during that and he told me why Runescape on mobile was but a pipe dream, and look at where we are today! It can take a while, but by golly the folks of Jagex deliver! We're going to see some pretty epic stuff in these coming days quest-wise. And world-event-wise. The Elder Gods are awake and active, and we jacked their eggs from them, and they are cheesed! How are we ever gonna handle it?

And after it's handled, what happens next? Will we see an even bigger threat than the Elder Gods themselves? So big we end up TEAMING UP WITH THEM AS WELL?!

Whew! So much escalation! But then, that's been Runescape's formula since the start.

The game itself has progressed as one big giant story throughout the years. Updates left and right, 3 entire revisions of the gaming engine, a number of spinoffs like Darkscape and Old School Runescape, and some very gutsy game-changing moves like the ban on trading and immense bot-detection algorithm. I've watched the team build up from a few brothers in a basement to an entire Cambridge Headquarters. just the passion and energy gone into such an immensely developed game is staggeringly inspiring, and if you've yet to be convinced, they've made videos and books detailing all of this for those who, unlike me, didn't start playing back in 2001.

Back then, Runescape was HARD. There was no make-x, you have to manually click everything, you were locked in combat for 3 turns and couldn't eat during it... for a while, you couldn't even see how much exp you had, and levels came seemingly at random. Did that make the game better? Where you gathered resources and grinded in the mere hope that it would be enough, and when you did finally get the level, it comes as a great surprise and achievement? I'll let you think on that.

And look where we are now! So much content that it would take years just to experience it all! YEARS! You ever see a [recent] max-cape or master quest-cape speed-run? Nope! And this is why!

20 years now. The game's existed for 20 years. 20 years of development, of build-up, of content creation. I mean, that's gotta be a world record at this point; I don't even think WoW has had this much effort put into it.

My props and cheers to you, fellow scapians, for joining me in this whirlwind of exploration, grinding, and achievement. What'll next year bring? I have no idea, and I don't want to know. I hate spoilers. I wanna see what happens as it comes, because that's how stories work.

Also I finally got my Completionist Cape this year after 20 years of gaming. Yeah, I'm a super casual. Will I get it trimmed? Maybe in another 20 years.

Until next year,

Cheers, cannoneers!