Drops should always be random, but skilling shouldn't be.(and combat skills)
Current system, how skills affect your speed and how str, atk, def, mage, ranged etc. affect your combat,
is ridiculous.
Just a few examples:
Code:
740k ATK XP = 13000k ATK XP
^can easily happen in one hour test period in which 70 attack has a bit better weapon than the one with 99. 99 attack should pown in accuracy anyways. (Compare: in WoW if your opponent is, say 8 levels higher than you, it doesn't matter what uber equipment you have, the higher levelled will own.^
Code:
19k GP > 99 Mining
^This is what really makes me see red. 99 Mining should pown level 41 miner in any situation, any location, any rock, with any pickaxe. This is just so wrong, and what keeps bad spirit up in the mining, giving reason for low level miners to easily annoy high level miners.^