Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 9 posts ] 
Author Message
 Post subject: RSBANDBUpdate! 298 - Cube Processing Assembly Language
PostPosted: March 5th, 2011, 3:21 pm 
Site Owner
User avatar
Offline

Joined: September 9th, 2004, 9:26 am
Posts: 6692
Location: Wild Rose Country ca
RS Name: shane12088
RS Status: P2P
Jagex teaches assembly language, we learn there will be more Elemental Workshop quests, and the poll returns asking us about voice chat!


_________________


Top
 Profile  
 
 Post subject: Register and login to get these in-post ads to disappear
PostPosted: March 5th, 2011, 3:21 pm 
Site Owner

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


Top
  
 
 Post subject: Re: RSBANDBUpdate! 298 - Cube Processing Assembly Language
PostPosted: March 5th, 2011, 5:04 pm 
Steel Member
User avatar
Offline

Joined: November 28th, 2010, 8:32 pm
Posts: 44
Location: California us
RS Name: YakHunta
RS Status: P2P
Clan Name: 4 Str 4 Stam LB
I'm near the end of the first hour and the show is epic as usual :P. I still can't believe I finished 288 just yesterday. Anyway, could you also include the link to the congressman beating Watson? Now that sounded interesting ;).

EDIT: That must be extremely coincidental that the uploader of the Mass Effect 2 theme is XxSolidSnakexX :P.

_________________
Image
Hiscores YakHunta RuneWire http://www.runewire.com/yakhunta
Bronze member 11/28/10 Iron member 3/16/11
Image


Top
 Profile  
 
 Post subject: Re: RSBANDBUpdate! 298 - Cube Processing Assembly Language
PostPosted: March 5th, 2011, 8:55 pm 
Moderator
User avatar
Offline

Joined: January 1st, 2005, 3:08 pm
Posts: 3675
Location: Beautiful British Columbia ca
RS Name: King Kulla
RS Status: F2P
A link to the Watson/Congressman battle link is: http://www.huffingtonpost.com/2011/03/0 ... atson-_n_829672.html

I believe that Shane referenced a photobombing squirrel during Earth's question too. Here is the picture of that: http://www.dailymail.co.uk/news/worldne ... -couples-photos.html

_________________
Image
My Runescape Stats || Forum Rules || My Runewire || PM Me


Top
 Profile  
 
 Post subject: Re: RSBANDBUpdate! 298 - Cube Processing Assembly Language
PostPosted: March 6th, 2011, 5:37 am 
Steel Member
User avatar
Offline

Joined: October 18th, 2010, 4:49 pm
Posts: 37
RS Name: Zilla Pk
RS Status: P2P
Clan Name: Knights Of Honour
As for the movies about cars driving themselves; There is Trucks! (lol) and one with some sort of circus truck with a goblin face for a grill that controls the other cars. it's very similar to trucks but i can't remember what it's called. lol and here's the link to the trucks trailer for kicks: http://www.imdb.com/video/screenplay/vi3305046297/

_________________
ZillaToDisco \(@.o)/
Iron Member Since 03.10.11

Steel Member Since 10.05.11


Top
 Profile  
 
 Post subject: Re: RSBANDBUpdate! 298 - Cube Processing Assembly Language
PostPosted: March 7th, 2011, 7:41 am 
Moderator
User avatar
Offline

Joined: December 25th, 2006, 7:10 am
Posts: 1776 us
RS Name: Lord Earth
RS Status: P2P
Clan Name: Clan Quest
I caught your reference to KotOR, Trekkie. <3 HK-47 :D

_________________
Image

Image

Image

Image

Global Moderator since August 25, 2014 18:30:29


Top
 Profile  
 
 Post subject: Re: RSBANDBUpdate! 298 - Cube Processing Assembly Language
PostPosted: March 8th, 2011, 2:24 pm 
Rsbandb Donor
User avatar
Offline

Joined: April 18th, 2006, 5:49 am
Posts: 801
Location: MA us
RS Name: Pengu i n
RS Status: P2P
Why was my question ignored?

_________________
Image

Content Crew Oct 26, 2009 - Nov 22, 2012


Top
 Profile  
 
 Post subject: Register and login to get these in-post ads to disappear
PostPosted: March 8th, 2011, 2:24 pm 
Rsbandb Donor

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


Top
  
 
 Post subject: Re: RSBANDBUpdate! 298 - Cube Processing Assembly Language
PostPosted: March 8th, 2011, 2:42 pm 
Site Owner
User avatar
Offline

Joined: September 9th, 2004, 9:26 am
Posts: 6692
Location: Wild Rose Country ca
RS Name: shane12088
RS Status: P2P
Jay wrote:
Why was my question ignored?


Too many audio questions. The other text questions we chose provided more discussion value and information that would be useful to more people. If you want your question to be almost guaranteed to get on, send an audio question :P

_________________


Top
 Profile  
 
 Post subject: Re: RSBANDBUpdate! 298 - Cube Processing Assembly Language
PostPosted: March 8th, 2011, 9:10 pm 
Moderator
User avatar
Offline

Joined: December 25th, 2006, 7:10 am
Posts: 1776 us
RS Name: Lord Earth
RS Status: P2P
Clan Name: Clan Quest
Right, as promised...
Yes, I did edit out everything around, as it would give away where I go to school :P
And my shirt
...and my friend's shirt
Image
I'm on the far right. Don't worry, these two are some of my best friends in the world XD

_________________
Image

Image

Image

Image

Global Moderator since August 25, 2014 18:30:29


Top
 Profile  
 
 Post subject: Re: Jmycenae's question about BoB transfer
PostPosted: March 9th, 2011, 6:41 am 
Chat Moderator
User avatar
Offline

Joined: April 29th, 2010, 11:42 am
Posts: 340
Location: Yanille ca
RS Name: Uncle Dano
RS Status: P2P
Clan Name: Knights of Honour
Dear Jmycenae:

Your question about how to most efficiently transfer items between your inventory and your Beast of Burden (BoB) was a good one. I have come up with my own routine that you might want to consider. I'll use for example charging air orbs.

1. Fill up both your inventory and your BoB with uncharged orbs.
2. Go to the Air Obelisk.
3. Charge all the orbs in your inventory.
4. Drop 6 charged air orbs on the ground, right under you.
5. Right-click your BoB and open up your BoB's inventory.
6. Right-click an uncharged orb in your BoB and select "withdraw all". This will transfer 6 uncharged orbs to your own inventory and give you 6 blank spots in your BoB inventory.
7. Right-click on a charged air orb in your own inventory and select "store all" (I think that's what the option is). This will transfer 6 charged air orbs over to your BoB's inventory.
8. Keep doing this until you have successfully filled up your BoB's inventory with charged air orbs and have transferred the uncharged ones to your own inventory.
9. Close the BoB interface and spam click on the 6 air orbs you first dropped on the ground under your feet.
10. Charge the rest of the orbs and bank.

I find the number 6 is a good one because a Spirit Terrorbird has 12 slots and a War Tortoise has 18 slots. So when you select "withdraw all" and "store all" when trying to transfer orbs, you only need to click 4 times for the Terrorbird and 6 times for the Tortoise to transfer all the contents over.

Try it out and I hope this proves to work for you.

_________________
Godspeed, and another fine day in The Scape!
Image
12 99's on 12/12/12!
Web: Uncle Dano's RS Wiki | RS Hiscores: Uncle Dano


Top
 Profile  
 
Display posts from previous:  Sort by  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to: