http://kotaku.com/5253315/nine-minutes-of-bioshock-2-gameplayHate to be a Mr negative but I'm not really liking what i see. I don't want to go into the water, being trapped underwater in a city made it exciting, when water started flooding in you had to get out and get moving. It's no longer something to fear or worry over. Bleh.
Still think if i smash someone with that drill it should go through them..what sort of a drill doesn't..drill.
Speaking of the drill wtf, that thing was 1 hitting everything. If like bioshock 1 the splicers are the main enemy with the occasional sister theres going to be very little reason to use a gun or plasmid.
And finally dressing up as a big daddy and escorting the little sister in bioshock 1 was the worst part of the game and now they've made it an important part of BS2. I sincerely hope she learns to shut the **** up and doesn't repeat the same 4 lines again and again non-stop or i will kill every one of them.
I wont go into how strange it is that theres a big daddy left alive down there let alone one thats more powerful than the rest, you think I'd have run into him on my little sister kidnapping spree that i had in BS1. Nor will i comment on the big sisters and how idiotic i think they are. Yet. I'll hold off and play it first, if theres a good means of writing all this into the story and not making some ******* up I might let it slide.
But i find it hard to think of any way they can write in big sisters without it being stupid.
I'm sure this will be a good game, I'd just rather they didn't force it out and sacrifice the story just for the sake of making another game.
edit: Also according to the lead dev theres going to be multiplayer. Apparently all the fans was crying for it. My ****, I rarely met anyone who wanted multiplayer for BS2. BS1 had no multiplayer and that meant a lot more work could be done on the campaign; again i hope there not going to sacrifice what made BS1 great just to keep up with the stupid opinion that every game needs multiplayer to be good.