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Please rate this news post.
5 33%  33%  [ 24 ]
5 33%  33%  [ 24 ]
4 14%  14%  [ 10 ]
4 14%  14%  [ 10 ]
3 3%  3%  [ 2 ]
3 3%  3%  [ 2 ]
2 0%  0%  [ 0 ]
2 0%  0%  [ 0 ]
1 0%  0%  [ 0 ]
1 0%  0%  [ 0 ]
0 0%  0%  [ 0 ]
0 0%  0%  [ 0 ]
Total votes: 72
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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 11th, 2009, 7:11 am 
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I realized that shortly after I sent my reply, Owen. I was like, "What the heck is he talking about?" And the I clicked on the spell book, and was amazed. :O

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Too newbie for you to handle. :D


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: June 11th, 2009, 7:11 am 
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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 11th, 2009, 2:25 pm 
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RS Name: Lord Jared
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5/5...the only problem is i have 900 super energys

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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 11th, 2009, 9:34 pm 
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Joined: February 25th, 2008, 3:41 pm
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RS Name: Ice Blk Drgn
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5/5, great run update~ Now I won't use up all my energy just getting to the bank.

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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 12th, 2009, 4:54 am 
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I hate how Jagex is making the game more easy. Taking what old players had to work twice as hard as people nowdays.
Mostly talking about S.C here.

They made the recharge to fast.


The magic spell book new look is nice, I like that.

3/5

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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 12th, 2009, 8:15 pm 
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Pretty amazing update.. even with 59 agility. Just started slayer again and now I don't have to worry about doing the same task twice. Awesome.. just wish they made you carry around a sleeping bag again :P 5/5

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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 15th, 2009, 4:32 am 
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Great update, seems a bit overpowered, no? :?

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: June 15th, 2009, 4:32 am 
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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 15th, 2009, 12:24 pm 
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Joined: December 23rd, 2006, 12:22 pm
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RS Name: Rynne528
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5/5. I use up all my energy a lot of times when i needed it. Great update.

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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 17th, 2009, 7:01 pm 
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5/5. Very handy while penguin hunting and on farm runs.

Kinda mixed on the new spellbook graphics though.

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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 20th, 2009, 7:32 pm 
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Joined: June 19th, 2009, 12:45 pm
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5/5

This will make it easier for skills that you have to run a lot such as runecrafting and it will save everybody a lot of hassel. Also makes agility a little more useful and more useful. All in all this is a good update and will help a lot of players.

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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 20th, 2009, 8:43 pm 
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Joined: May 2nd, 2009, 10:27 am
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RS Name: isaiahzsa
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Its a great update, go jagex, 5/5! :lol:


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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 21st, 2009, 7:52 am 
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RS Name: Callmeandy
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I like it, I was picking fungus in Mort Myre swamp last week and you never run out of energy, eliminating the needs for energy potions and other things such as familiars that help out.

5/5

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 Post subject: Re: 9th June 2009 - Run energy upgrade
PostPosted: June 21st, 2009, 8:19 pm 
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Callmeandy wrote:
I like it, I was picking fungus in Mort Myre swamp last week and you never run out of energy, eliminating the needs for energy potions and other things such as familiars that help out.

5/5

But you can still use familiars to hold more Fungus. Great update, Farming runs just became a little less expensive.

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