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 Post subject: Spores
PostPosted: September 8th, 2008, 10:24 am 
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I can't wait to get this game, I have been waiting for it for a very long time. I wanna make the coolest "spores" ever =-D

MSNBC wrote:
Few games charm as quickly as "Spore." Seconds into the game, you slip into the primordial ooze with your single-cell organism. The creature blinks at you with a now-what helplessness that fosters the kind of emotional attachment that so many epic adventure games loaded with 40-hour story arcs and blockbuster cinematics can only hope for.

It's like you've been handed a baby. You want so much for it to grow up and make something of itself. You know, like a four-legged bird with a spiky tail. Or a blobby serpent with 18 eyes going down its spine.

"Spore" celebrates the artistry of evolution. Shepherded by Will Wright, the genius behind the mega-selling "Sims" series, "Spore" starts several zillion generations back from his famous virtual humans. You guide a creature from the first moment of life through its rise as the dominant species of its home planet, eventually sending your creations into the cosmos to colonize the galaxy.

Story continues below ↓
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To say the scale of "Spore" is epic is to insult the definition of the word. This is a massive game that requires thousands of decisions to get from a speck in a muddy tide pool to galactic conqueror.

The game is divided into five chapters. Each represents a step on the evolutionary ladder. The initial stage occurs under the microscope, seconds after a comet seeds your planet with the building blocks for life.

Important first decision
Here, you are offered your first important decision: Is your little spore an herbivore or meat-eater? You are choosing between hunter and forager, and the effects of this decision are long-reaching. A live-and-let-live choice at the cellular level can lead to a tribe of creatures that seek power through friendship rather than violence.

Quick facts

Publisher: Electronic Arts
Developer: Maxis
Price: $49.99
Platform: PC/Mac
ESRB rating: Everyone


As you swim through the soup, you collect DNA by feeding on plant life or carving into other cells. Upon reaching certain thresholds, you evolve.

In the evolution screen, you add unlocked extras to your spore, such as spikes or flagellum in hopes of beating the odds in your first round of "survival of the fittest" against other organisms.

The cellular segment plays like a casual game, with the player just clicking around the screen to direct their spore. This is no accident. By offering a simple opening scene and a taste of creature customization, Maxis hopes to get its hooks into the Yahoo! Games crowd.

Soon, you grow legs and enter the second stage of the game. Now on dry land, you work in a pack to befriend rival creatures or drive them to extinction.


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Defeating other packs or scavenging skeletons grants additional body parts for your evolutionary growth cycles. Now you can start adding arms, wings, beaks, and other appendages that help you defend yourself or attract other animals.

Charming creatures with a wiggle of your tail is often just as effective at guaranteeing survival as baring your teeth and going for the kill.


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: September 8th, 2008, 10:24 am 
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 Post subject: Re: Spores
PostPosted: September 8th, 2008, 11:55 am 
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Actally it's called "Spore" and it's already out right now.

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 Post subject: Re: Spores
PostPosted: September 8th, 2008, 4:01 pm 
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Ive heard its pretty good, I thought it was only $10 and yes it's out already.


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 Post subject: Re: Spores
PostPosted: September 8th, 2008, 4:09 pm 
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Steven wrote:
Actally it's called "Spore" and it's already out right now.



Well it must have just came out, I am really busy so i have not been paying that much attention =-p

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 Post subject: Re: Spores
PostPosted: September 8th, 2008, 5:11 pm 
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No one went on my topic :( Anyways, friend said it was really fun. I look forward to playing it :)

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 Post subject: Re: Spores
PostPosted: September 9th, 2008, 4:42 am 
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Looks like a pretty fun game. I was always in to the PC games where you created/built stuff when I was younger.

Not sure if I'll bother to buy it though, heard a lot of complaints about it's DRM.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: September 9th, 2008, 4:42 am 
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 Post subject: Re: Spores
PostPosted: September 9th, 2008, 10:50 am 
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game is repetative. i'm honestly just going through the motions of creating my empire and whatnot. what sucks major **** is the fact it loves to crash!!! i spent 3 hours building up and then it crashes in a firefight and i ended up losing all the progress. don't get it yet, they need to do some major patching

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 Post subject: Re: Spores
PostPosted: September 11th, 2008, 1:57 pm 
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I've got it, however, much like the sims, it's not one you'd be able to play a lot.

Mine freezes a little as i start it, afterwards though, it's fine.

Although that may be down to the methods i went to get the game working.. :P

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 Post subject: Re: Spores
PostPosted: September 11th, 2008, 3:08 pm 
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trekkie wrote:
game is repetative. i'm honestly just going through the motions of creating my empire and whatnot. what sucks major **** is the fact it loves to crash!!! i spent 3 hours building up and then it crashes in a firefight and i ended up losing all the progress. don't get it yet, they need to do some major patching

Yeah, they pushed it way too fast, the release should've been delayed a couple months.

I was going to get this when I get a new computer but then I heard it wasn't worth it.

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 Post subject: Re: Spores
PostPosted: September 11th, 2008, 3:28 pm 
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problem was that unless you want to completely own the galaxy and have 50000000000000 sporebucks there's not much incentive to keep playing after you pass the space stage. and it ticked me off when my colonies who i spent millions and millions of sporebucks to set up a defense still cannot repel a simple pirate raid of 5 ships. and if i go kill the pirates they die in 1 hit of my weakest weapon!

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