Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 27 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: The Vastness of the New Skill
PostPosted: January 9th, 2008, 9:40 am 
Mithril Member
User avatar
Offline

Joined: December 21st, 2007, 11:29 pm
Posts: 137 us
RS Name: Naphtali14
RS Status: P2P
It's hard for me to think of how huge summoning is going to have to be. Jagex has said various things like "Summoning will offer you a familiar for every occasion..." and etc. They keep on making refference to the fact that summoning will be helpful for every skill. This is amazing to me! This is not going to some small skill like firemaking, mining, or even runecrafting to an extent, it's going to be huge. This, in my mind anyway, could be the biggest most complex skill yet released by Jagex. What are your thoughts?

_________________


Image


Top
 Profile  
 
 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 9th, 2008, 9:40 am 
Mithril Member

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


Top
  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 9:49 am 
Runite Member
User avatar
Offline

Joined: January 3rd, 2008, 4:21 pm
Posts: 759
Location: Newcastle england
RS Name: blethorskite
RS Status: P2P
Clan Name: Fealty Stars
It certainly sounds huge and as such is likely to have a massive impact on the game. We already know it will effect combat levels and that in itself is possibly the biggest change to the game since I started playing 18 months back. More and more it's sounding like we might end up with a version of petscape. Pet bulldogs - really, what's the point. Time will of course make this clearer, but I'm getting more nervious about what's to come and wish they would just get on with it and introduce it so can can make up our minds. I really doubt, at times, that Jagex staff actually play the game, as they certainly don't seem to understand those who do play.

Image

_________________
Image

Image


ImageImage


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 10:04 am 
Cleverly Disguised Spammer
User avatar
Offline

Joined: December 17th, 2004, 12:03 pm
Posts: 10901
Location: Anglia europeanunion
RS Name: Piratesock
RS Status: P2P
Clan Name: The Mushroom Pirate Federation
I think Jagex has a nasty habbit of over hyping all there updates and they never turn out as grreat as everyone thinks. XD

_________________


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 10:12 am 
Runite Member
User avatar
Offline

Joined: January 3rd, 2008, 4:21 pm
Posts: 759
Location: Newcastle england
RS Name: blethorskite
RS Status: P2P
Clan Name: Fealty Stars
That was certainly the case with Hunter.

Image

_________________
Image

Image


ImageImage


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 10:59 am 
Dragon Member
User avatar
Offline

Joined: December 27th, 2004, 2:17 am
Posts: 2883
RS Name: Southrend
RS Status: Classic
I doubt it will get as complex as Construction. That's one huge skill.

_________________
Image
Proud RSB&B Member #570 since 12/27/04
Proud RSB&B Mod since 7/24/05


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 11:14 am 
Runite Member
User avatar
Offline

Joined: January 3rd, 2008, 4:21 pm
Posts: 759
Location: Newcastle england
RS Name: blethorskite
RS Status: P2P
Clan Name: Fealty Stars
It's impact on the game is likely, from todays information, to be far more reaching across the game than Construction. You could take or leave that if you wanted.

Image

_________________
Image

Image


ImageImage


Top
 Profile  
 
 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 9th, 2008, 11:14 am 
Runite Member

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


Top
  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 11:42 am 
Iron Member
Offline

Joined: January 3rd, 2008, 12:51 pm
Posts: 16 us
RS Name: distroyer36
RS Status: F2P
well if you look at the other amounts of time it took to make the other skills compared to summoning. Summoning is taking like twice as long to make, so ya it is going to be big. I hope it is worth it though :roll:

_________________
[*size=50:2k1sqsxs][**color*=#0000FF]Skills[*/*color*][*hidden:2k1sqsxs][**url*=http://www.rsbandb.com/runescape_skill_signatures-sig][**img*]http://www.rsbandb.com/sigs/sig8/distroyer36.png[*/*img*][*/*url*][*/hidden:2k1sqsxs]
[**color*=#FF0000]Goals[*/*color*][*hidden:2k1sqsxs][**url*=http://www.rsbandb.com/runescape_goal_signatures][**img*]http://www.rsbandb.com/goalsigs/min-black/all_skills/7575757455554360746065476060752644452340184832107091/distroyer36.png[*/*img*][*/*url*][*/hidden:2k1sqsxs][*/size:2k1sqsxs]

Your signature was too large, it has been resized to smaller size.
Please fix it, the limit on this site is 600 x 300 pixels.


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 2:38 pm 
Runite Member
User avatar
Offline

Joined: January 1st, 2008, 1:50 pm
Posts: 749
Location: (Normal) Snow Capital of the US us
RS Name: Magicking
RS Status: P2P
Clan Name: Clan Quest
Well, it's going into all the combat skills, hunter, and i'm not sure buti think it might have a weak relation with herblore. I'd say it's pretty vast...

_________________
Image
Once. Never again.


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 3:27 pm 
Dragon Member
User avatar
Offline

Joined: May 12th, 2007, 12:10 pm
Posts: 1195
Location: In the zone. ca
RS Name: colin playle
RS Status: P2P
distroyer36 wrote:
well if you look at the other amounts of time it took to make the other skills compared to summoning. Summoning is taking like twice as long to make, so ya it is going to be big. I hope it is worth it though :roll:

Maybe they're just lazy? :P

I'm excited for summoning but Jagex has made everything a huge deal lately. I Know that I'll enjoy summoning but I doubt it will turn out to be everything jagex said it would be.

_________________
Image
Dragon member since May 31, 2009.


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 6:55 pm 
Runite Member
Offline

Joined: February 6th, 2007, 7:07 am
Posts: 439
Location: not behind you us
RS Name: r3dmayne
RS Status: P2P
Clan Name: I iz a free agent lolz :D
blethorskite wrote:
That was certainly the case with Hunter.

Image


And everything else *cough* grand exchange *cough*

_________________
Spoiler for Signature:

Image
Image


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 7:47 pm 
Runite Member
Offline

Joined: August 1st, 2007, 7:53 am
Posts: 537
Location: Pittsburgh, PA black and yellow us
RS Name: imacp53
RS Status: P2P
Clan Name: Rsbandb
hmm i dont read there stuff usually so it connects to all skills im pretty pschyed for this then


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 8:26 pm 
Mithril Member
User avatar
Offline

Joined: December 21st, 2007, 11:29 pm
Posts: 137 us
RS Name: Naphtali14
RS Status: P2P
It was made pretty clear today by jagex (this info came out after I started the thread) that this will be the biggest skill so far. They also mentioned that because its so big they will be releasing in phases. The initial phase will be released next week. Then a whole new set of creatures will be added in February. This sounds huge. I'm thinking that this is going to really good.

_________________


Image


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 8:40 pm 
Rsbandb Donor
Offline

Joined: January 28th, 2006, 12:22 pm
Posts: 4453
Location: ONTARIbrO ca
RS Name: Skype Jay
RS Status: F2P
Yeah, but many of the familiars are probably going to be variations of the same thing, and probably have no use except one or two of them. Well, by no use I mean it wont be that useful, and no one will use it. Summon the woodpecker for 100K and he will cut you 3 extra yew logs an hour! *Stays summoned for a maximum of 80 minutes, has a 5 day recharge period. Don't forget to recharge your summoning points on one of the 4 inconveniently located summon-altars in RuneScape, or your creature will die if you run out. Drains as fast as prayer.

Fun.


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 8:49 pm 
Mithril Member
User avatar
Offline

Joined: December 21st, 2007, 11:29 pm
Posts: 137 us
RS Name: Naphtali14
RS Status: P2P
Warren wrote:
Yeah, but many of the familiars are probably going to be variations of the same thing, and probably have no use except one or two of them. Well, by no use I mean it wont be that useful, and no one will use it. Summon the woodpecker for 100K and he will cut you 3 extra yew logs an hour! *Stays summoned for a maximum of 80 minutes, has a 5 day recharge period. Don't forget to recharge your summoning points on one of the 4 inconveniently located summon-altars in RuneScape, or your creature will die if you run out. Drains as fast as prayer.

Fun.


Mmmm have you read the new devolopment diary? It sounds much more in depth that. Take for instance this quote "Each creature has unique Summoning requirements, special moves, abilities, distinct personalities and hidden chat options, so no one could possibly experience them all as they rise through the levels," says Mod Osborne" I'm casting my vote in favor of jagex this time. I really think that they have got a good thing going here..

_________________


Image


Top
 Profile  
 
 Post subject: Re: The Vastness of the New Skill
PostPosted: January 9th, 2008, 8:57 pm 
Rsbandb Donor
Offline

Joined: January 28th, 2006, 12:22 pm
Posts: 4453
Location: ONTARIbrO ca
RS Name: Skype Jay
RS Status: F2P
They say similar things to that for every update. I doubt it will be like what they say it is.

For example with another skill:

Quote:
Hundreds of new objects and large areas of the map will now be opened up to you to explore and lay in wait for these pesky varmints.

^From hunter- I can't think of more than 15 hunter items. Not close to hundreds. And hunter came with only 3 new areas, and they weren't exactly large.

They also went on about many more animals to hunt there would be, and after it was released, most were just variations.

Everything has the best use ever in Jagex's eyes. To the players, it's not good, and isn't used. Them saying it has a good use, doesn't make it true much. Didn't it take them three (?) updates to crossbows saying they were really good after each update just to get people to use them?


Top
 Profile  
 
Display posts from previous:  Sort by  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to: