Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next
How do you rate this month?
5/5 13%  13%  [ 4 ]
5/5 13%  13%  [ 4 ]
4/5 37%  37%  [ 11 ]
4/5 37%  37%  [ 11 ]
3/5 0%  0%  [ 0 ]
3/5 0%  0%  [ 0 ]
2/5 0%  0%  [ 0 ]
2/5 0%  0%  [ 0 ]
1/5 0%  0%  [ 0 ]
1/5 0%  0%  [ 0 ]
Total votes: 30
Author Message
 Post subject: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 2nd, 2009, 11:24 am 
Dragon Member
User avatar
Offline

Joined: December 27th, 2004, 2:17 am
Posts: 2883
RS Name: Southrend
RS Status: Classic
www.runescape.com wrote:
2nd February 2009 - Behind the Scenes - February
This month we welcome a few new faces to RuneScape’s “who’s who” list in the form of giant Slayer beasts. These avatars just happen to be the main focus of our new safe, conflict minigame...Soul Wars! We will also be waving goodbye to a few of our old random events, adding a new feature that will let you sort your quests, building price-checking inventory options for your items, and adding a new distraction and diversion (whose bark is far worse than his bite).

Soul Wars

On the deepest, darkest, most mysterious of our backwater islands, an eternal struggle rages, unknown to the residents of RuneScape until now. Structured much like Castle Wars, this will be a “quick to access, tough to master” conflict-based minigame. The avatars of Destruction and Creation vie for control of the Soul Obelisk, an ancient and powerful artefact used to harvest the souls of the weak and unready. Get ready to grab your blade, staff or bow and battle through Slayer creatures, collecting fragments of their souls to feed to the ever-hungry obelisk. Rewards include combat XP while playing the game, Pest Control-style XP rewards and a few new pets for you to lead.

Random event update

Over the last year we've been very keen to make changes to RuneScape's system of random events. After all, no one likes being forced through a long dialogue with a desperate doctor or an over-enthusiastic security guard while they're surrounded by aggressive monsters.

The most obvious change in the update will be to the rewards. At the end of most random events, you'll be handed a random event gift box. When you open the box, you'll get the chance to choose a reward from a selection of items including coins, runes, ore, seeds, charms and perhaps even a genie lamp. If the random event previously offered emotes or costumes, you'll be able to choose those from the random event gift box's menu. So whatever kind of reward you want, there should be something in there for you.

We're also making a major change to the rate at which random events appear, basing it on your skill total and your record of successfully passing random events. So, if you correctly solve every event you encounter, you'll experience fewer events in the future. On a related topic, the game will remember which random events you get, so it can aim to give you a greater variety of events, rather than always giving you the same random events over and over again.

Some random events will be removed from the game. Poison-gas chests, smoking rocks, broken pickaxes and ents will become things of the past. The Drunken Dwarf will be retired as a random event, but he'll still be free to roam the world, handing out kebabs to his mateys. You'll still be able to obtain shade robes, strange fruit and security books; we do not intend to discontinue any existing rewards.

Other improvements include allowing you to have more than one set of costumes, giving value to old frog tokens (so don’t throw them away!), stopping run energy from draining in the maze and even giving the Sandwich Lady her own café!

Price check

Ever found yourself at the bottom of a lonely, dark, depressing dungeon, with only the sound of your Summoning beast to keep you company, when suddenly out of the bleakness come the infamous words ”price check plz”?. Quite often you’ll want to know how much something is worth, even if you are holding back the forces of darkness at the same time. Because of this often-heard request, we have decided to add it as a permanent feature. So you’ll be able to click on a button beneath your worn items to open a new price-check interface, into which you’ll be able to place objects from your inventory (including stacks) to see their trade value.

Quest list interface

This month we will also be adding a new filtering option to the quest list in game. This means that you will be able to filter out all the quests you don’t yet have the level to do, or filter the list so it displays all your completed quests last – to name just a few options.

Evil Tree

Also this month we will be bringing you a new distraction and diversion affectionately known as the Evil Tree. This twice-a-day event will focus on providing an alternative to your Woodcutting, Firemaking and Farming training. During this event, a small, innocent leprechaun will be appearing in a variety of locations, using his magical divining rod to try to discover the whereabouts of an exciting new species of plant. He knows that the plant grows into a tree at an alarmingly fast rate, and that budding farmers will be able to use their skills to coax it out even faster; but Farming’s not the only skill you will be using...since this tree is EVIL!

Well, perhaps for us that twist wasn’t so surprising (the name kind of gives it away) but for anyone who hasn’t read this it will be quite a shock to see the innocent, naive sapling turn into a menacing and malevolent fiend! Prepare to grab your tinderboxes and axes (the leprechaun has spares), and go toe-to-branch with this new challenge. Evil trees will come with similar level requirements to their less evil counterparts, and will range from normal, simple trees all the way up to elder trees...evil elder trees, of course. Rewards include generous XP in the aforementioned skills, and access to some unique services to complement your Woodcutting training.

Future Content
Mobilising Armies

Work continues on this tactical minigame, and we’ve been busily adding new features and continuously developing the game engine to support this new content. Recent additions include:

* Altering the effect that different races of troops can have on your rewards.
* Changing the way in which catapults are loaded.
* Improving the way in which the camera moves around the battlefield.
* Improving the on-screen information so you know what all of your troops are doing.
* Updating the tutorial to be more interactive and straightforward.
* Changing one of the scenarios to feature TzHaar.

As we have said before, this minigame is different from anything ever seen before in RuneScape. The more we test and play through the content, the more features we know we need to add to make the game work the way we want it to. This means that we’ve not been able to launch it as early in the year as we had initially hoped, but we will give you more news as soon as it is available.

Have fun!

Mod Mark
Lead Designer – RuneScape

_________________
Image
Proud RSB&B Member #570 since 12/27/04
Proud RSB&B Mod since 7/24/05


Top
 Profile  
 
 Post subject: Register and login to get these in-post ads to disappear
PostPosted: February 2nd, 2009, 11:24 am 
Dragon Member

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


Top
  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 2nd, 2009, 1:28 pm 
Rsbandb Donor
User avatar
Offline

Joined: September 29th, 2008, 4:12 pm
Posts: 1171
Location: *Up On Melancholy Hill* us
RS Name: Jade Gizmo
RS Status: P2P
Clan Name: Pawscape
I just read this like few ago on runescape page,
Although I am going to miss the Randoms that they get rid off, Im looking forward to the Price Check :mrgreen:
About time... I was geting pretty tired of the spammers...
"pc plz" "pc!" "pc me noob"

_________________
Image


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 2nd, 2009, 1:49 pm 
BANNED
Offline

Joined: May 27th, 2008, 8:11 pm
Posts: 1371
Location: Varrock Castle us
RS Name: Powercrazy13
RS Status: P2P
It all looks great. Can't wait for the new slayer monsters. Hopefully I will unlock a few at 78 slayer.


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 2nd, 2009, 2:04 pm 
Adamantite Member
Offline

Joined: December 6th, 2008, 11:54 pm
Posts: 188 us
RS Name: Kylescorpion
RS Status: F2P
from my understanding these new slayer monsters will just be part of a minigame.. n such

anyways I've been waiting forever for this random event update and it's about tiem... Im happy about that. However what im not happy about is the fail of the fact there is no quest this month. but that obviously means that 150th is meant to be big cause if it it was simple they would release it.


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 3rd, 2009, 3:34 pm 
Mithril Member
User avatar
Offline

Joined: February 2nd, 2009, 3:42 pm
Posts: 87
Location: At meh Keyboard :) england
RS Name: 666midnight
RS Status: P2P
Am glad to see the random event updates and at least you can get charms as rewards :)

There are some other good looking updates in there too, the price check button will be handy, also the filter for quests, maybe they'll have a counter like the music tracks so you know how many quests you have left, because i always forget and have to go back through them counting as I go which is painful lol.

Soul wars idk, but just hurry up and finish mobilizing armies already! >_<

And the new diversions and distractions sounds interesting :)

_________________
Anubis :)
Image

Image
Image
Image


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 3rd, 2009, 4:58 pm 
Runite Member
User avatar
Offline

Joined: May 23rd, 2008, 5:38 pm
Posts: 658
Location: Valley of the Jedi us
RS Name: Sword 4355
RS Status: P2P
Soul shards ... stupid warlock :P (WoW reference)

Too bad you can't price check the things other people are wearing, I'll still be hearing it a lot :| but the random events update is alright if it means less random teleports while AFK, etc. Not sure how great the rewards will be, but at least they give us the choice. And no ent?! The prospect of woodcutting grows brighter every day.

_________________
Image
Image
Thanks Humus for the awesome sig! Current Mining Level: 95/99


Top
 Profile  
 
 Post subject: Register and login to get these in-post ads to disappear
PostPosted: February 3rd, 2009, 4:58 pm 
Runite Member

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


Top
  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 3rd, 2009, 5:21 pm 
Mithril Member
User avatar
Offline

Joined: February 2nd, 2009, 3:42 pm
Posts: 87
Location: At meh Keyboard :) england
RS Name: 666midnight
RS Status: P2P
The Xbox Legacy wrote:
The prospect of woodcutting grows brighter every day.


Woodcutting already owns with the ents! :P

Mid <3 wc'ing ^_^

_________________
Anubis :)
Image

Image
Image
Image


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 3rd, 2009, 10:46 pm 
Dragon Member
User avatar
Offline

Joined: October 30th, 2007, 9:44 pm
Posts: 1097
Location: Moon ca
RS Name: Owen1892
RS Status: P2P
I can't wait til we get xp lamps for random events. I would so fail every single time so I have a higher chance of having a random event. Gotta love the great xp! The rest of the updates will be good too, so 4/5!

_________________
80th/81st Dragon Member Former Events Crew
Image


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 4th, 2009, 12:09 am 
Rsbandb Donor
Offline

Joined: October 13th, 2005, 9:18 pm
Posts: 3366
Location: USA us
RS Name: Duke Juker
RS Status: P2P
Clan Name: Clan Quest
Looks good. I hope they don't totally make it impossible for random events to come back after too many times. I don't mind a free kebab and beer from the drunkin' dwarf in a while. :lol:

_________________
Image
RSBANDBInformer! Gaming Writer: 08/31/2011-09/30/15
RSBandB Donor since 07/01/2010
82nd Dragon Member since 05/12/2010
RSBandB Member #517
Current Activities: Ports, Dailies/Monthlies, DXP
Skill Masteries: Firemaking, Cooking, Woodcutting, Fletching, Mining, Agility, Prayer, Smithing, Fishing, Summoning, Construction, Herblore, Hunter, Thieving, Crafting, Divination, Dungeoneering, Farming, Runecrafting, Slayer, Magic, Ranged, Defence, Constitution, Attack, Strength, Invention & 1st Max (3/9/19), Archaeology & 2nd Max (4/16/21), 200m Firemaking, Necromancy


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 4th, 2009, 1:01 pm 
Moderator
Offline

Joined: December 25th, 2006, 7:10 am
Posts: 1781 us
RS Name: Lord Earth
RS Status: P2P
Clan Name: Clan Quest
it looks good! can't wait for the random event changes

_________________
Image

Image

Image

Image

Global Moderator since August 25, 2014 18:30:29


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 4th, 2009, 5:21 pm 
Rsbandb Donor
User avatar
Offline

Joined: February 4th, 2006, 5:40 pm
Posts: 1832
Location: 127.0.0.1
RS Status: P2P
Sounds pretty awesome. Especially the inventory price check.

No more

pc plz
pc plz
pc plz
pc p;z
pc ;zk
som1 plez

_________________
Image
Mike wrote:
Say NOOOOOOOOOOOOOOOOOOOO to star trek


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 4th, 2009, 8:28 pm 
Rsbandb Donor
User avatar
Offline

Joined: October 20th, 2007, 8:15 pm
Posts: 1292
Location: Edmonton, AB ca
RS Name: Tim2
RS Status: Retired
Clan Name: Bits and Bytes
I gave it a 4/5 because it sounds like it might help me out when I want to get better woodcutting stats, sounds like a good month.

_________________
Image
/Skill of the Month Wins (10) - July '09 (Fletching) | April '10 (Firemaking) | February '12 (Hunter) | January '15 (Hunter)\
/ February '15 (Crafting) | March '15 (Agility) | April '15 (Prayer) | May '15 (Thieving) | July '15 (Magic) \
/ August '15 (Fishing) \

/ Skiller of the Year Wins - 2009 | 2015 \
/ Informer Runescape Writer from 01/27/09 to 9/27/12 | 80th Dragon Member | RSBandB donator \
/Global Moderator April 1st, 2015 - April 1st, 2015\
/ 842 to 99 Dungeoneering & First RSBandBer to 99 Dungeoneering \


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 4th, 2009, 11:44 pm 
Iron Member
User avatar
Offline

Joined: February 4th, 2009, 7:17 pm
Posts: 18 us
RS Name: Nicatron
RS Status: P2P
Clan Name: MechscapeWorld/Terra
Sounds great to me. The random update has me screaming every time I get a random now. The evil tree sounds great too. Can't wait to train some FM from it.

I'm just a tad unsure about soul wars. I sure hope it doesn't have a slayer requirement to start playing it :(

_________________
Image


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 5th, 2009, 12:27 pm 
Mithril Member
User avatar
Offline

Joined: December 21st, 2007, 11:29 pm
Posts: 137 us
RS Name: Naphtali14
RS Status: P2P
All I can say is that it is about time they get rid of some random events. After dropping the nuke on real world trading there isn't reason to have the unreasonable amount of randoms that they do. I also like the sound of the quest organization thing.. It would be sweet if they let you organize them by the date that you finished them.

_________________


Image


Top
 Profile  
 
 Post subject: Re: 2nd February 2009 - Behind the Scenes - February
PostPosted: February 5th, 2009, 12:59 pm 
Mithril Member
User avatar
Offline

Joined: February 2nd, 2009, 3:42 pm
Posts: 87
Location: At meh Keyboard :) england
RS Name: 666midnight
RS Status: P2P
Well i can see the need for the randoms, not the obscene amount they have but i do see the need. People would start autoing things like fletch and mage, randoms keep the little pests at bay and in fear :P

_________________
Anubis :)
Image

Image
Image
Image


Top
 Profile  
 
Display posts from previous:  Sort by  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to: