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 Post subject: 1 September 2008 - Behind the Scenes - September
PostPosted: September 1st, 2008, 2:58 pm 
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When you decide to train a skill, you may have one area in mind: a favourite patch of trees, perhaps, or a specific altar to craft your runes. Well, this month's first update, Distractions and Diversions, will threaten to turn that way of thinking on its head. You see, Distractions and Diversions will offer new ways of training your skills, but you'll rarely know when (or where) they'll turn up next...

Take Penguin Hide and Seek, for example. You may be walking around RuneScape, summoning yaks and thieving paladins, when something catches your eye. Is that a flash of beak in that nearby bush? Does that toadstool have flippers? You won't be going loopy - the penguins of the north are spying on us humans, and Larry will want you to spot them first. He'll be willing to pay well for a penguin sighting and will even cash in your Penguin Points for experience in any skill.

It would be hard to get more bizarre than penguins in mushroom costumes, but Distractions and Diversions has an ace up its sleeve. That ace will be Balthazar Beauregard's Big Top Bonanza, a travelling circus that encourages the audience to get up and join the action. Wow the crowds with a magic trick, acrobatic feat and a well-placed throwing knife and you'll gain experience or even an outfit to clown about in.

The last Distraction and Diversion will come in the form of a Shooting Star. Instead of making a wish, you'll need to rush to the crash site and mine its thick outer layers. Break through them on your own or with others and you'll uncover a curious-looking star sprite, the magical inhabitant of shooting stars. As a reward, it might even help you out with some gold, objects and the ability to temporarily mine quicker.

Not all of our updates arrive and depart as unpredictably as Distractions and Diversions; the following release, the Clan Wars Update, is a far more predictable (but welcome) addition to this Behind the Scenes. It'll bring a swathe of new options for creating a clan war that suits you. What options will be available? Time for a list!

  • Free-for-all battles
  • The optional ability to run back into battle after death
  • Combat style
  • New obstacle choices
  • Single-way areas
  • Time limits
  • Kills required for a victory
  • Keep/Lose items on death (without the ability for other players to pick them up)
  • New arenas

The option we're most stoked about is free-for-all battles, where anyone will be able to run in and start battling immediately. It won't matter if you're in a clan or not; you'll be teleported to a vast PvP area where you can have a large scrap with anyone else you meet in there.

'A large scrap' is exactly what will be offered in Summer's End. In this dramatic conclusion to Spirit of Summer, you'll be confronted by the beast who has been sapping the family's souls. Unfortunately, yours is particularly tasty, so you'll need swift feet, hard skin and help from some spirited friends if you're going to survive. The quest will be particularly taxing for those who are not prepared, but you'd expect that from a skill-based battle with one of RuneScape's hardest-hitting monsters, right? Don't worry: the rewards and the family's heartwarming smiles will definitely be worth it.

There will be few smiles in our last thriller update, Defender of Varrock. Deep in the Wilderness, braindead hordes will form into ranks, in a manner that the evil dead rarely do. Such an occurrence will need to be investigated, of course, and the identities of those behind it will have to be revealed. The question is, can you turn the zombie tide before Varrock becomes a shambling land of the dead? Reading the Legend of Arrav lores and histories may well help you out in this particular quest...

It's not all war, zombies and soul-eating this month: there are laughs to be had in the Postbag from the Hedge, with some pictures that are far more handsome than a zombie's ugly mug in our Players' Gallery and wallpaper release.


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: September 1st, 2008, 2:58 pm 
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 Post subject: Re: 1 September 2008 - Behind the Scenes - September
PostPosted: September 1st, 2008, 3:03 pm 
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I read the Lores and Histories as advised and I conclude that the new quest has potential to be really interesting.

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 Post subject: Re: 1 September 2008 - Behind the Scenes - September
PostPosted: September 2nd, 2008, 12:54 pm 
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New quests are always welcome, more time in tears of guthix and the clan wars with item losses looks good, it might do something to help the prices of armour, food and herblore products

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 Post subject: Re: 1 September 2008 - Behind the Scenes - September
PostPosted: September 2nd, 2008, 10:25 pm 
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New Combat/Fighting updates is what I wanted to see.

4/5

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 Post subject: Re: 1 September 2008 - Behind the Scenes - September
PostPosted: September 3rd, 2008, 2:11 pm 
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New quest = good news, although it's ironic they add another part to a quest that just came out when they could be working on finishing up other quest lines ... sounds like they're planning to wrap one up with the 'hardest quest ever' though. Distractions and Diversions seems like .. smaller minigames? Still a little confused :? Glad to see clan wars has a lot of options.

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 Post subject: Re: 1 September 2008 - Behind the Scenes - September
PostPosted: September 6th, 2008, 5:16 pm 
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lookin forward to the new quest

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: September 6th, 2008, 5:16 pm 
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 Post subject: Re: 1 September 2008 - Behind the Scenes - September
PostPosted: September 6th, 2008, 5:54 pm 
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2/5

Distractions and Diversions are random: Meaning that two of them could never even happen for you and it doesn't take more than a few minutes to finish one of three places to go in the circus.

Clan Wars, don't really care. Never really used it.

Haven't done Spirit of Summer, but I might for this quest.

A quest about the Lores of History? Screw that. I can't even read two lines of that junk without thinking of something better to do.

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 Post subject: Re: 1 September 2008 - Behind the Scenes - September
PostPosted: September 7th, 2008, 12:24 am 
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cant wait for clan wars with losing items sounds like fun

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 Post subject: Re: 1 September 2008 - Behind the Scenes - September
PostPosted: September 7th, 2008, 6:01 am 
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I can't wait for the clan wars updates! It will be soooo much more fun! :D

I just hope there is a way you can get rewards from it...

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