Very well done article Jason and a great topic. I just have a few criticisms and points to mention.
In terms of the definition of "making the game easier," I'd agree with your description. I think one thing to keep in mind is that we are talking about the average player...not the pro pvper or the skiller. Typically, the game is improved for the average player who, barring updates to the game, would more likely than not train a skill past a certain point. Take firemaking for example. Many players would rather just leave the skill alone. It doesn't have a great many uses besides lighting fires and quest requirements. An average player might train it up to 50 or 60, but end it there seeing no point in going any further. The skiller or rich person, on the other hand, would keep going simply because they can afford it or have the time to do it. When the game is made easier, it's not really for the skiller or rich person who is going to get 99 anyway. It's for the people who would rather not train the skill. But if the skill becomes easier to train, aka like you said with less effort, then average players are more likely to train it. This in turn, discounts the time and effort other players had to put in before the update to achieve the same progress, leading to understandable frustration. I'll come back to this later.
In terms of the issue of respectable skills, I think it's somewhat overrated. Really, when you say respect, you are talking about the amount of effort (what I would term "time") put in a by a player to get a high level or 99 in a skill. Cost and speed aside, it's the time you put into something that determines it's respectability. For example, if a pure F2per were to get 99 prayer, even members would be impressed simply because it is difficult no matter what you do. Not only do you have to bury tons of bones, but to purchase bones you have to pay upwards of more than 400m. Again, back to respect, what we are really recognizing is the amount of time someone puts into a skill. Could we really respect a rich member for 99 in all skills knowing that he could afford the best training? I'd say no. Regardless of the time they put in, you know they were able to afford the faster training methods. So in terms of the money issue, it's a moot point. Speed typically ties in with cost. That leaves effort (time) spent in the skill. The reason I say respect is overrated is for two reasons. First, we are talking about time spent by an individual. Really, we all know Runescape is a waste of time insofar as it only provides entertainment, but no application to real life. Thus, are we trying to say players value wasting time? If that's the case, then I really don't care for respect. Wasting time (for lack of a better term) is still just a waste. The fact you put in days training a skill would rather just make me pity rather than applaud you, but that's just a personal observation I guess. Second, you can't compare all 99s to each other. The game doesn't track when a skill became easier and mark cutoff points. The hiscores are cut and dry and simply show people who have gotten 99s, but it doesn't show when or how. Therefore, how can you respect one person's 99 over another unless they told you how they trained or you observed it yourself. All those people who got 99 Runecrafting before the Runespan still have respectable 99s. Still, they are going to be mixed in with all the people who are now getting 99s because of Runespan. It doesn't belittle the achievement. I guess in the end, it all depends on context and when you got your 99. You could say 99s are easier now, but there are still those who got 99 before it was easy. So just something to keep in mind.
Now, on to the issue of recent updates. I think bonfires make complete sense. Sure, it makes it easier in a way, but it makes sense that you should be able to add logs to a fire. You could debate the experience increase is not needed since removing the constant clicking should sufficiently improve the skill. Really, that's what people wanted change, not experience gains necessarily. The fact remains that Firemaking is in desperate need of an improvement. It just needs to be made more relevant. As to Runespane, yes I'd agree it is quite to easy insofar as you do not need as much time or focus to train it. Still, no runes are produced by the Runespan making it only a training ground. People will still go out and make runes to make money, just not as many as before (unless prices rise). I don't think Jagex had the wrong idea in mind. I personally liked anytime they added a "Make all option" since it only makes sense that 99% of people want to make all the bars in their backpack. Same is true for cooking. Obviously, players want to cook everything, not just a small number. It just took an unnecessary element out of the game. That said, a skill like Runecrafting is hard on it's own and probably needed the improvement. Whether or not they went to far is debatable (I agree they did make it a little too easy). It was still the right idea, through.
And you are right that the updates aren't really new at all. They happen quite often and usually help the skill. Of course content goes out of date as is part of all games. That doesn't mean that new players can't use the content, just the older players don't need to. Updates keep the game fresh and that's good. Where you have to be careful is in the degree to which it makes the game easier on the whole. Back to that later.
As to the whiners and complainers, there are many and they are varied. We really need to squelch some of them. First, all the free players have nothing to argue. 1)They don't show up in the hiscores and 2) they don't pay membership which is where most of these updates are made. As to people who already have 99s, they have nothing to complain about either. No one forced them to get a 99. They did it of their own accord knowing that in the future it could be improved. If they truly wanted the 99, they shouldn't complain. They got it when they wanted it because they liked it, not because it was easy. As to members in general with p2p/f2p updates, give it a rest. Just because you got a membership doesn't mean you never throw a bone to f2p from time to time. F2p players deserve content, too. Not as much, but at least something. I think Jagex has done fine in that regard. Finally, to anyone at all who complains, keep in mind that just because an update is released doesn't mean you have to use it. So what if there are bonfires now. In members, I still see people doing entirely lines (maybe they are bots, maybe not). The point is, those old methods are still around and still can be used. Therefore, it's entirely dependent on the person on whether or not the game becomes easier. So what Runespan came out. Keep using ZMI or the air altar. No one is forcing you to use Runespan. If your aim is respect, you can still achieve it with old methods. All it means is that people who don't care about respect or just want a 99 now have it better.
I'd write a conclusion, but yours hits it on the nail, Jason. It's the satisfaction that YOU get out of the game that counts, not what other people think. So what, everyone is getting 99s left and right. That doesn't mean you have to do it the same way. You can do it easy or hard, whichever you prefer. If you come to me and tell me got 99 Fishing by only doing shrimps, I'll be impressed, though a little confused as to why you would do that to yourself. Ultimately, things will become easier over time unless Jagex leaves things as they are or goes back. Since neither of those are likely to happen, you better get used to it. On a parting note, I think it's the Grand Exchange that made the game very easy, but that's a topic for another time perhaps and I've wrote enough for now.
Again, well done Jason. Glad you addressed the issue.
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 RSBANDBInformer! Gaming Writer: 08/31/2011-09/30/15 RSBandB Donor since 07/01/2010 82nd Dragon Member since 05/12/2010 RSBandB Member #517 Current Activities: Ports, Dailies/Monthlies, DXP Skill Masteries: Firemaking, Cooking, Woodcutting, Fletching, Mining, Agility, Prayer, Smithing, Fishing, Summoning, Construction, Herblore, Hunter, Thieving, Crafting, Divination, Dungeoneering, Farming, Runecrafting, Slayer, Magic, Ranged, Defence, Constitution, Attack, Strength, Invention & 1st Max (3/9/19), Archaeology & 2nd Max (4/16/21), 200m Firemaking, Necromancy
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