tjbartz2009 wrote:
Yea where the dome is being held up, on the ground it goes straight then starts to go into a swirl effect...just doesnt match.
Yeah, thats one of the problems with cylinders, the map goes swirly. Of course, I'll find a way to stop that.
Anyways, the floor isnt really part of the model, I just had it there so I could model on top of it, keep everything level. when I improve it, the floor will go and the tower itself will be on top fo a terrain. It has already been textured, trust me, everything in the model has, but some of the texture is less detailed than others. (I used the same texture for the floor as the 'mini domes' in the 8 smaller towers. (you can only see 6 though)
Joining the peices together I shall do at a later date, since I need the file to edit, and joining them basically merges them into the same object.
Thankyou anyway
I used (apparently) over 100 Torus's in this one. heh.
Edit:
Kingofrogue, I replied to your comment on dA.
Mushy Queen: I dont know what you mean by that. help plox?
