It's a bit of a late rant and while I agree with some parts, it's difficult for Jagex to actually please everyone regardless of if they tried to update around the players. This is why you'll get "high level" updates and "low level" updates because at the end of the day it's still going to annoy someone.
I personally dislike construction, I see it as a filler skill, a complete waste of money, ditto farming it's a filler skill a complete waste of time, I can easily get more herbs from killing chaos druids in the time it takes for a piddly ranarr weed patch to grow and die five times while I "look after" the stupid thing.
Why didn't jagex think and take into account mine and some other people's feelings in this regard? Several people don't like Farming or Construction and don't agree with the skills or their purpose (Goldsink and time-waster imo) therefore it shouldn't have been released, alas, this type of thinking is hypocritical I suppose, because there are some who will have wet dreams over the skills and their purposes defending them to the very hilt in a cotton-wool-over-the-eyes-way.
Anyway, more to the point, the pure essence update was harsh especially on both sets of players (F2p and P2P), but was predictable really, ever since the whole "fatigue" crap that piddled out in RSC and their massive clampdown on "macroers" which, I have beef with, because I see this as a geniue distruption to an other-wise enjoyable game and I disagree with Jagex's subtle *SPAM RANDOM EVENTS ON ANYTHING OVER LEVEL 80 FIFTY TIMES AS MUCH* tactic, which is evident (I skilled at level 3 to 80 in *four* stats and barely got any random events, yet while I was on my level 90 combat account back in the day random events popped up for me just for logging in, walking two yards and opening a door...)
Maybe they do need to re-valuate how they trap and macroers, maybe they do need to re-think future updates to accomodate the economy and it's players (legitimate players need to start getting rewarded not punished for playing the game, I agree) but I doubt you'll find them implementing a J-Mod around certain areas of the game, because:
1) They're lazy.
2) They don't care as much about macroers really, it's an excuse to up the difficulty/tedium of the game
3) They have people like you and me to hit the report button for it, so they can claim "lack of evidence" everytime regardless of whenever there *is* evidence or not
If they really were worried about it there would be more of a clamp-down, more investigation into claims of autoing/macroing and less ways of penalising legitimate players...
End of the day though, it's easier for them to throw in random events, put in skills that are difficultish to macro (farming/construction) and put down measures such as pure essence regardless of the impact on player's lives and so on...
And I think I'll be quiet now, I've sorted ranted myself O_O sorry
