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 Post subject: Re: 29 Aug 2012 - Mod MMG on RuneScape Micro-Payments
PostPosted: August 30th, 2012, 2:01 pm 
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RS Name: Lord Rickles
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You have 8 Realms that was a flop and scrapped, Mechscape that was an infernal waste of time, money, and resources, and even Transformer's progress is nearly non-existant from a recent article I saw. Back this up with legal battles, resources to battle bots, and a general "belt tightening" of finances around the world, it leads to major squandered cash, decreased revenue, and wasted company resources. Rather than up the membership cost, they release these micro-transactions. I really don't see how anyone can't understand the need for these. Jagex was behind the times on this, really. Zynga's business is completely based on these micro-transactions, and they have done major business with this.

As for years ago, think of what they had. What we can assume a third of the staff, Funorb ad and micro-transactions revenue from low cost games like Archanists, smaller offices, probably less than half the servers - dramatically less costs. Internet gaming has evolved, and now left Jagex in the dust. Mobile gaming would have been huge for them, but they believed in browser gaming. Now it seems like they are trying to catch up.

I think such news posts are very important for a community like RS's. They are involved, so the communication from Jagex should be relevant and often. Live Q&As are a good step, and hopefully they won't be trolled to death and make them not want to do them anymore after this.


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: August 30th, 2012, 2:01 pm 
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 Post subject: Re: 29 Aug 2012 - Mod MMG on RuneScape Micro-Payments
PostPosted: August 30th, 2012, 4:53 pm 
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Joined: August 27th, 2007, 9:26 pm
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Location: St. Louis Area Working On: Comping us
RS Name: Arrkain
RS Status: P2P
Clan Name: Overloaded XP
Regardless of what the reply was, at least they are finally addressing the issue. I think everyone was getting sick of them ignoring it all together. Whether or not he "justified" it doesn't really matter because people like myself saw a glimmer of hope just in the fact that they came out and talked about it publicly.

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 Post subject: Re: 29 Aug 2012 - Mod MMG on RuneScape Micro-Payments
PostPosted: August 31st, 2012, 6:42 am 
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Joined: April 29th, 2010, 11:42 am
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Location: Yanille ca
RS Name: Uncle Dano
RS Status: P2P
Clan Name: Knights of Honour
I am also glad to see that soon Loyalty Points will be able to used to buy the additional bank space, and not just RuneCoins. This makes much more sense to me and makes it fair. Yes, additional bank space is a convenience, but to me it is also an in-game advantage. I do not have any problem with providing this opportunity to the players if there is some other way of acquiring the benefit other than just paying additional money (a micro-payment). Loyalty points are a good way to provide the same perk without opening up your wallet again. I would like to see the opportunity to convert Loyalty Points to RuneCoins, as Trekkie suggested a few weeks back in the podcast. Or, even some other way in-game to acquire any of the Solomon's General Store items.

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