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Like it?
Yes 33%  33%  [ 17 ]
Yes 33%  33%  [ 17 ]
No 10%  10%  [ 5 ]
No 10%  10%  [ 5 ]
Good idea, bad way to work it out. 8%  8%  [ 4 ]
Good idea, bad way to work it out. 8%  8%  [ 4 ]
Total votes: 52
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 Post subject: Re: Idea for firemaking.
PostPosted: September 1st, 2009, 5:39 pm 
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I don't see the point of this. To stoke the fire, you would need another log to do that, so then you would basically be making another fire in the process. It doesn't really make any sense.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: September 1st, 2009, 5:39 pm 
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 Post subject: Re: Idea for firemaking.
PostPosted: September 1st, 2009, 10:32 pm 
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Mli 699 wrote:
I don't see the point of this. To stoke the fire, you would need another log to do that, so then you would basically be making another fire in the process. It doesn't really make any sense.

Well it would make it so people could keep from stopping the cooking process when the fire goes out, and it would be quicker than lighting a new one.


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 Post subject: Re: Idea for firemaking.
PostPosted: September 10th, 2009, 11:49 pm 
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Seems very similar to the way repairing a gravestone works. I love the idea. That would be a really nice option to have. Very good idea. =D>

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 Post subject: Re: Idea for firemaking.
PostPosted: September 12th, 2009, 7:39 am 
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great idea! would be great for like higher level fm cause you could buy 10 magic logs and little cheap kindlings and keep the fires going for a while so good xp,less cost great idea!

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 Post subject: Re: Idea for firemaking.
PostPosted: September 18th, 2009, 2:43 pm 
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Sam wrote:
Mli 699 wrote:
I don't see the point of this. To stoke the fire, you would need another log to do that, so then you would basically be making another fire in the process. It doesn't really make any sense.

Well it would make it so people could keep from stopping the cooking process when the fire goes out, and it would be quicker than lighting a new one.


If that's the case then I don't like this idea. [-X

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