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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 17th, 2011, 2:58 am 
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darkauraownz wrote:
i find dungeoneering is fun, except FINDING A PARTY IS AWFUL world 117 ftl =[ but i think chaotic is worth it so i try not to complain


You must complain brother. IF YOU DO NOT COMPLAIN THERE WILL BE NO CHANGE.

We've already made revolutionary changes to this terrible skill already. I've been in conventry for the past month discussing this skill with Jagex. It was tough negotiations and at one point it was suggested we remove the skill from the game and replace it with polar bear riding (that was my suggestion for the record COPYWRITE SO GO AWAY) but this got dismissed as they believed they could save the skill and uncheapen it and make it actually...good.

Stay tuned.

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PostPosted: April 17th, 2011, 2:58 am 
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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 18th, 2011, 9:02 am 
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On the topic of soloing dungeons, doing the higher floors solo isnt as slow as you may think. On floor 39 i got around 9k xp for the floor on a c6 small, which took about 6 minutes to do, and that's not even my highest floor. 60 minutes / 6 minutes = 10 smalls per hour. ~9k * 10 = 90k per hour. If you stay focused and be quick, only doing whats necessary to open every door in a quick and efficient way, soloing isnt as slow xp as people think. And you can solo mediums for more xp, but more time.

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 19th, 2011, 12:13 pm 
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Zant Twilit wrote:
On the topic of soloing dungeons, doing the higher floors solo isnt as slow as you may think. On floor 39 i got around 9k xp for the floor on a c6 small, which took about 6 minutes to do, and that's not even my highest floor. 60 minutes / 6 minutes = 10 smalls per hour. ~9k * 10 = 90k per hour. If you stay focused and be quick, only doing whats necessary to open every door in a quick and efficient way, soloing isnt as slow xp as people think. And you can solo mediums for more xp, but more time.



Thank you for those statistics Zant :) and with the comparative.. I can usually go to the better dung worlds and get about 50-60k (maybe even 70k If I die 0 times which usually doesn't happen because of the speed were going it doesn't leave much chance to get food so many people die atleast once)

With those numbers it's about 120k per hour.


Creepy... If your calling dungeoneering crap because of a 30k xp difference then I don't know what to tell you. That's a small difference and might be worth it for you since your a loner. I'll stick with my teams since I'm a team player :) seems like since I found these good worlds I can constantly find good teams. Theres been a few times where we'd stay together for 5 larges at a time. Helps alot to not have to find a team each floor

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 19th, 2011, 9:56 pm 
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Thank you for the statistics? Have you ever trained dungeoneering? Coming to the conclusion that solo dungeoneering is 90k xp/hour with that calculation is extremely inaccurate because you can't just repeat the same floor over and over unless that's talking with 0 prestige experience. But I don't think so..

Lol and nice personal attacks and just complete ignoring things that have been said to make irrelevant points of things taken out of context, who do you think you are, Stephen Harper?? Lol that's not really fair, I understand it is very offensive to be compared to Stephen Harper. Lol jk, on fairness I should say who do you think you are, a politician??, rather.


Ok yeah obviously a lot of minigames can be done more efficiently MP rather than solo... and that's okay, they're minigames. But Dungeoneering is a skill, no matter your opinion. They decided it would be a skill, they have to treat it as a skill.

Okay sorry I didn't realize anyone was arguing that you don't enjoy dungeoneering. In reality the only reason I'm asking for your evidence is because we're presenting logic to why a level 3 in a group of 130s will not make a dungeon more efficient, and yet you are like LOL WHERES UR EVIDENCE v^_^v when you present absolutely nothing to why they do except that you did a dg with one before and it was "like faster than normal"...
Btw, here is your innocent to proven guilty woopsimean innocent until proven dead

don't worry he had it coming "all MARIJUANA users should be shot" - some retarded ******* police chief I don't remember from where

And I know the experience gets better? I knew that before you said it? I thought when I said "who is even complaining that dungeoneering is too slow" that it was understood I knew the experience would get better at higher levels. I don't even have a problem with the experience at the level I am now... only problem i have with the experience rate is taking 4 hours to get lvl 1-8 XD.

You say that a benefit of solo is that you don't have to spend time finding teams - so you agree that it does take time and is very sloppy - yet you oppose a matchmaking system?

Whenever I get members and train dg again since I still need 80 I'll try out solo on the higher floors once again but it's already been established that MP is the way to train (you would not be able to find a team at all if otherwise) so I highly doubt I'm going to be satisfied with the experience.


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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 19th, 2011, 10:26 pm 
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What personal attacks am I making Warren lol. I stated creepy is a loner because he is one.. That's like you calling me a Mexican.. I don't mind because I am one lol.

Next.. That YouTube link is broken so I'm just going to move on and skip that part till you fix the link.

and finally I don't think it's hard to find a team. The people that are against me on the topic seem to be saying that it takes forever (adding in the time to find a good team) so I'm just using that fact. I'm ussually able to find a speedy team that doesn't quit on me in about 5 -10 minutes (and that's giving a slow day while everyone's at school) I don't care if jagex made a matchmaking system. All I'm saying is it would be wasted time jagex could be using to make the game better in other areas (making melee funner to train haha)

Really you need to train dng more Warren.. Like I've said before: the more you train a skill the more you understand it and can get into a groove to where you begin to like it. Dungeoneering is even better than most skills of the game. I just got my first chaotic and I'm 3 dungeons off of lvl 90. I now look back and wonder how the heck I got all that xp and it was just spending time going through dungeons meeting new people. What skill gives that to you. No other skill gives you the chance of working with a team to get more experience than you would doing it alone.

That alone makes dungeoneering the best (besides summoning [I don't think any skill will beat my love for summoning]) skill ever

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 20th, 2011, 9:49 am 
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Of course it's an insult. You call me a loner because i have higher standards than you. That's not fair.

I'm simply a pro runescaper and i only accept the very best. The way you've spoken it would seem you take anyone who comes along. Technically you should be able to do that afterall It's such a simple game theres no skill, very little thought and effort goes into playing it that i struggle to understand why so many people suck *** at dungeoneering.

Yet time and time again i get slowed down or flat out fail because of team mates who are too stupid/lazy to do the job right.

Matchmaking would not be a waste of time. Because unlike melee dungeoneering is still broken. I do not need to **** away time finding monsters capable of dying they just happen to be there willing to die.

I also have no idea how I'm a low level in dungeoneering. I'm what 73? i dunno. Something like that. I don't need to get any higher to understand the skill. I get it. As i said it's runescape. It's not rocket science theres no deep level of play that I've yet to unearth. I've played this game for a looonggg time i get what's required i get theres nothing to it.

Every skill gives you the chance to meet people. Be it fishing with them, cutting down trees with them or slaying monsters besides them. Only ONE forces it upon you and leaves you with no viable option - giving you only one choice. In an MMO of all things what a joke. Wheres my choice?


--------------

That's my winning post done with now onto good news brothers and sisters;

We continue to make progress!

I've been negotiating with Jagex for a while now and we have agreed that while we await matchmaking Jagex has agreed to lend it's player mods to our cause and help cut down on the amount of idiots. Now your guarenteed one Pmod in your party and so one less tool. Unless he is a tool in which case I'm sorry.

HUZZAH! It's not perfect but while we wait this is a good solution.

Back to portal 2 now.

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PostPosted: April 20th, 2011, 9:49 am 
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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 21st, 2011, 12:29 pm 
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lol man.. you just pulled another string of mine. (which apparently you love to do) Runescape does require skill. You choose not to participate in these skillful activities so i guess thats as far as ill go with this one for now ;)

Also how do you have higher standards than me. You don't know me. That right there is an insult to me. I thought insults were not allowed in here haha. Oh well i'm one to deflect the insults and strut on by.

High enough level means you can get into the worlds that require a certain dungeoneering level to dungeoneer with them. You seem to still be hanging around world 117 so...yea haha.

I dont see you going against any of my comments from my earlier post so i cannot go farther with the discussion on how dungeoneering is broken because you just staked "it is broken." create a new reason why its broken so zant and i can smash it to pieces.

By the way. When i said that thing about being able to have fun with other players while doing other skills. i meant games like trawler but even better so players can get even more experience per hour working with a group. I currently have a small job working at a pizza place and we work as a team to get thousands of dollars worth of pizzas, subs, etc. out the windows and into people's mouths. That is how dungeoneering works basically. With fishing, mining, and other skills it is basically like having a strip of pizza places open and one person working at each place. Its insane to have it like that because of the utilities and such. I think working with a group of people to get a bonus added on to their skilling would be grand.

I LUL'ed at your post about "negotiating with jagex" (and still laughing a bit on the inside) I'm not going to say another thing other than good luck with your player mod and their team of 117 people while im going off to do my quick leet dungeons with the players that take dungeoneering seriously (appologize to anyone that is high level and still uses 117.. its still a fine world but i like to get 10 dungeons in under 5 hours if im feeling in the mood to dung)

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 22nd, 2011, 11:14 am 
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ChrisT wrote:
lol man.. you just pulled another string of mine. (which apparently you love to do) Runescape does require skill. You choose not to participate in these skillful activities so i guess thats as far as ill go with this one for now ;)


Who said i love to do that? There lying. It also requires no skill what so ever. Fact.

As for the rest;
Quote:
Also how do you have higher standards than me. You don't know me. That right there is an insult to me. I thought insults were not allowed in here haha. Oh well i'm one to deflect the insults and strut on by.

High enough level means you can get into the worlds that require a certain dungeoneering level to dungeoneer with them. You seem to still be hanging around world 117 so...yea haha.

I dont see you going against any of my comments from my earlier post so i cannot go farther with the discussion on how dungeoneering is broken because you just staked "it is broken." create a new reason why its broken so zant and i can smash it to pieces.

By the way. When i said that thing about being able to have fun with other players while doing other skills. i meant games like trawler but even better so players can get even more experience per hour working with a group. I currently have a small job working at a pizza place and we work as a team to get thousands of dollars worth of pizzas, subs, etc. out the windows and into people's mouths. That is how dungeoneering works basically. With fishing, mining, and other skills it is basically like having a strip of pizza places open and one person working at each place. Its insane to have it like that because of the utilities and such. I think working with a group of people to get a bonus added on to their skilling would be grand.

I LUL'ed at your post about "negotiating with jagex" (and still laughing a bit on the inside) I'm not going to say another thing other than good luck with your player mod and their team of 117 people while im going off to do my quick leet dungeons with the players that take dungeoneering seriously (appologize to anyone that is high level and still uses 117.. its still a fine world but i like to get 10 dungeons in under 5 hours if im feeling in the mood to dung)


I said i have higher standards because it seems i do. I can prove it. You still use X world or use X clan chat to find your group (you've admitted so yourself) i do none of these things. My standards wont accept them. I don't use W117 either. Not for a long time at least. I might of done i don't remember.

I'm too lazy to waste my time rooting through all the idiots. I've tried. I get annoyed and I'm rude to people. So I get a mate to find a group/start a group and i just jump on when hes got one. It's like a human matchmaking system. We still get useless morons but i didn't just spend 20 minutes trying to put together a group only to find out ones an idiot who can't use a mouse so it stings a bit less. Not such a loner after all.

I'm not going through your comments in an earlier post because of two reasons;

1) I've probably covered it before.

2) I probably couldn't be ***** to read it. But i have no idea which comment oyur talking about. If it's recent i couldn't be *****. Busy.

Also there is nothing fun about the trawler. Never has been never will be. In fact that right there should be a warning to anyone who ever asked for sailing to be a skill. It's horrible.

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 26th, 2011, 7:29 pm 
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Kinda defeats the purpose of having a topic if your not gonna read the comments :P im not gonna restate all my comments when they are archived back in previous pages. So i guess we're at a stand still until you sit down on your "****" from "being busy" and read haha. Im busy alot too but i always have time to defeat you on this topic haha

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 30th, 2011, 1:25 am 
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ChrisT wrote:
Kinda defeats the purpose of having a topic if your not gonna read the comments :P im not gonna restate all my comments when they are archived back in previous pages. So i guess we're at a stand still until you sit down on your "****" from "being busy" and read haha. Im busy alot too but i always have time to defeat you on this topic haha


Your still making this weird assumption this topic is about you. I don't need to reply to you because your not of any interest to me. My goal is to take this poor excuse of a skill and turn it into something great. Which me and the other awesome heros of dungeoneeringiscrap are doing. Correcting you is simply something to do while we work on our greater goal. Talks with Jagex are long and slow so we have to do something between them.

But you've started ignoring all logic and repeating yourself so i refer you back to my past posts rather than repeating myself over and over. Because that's boring. Be original, do something worthwhile you'll get the honour of my unbeatable logic then.

P.S i couldn't be ***** to take a screenshot but i popped on RS the other day (first time in months) and played dungeoneering. I died in like the sixth room cause my settings was screwed up (i had my prayers set to different things) so my team mate quit. Wtf? Retard who cares if someone else dies your still alright. Seriously people running these dungeons are so mentally challenged. I've got a new solution to the problem. If matchmaking cannot be done lets bring in bots. Allow me to run the dungeon with 4 bots and i will be happy.

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 30th, 2011, 7:44 am 
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CreepyPirate wrote:
P.S i couldn't be ***** to take a screenshot but i popped on RS the other day (first time in months) and played dungeoneering. I died in like the sixth room cause my settings was screwed up (i had my prayers set to different things) so my team mate quit. Wtf? Retard who cares if someone else dies your still alright. Seriously people running these dungeons are so mentally challenged. I've got a new solution to the problem. If matchmaking cannot be done lets bring in bots. Allow me to run the dungeon with 4 bots and i will be happy.

I was thinking about that yesterday. It wouldn't be beyond what Jagex can do to make NPCs that can help in a dungeon.

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: April 30th, 2011, 5:50 pm 
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Oh alright creepy.. Me assuming? Lol you must be tripping because 1. You didn't read my posts so 2. You can't assume that I said the same thing over. You would be surprised at what zant and I came up with.

Really you need to come dung with me.. Hate the thought of dunging with you and you leetist ways but I'd do it once to show you how great the teams I'm on are. Might even show off how much more dps magic is than melee. I told you before that melee>magic>range? Well I change my mind because magic hits easily on 90% of the monsters. With demons being the main boss types in dung it Smothers them quick and easily.

P.s might as well get off of the "talks" with jagex ploy. Nobody believes that bs

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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: May 1st, 2011, 4:27 pm 
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I heard they're gonna update it to be soloable.


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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: May 1st, 2011, 5:59 pm 
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i agree for the most part


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 Post subject: Re: DUNGEONEERING and why it's crap
PostPosted: May 1st, 2011, 6:42 pm 
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Ataronchronon wrote:
I heard they're gonna update it to be soloable.


I find it funny people keep saying "soloable"

Zant and I proved it was only a very small difference in xp if your actually trying for the best experience when soloing and do it efficiently.

This can be compared to amputee zombies when training combat. The maximum xp you can get I believe is 150k (correct me if I'm wrong if you have done this *ignores trolls*) per hour with thee best STR bonus and potions along with turmoil.

Now if your not paying attention or afking them at the right timing your gonna get less experience than that. Everything adds up and you have to actually get to know dungeoneering and how the experience is calculated and know what is worth doing to get the max xp/hr.

Creepy hasn't done this so I wouldn't expect him to see how soloing can be rewarding. Dungeoneering is not broken Guys. you just aren't giving it attention that it deserves

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