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PostPosted: May 21st, 2006, 3:21 pm 
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bustyou wrote:
riding a dragon would be cool feeling the fire breath below your feet...


Go play WoW

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PostPosted: May 21st, 2006, 3:21 pm 
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PostPosted: May 21st, 2006, 3:22 pm 
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thats true since you havent come with a good idea its better time 4 that. It's for ideas you see make up 1 to.

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PostPosted: May 21st, 2006, 3:24 pm 
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murdererdood wrote:
bustyou wrote:
riding a dragon would be cool feeling the fire breath below your feet...


Go play WoW


did that is good game but back to topic :lol:

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PostPosted: May 21st, 2006, 3:33 pm 
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You wanna play that game? Well, just to warn you, when I think fo things to suggest I make sure it's worth suggesting.
~~~~~~~~~~~~~~

Do you feel that there should be a minigame for skills other than combat? (Pest Control and CW are mainly combat oriented) Well, here is my suggestion.

In this minigame, two teams try to capture the other's multiple bases (I was thinking 3 for each team). But, this is more complicated than it sounds...lots of skills are needed to capture.

~Skills and How You'd Use 'Em~
Thieving- Used to lay traps, disarm traps, setting explosives, lockpicking, etc.

Agility- Climb obstacles, evade attackers, maybe sneak in through cracks in walls/windows

Woodcutting- Needed to break doors, cut wood for making barriers, spikes could be set up around bases maybe

Herblore- Making the explosives! You want BOMBS!! Oh, and posions, maybe you could put those in the other team's medi-pack supply or something

Firemaking- Burn your opponents woodcutter's creations. Laugh at them as it burns. Burn climbing ropes your opponent has set up for easy escaping from their bases top floor..

Mining- break buildings from the seems! Destroy their walls with your awesome mining power, but you better head for the hills as the wall comes tumbling down or you'll get crushed

Smithing- Make locks, nails for wooden creations, maybe even some on-site weapons

Crafting- Reapir your buildings! Mix water and mortar together and replace the bricks that have been blown/broken off

(More suggestions for skills used/things they do would be welcome, I am out of ideas =\)

~How You'd Win~

There would be a certain time limit for each round. I was thinking 25 to 30 minutes. Each time you capture all of your opponents bases you get a point. Then a timer starts to count down. You must have all of you opponents bases captured for 3 minutes in total. If you lose control of one/all of them, the timer stops at where you were. When you recapture them all it starts counting down from where you left off. If no team meets the timer by the end of the round, the team withe the most points wins. If a team meets the timer, they win regardless of the time left in the match

I am undecided what the rewards would be for winning, but I was thinking points or tickets would be issued to the winning team. The rewards that can be purchased with the points/tickets would be materials used in the minigame that can be used outside of it, maybe some new armor or weapons, or maybe experience along with those.

~~PLEASE NOTE~~

You will still be able to attack and kill your opponents, there really isn't a minigame without that. But the other skills are needed more to actually win so everyone is happy. I guess.

Comments/more suggestions would be appreciated to help make this more in-depth/more liked by you. if you do not like this suggestion post your reason why and what you think would be better than something like this. My goal is to please everyone, even though I know that could never happen as there are always two sides to an issue.


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PostPosted: May 21st, 2006, 3:43 pm 
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this is a good idea. I can see you thought about it. But if someone says horses doesnt mean he didnt thought about it. They could also not be in mood to type such long storys. My compliments for your good idea you also got a f2p based idea?

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PostPosted: May 21st, 2006, 4:43 pm 
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No, F2P doesn't pay so they shouldn't get updates as good as these. They can get small graphical updates but the reason they don't update F2P is because Jagex wants your money.


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PostPosted: May 21st, 2006, 4:43 pm 
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PostPosted: May 23rd, 2006, 6:32 pm 
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More bank space for f2p, know i know im gonna get flamed but first listen. Recently they have gotten:

Camo: 3 spaces
Hats + Scarves + marionetters: 9 spaces
Zombie heads: 1 space
Easter rings: 1 space
Yo-Yos: 1 space
Mime clothes: 5 spaces
Frog stuff: 2 spaces.
New Clue stuff: 10 spaces

thats 32 spaces taken up in f2p banks that have been released in recent updates.

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PostPosted: May 26th, 2006, 8:39 am 
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Why has jagex said no to those ideas they seem pretty good to me?

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PostPosted: May 26th, 2006, 10:22 am 
I agree with Bib's idea of the capture-type minigame. I think Jagex should create a mini game involving all skills like that, it will get many people involved in the game and probably make it very popular. Castle Wars is quite popular as is, and it just mainly involves Combat orientated players. Now, if Jagex could create a minigame that involved both Combat players and skillers, I believe that minigame would go over quite well with the majority of players.


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PostPosted: May 26th, 2006, 11:10 am 
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well castle wars is kinda like what bib described with a few diffrences


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PostPosted: May 26th, 2006, 11:54 am 
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DarkendArcher wrote:
Why has jagex said no to those ideas they seem pretty good to me?


Because people always suggest things of that sort and jagex has said no numerous times.


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PostPosted: May 26th, 2006, 3:21 pm 
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Capture the flag is way easier then capture the bases. I capture the CW flag at least 2 times each time I play, as long as their not holding it that is...

And I think they are trying to make horses. They DID say that the new game engine allows for stuff they only dreamed about, so horses could possible work now. Rideing a dragon would be kool but....

I think they need d-hide boots and hats. That way you can get better range bonus without haveing to get a ranger set. Plus it would look alot better. Only thing is, if they make this, it would have to be introduced through a quest or mini-quest ( not a bad thing for me, but others probably wouldent like that).


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PostPosted: May 26th, 2006, 3:49 pm 
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Whitefire9 wrote:
Capture the flag is way easier then capture the bases. I capture the CW flag at least 2 times each time I play, as long as their not holding it that is...

And I think they are trying to make horses. They DID say that the new game engine allows for stuff they only dreamed about, so horses could possible work now. Rideing a dragon would be kool but....

I think they need d-hide boots and hats. That way you can get better range bonus without haveing to get a ranger set. Plus it would look alot better. Only thing is, if they make this, it would have to be introduced through a quest or mini-quest ( not a bad thing for me, but others probably wouldent like that).


They do have ranging boots and hats,

ROBIN HOOD AND RANGER BOOTS.

If you cannot afford them, then you cannot get that special bonus.

And don't say that's not fair, it's the same way with melee armor. You can't affor full rune, you don't get it's defense bonus.


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PostPosted: May 26th, 2006, 4:04 pm 
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Ranging Update.

I reall ywant a dragon bow and white dragon armor!

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