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 Post subject: this is a cool idea for herblore
PostPosted: April 21st, 2007, 9:47 am 
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What if we could make transformation potions that would make us half animal . it would probably be a whole new catagory to herblore like trasformation potions or soething like that and you would have to complete some quest to make these potions and use them. The effects would last about a week. the potions could temporarily raise stats by 1 to five levels depending on what potion you use. The potions also change your appearance.

level 50: racoon.
indgredients: a racoon tail(you'll have to kill a poor defenseless racoon.), 3 pinecones and and 2 red berries.
Effects:you'll grow a racoon tail and a racoon snout as well as racoon ears. Increases theiving.

level 65: cat
ingredients: milk, shedded cat hair and a tuna fish.
effects: you'll grow cat ears and a cat tail. increases agility and a slight attack bonus.

lvl 70: wolf
ingreidients: wolf fur, zamorok wine and beef.
effects: will grow wolf ears and a wolf tail. increases strength and a slight defence bonus.

lvl80: turtle
ingredients:a ground up turtle shell, yanille berries and king worms
effects: no visible effects but really increases defense by 20! which is fair because a turtle would be very hard to find. How ever you can't run when this potion is in effect. It's probably best to stay away from the wilderness.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 21st, 2007, 9:47 am 
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PostPosted: April 21st, 2007, 9:52 am 
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Why don't the potions last forever, and then you need an antidote type potion to return to human?
Just a suggestion

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PostPosted: April 21st, 2007, 9:54 am 
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pretty good idea...but i dont think the rs people will do it because not too many would be able to do it...not to mention all of the updates theyd have to do

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PostPosted: April 21st, 2007, 10:51 am 
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Oh dear god. Are you a furry?


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PostPosted: April 21st, 2007, 11:24 am 
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actually i was thinking about making the potions last for ever then an antidote potion but i think i could lower the levels required and add more animals...ok i think i'll redo the list oh and for some you can choose fur color for ears and tail

level 10:racoon increases thieving

level 15:cat increases agility and a slight attack bonus and also raises fishing

level 20:wolf increases strength

level 25: rabbit increases agility and you become harder to hit

level 30: bear increases strength and for some reason wood cutting

level 40: alligator increases strength and defense

level 50: vampire doesn't increase stats but you can suck a little bit of blood from your enemy to replenish 5 hp once every 5 hits you take.

level 70: lesser demon increases strength defense and attack

level 75: turtle increases defense by 20 but you can't run

level 80: elf increases agility and you will also be able to enter the elvin city.

level 99: dragon increases everything by 2 levels except for skills that are already at 99.

that would probably be easier to raise the level and make it more exciting since there are more animals and races

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 Post subject:
PostPosted: April 21st, 2007, 2:24 pm 
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Gad, forever? :shock:
I would say 24 hours at the most!
Turtle shells could be gotton by killing war tortoises at The Battlefeild of gnome+ Karidian.


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 21st, 2007, 2:24 pm 
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PostPosted: April 21st, 2007, 2:54 pm 
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Its an ok idea but the effects shouldn't last a week or forever, it should be more like 3-5 minutes. I can't really explain why I don't think it should last a week/forever, I just think its wrong. Another reason is there would be no point in selling them as people would only buy 1 potion from a seller.

If it was an effect that lasts forever, it should be a super rare ring. But it would turn you into the animal, not just give you traits of the animal.


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PostPosted: April 21st, 2007, 5:16 pm 
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Really should only last like 5 minutes like every other potion and also you need to add herbs to them since that's what herblore is "herbs" because without them the potions would be to easy to make. :?

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PostPosted: April 21st, 2007, 6:13 pm 
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Far too many variables to control if you are transforming into another animal even partially, Jagex said they will not allow suggestions which include transforming.


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PostPosted: April 21st, 2007, 6:46 pm 
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I like the idea but i don't think they will do it.

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PostPosted: April 21st, 2007, 9:53 pm 
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im with maniacks on this one, its a good idea, but jagex just wouldn't do it. it would probably take to much effort or something :?

~burnt

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PostPosted: April 22nd, 2007, 11:00 am 
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I think it should be a crafting thing.
You create a ring, and you turn into that animal. Just like the easter ring from a year ago.

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