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How would you rate this update out of 5?
5 18%  18%  [ 4 ]
5 18%  18%  [ 4 ]
4 23%  23%  [ 5 ]
4 23%  23%  [ 5 ]
3 9%  9%  [ 2 ]
3 9%  9%  [ 2 ]
2 0%  0%  [ 0 ]
2 0%  0%  [ 0 ]
1 0%  0%  [ 0 ]
1 0%  0%  [ 0 ]
Total votes: 22
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 Post subject: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 22nd, 2008, 8:47 am 
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Jagex wrote:
22 April 2008 - Myreque Part IV - Legacy of Seergaze

The Vyrewatch continue to draw blood tithes from the citizens of Meiyerditch, while the Saradominist powers of Misthalin seem unable to break Drakan's stranglehold over the dread land of Morytania. The two forces are bound by Guthixian Edicts, preventing any confrontation that would start another war between the gods.

Mercenaries trickle into Morytania through Paterdomus and are guided down to the frontline in Burgh de Rott, but they are not enough. In Meiyerditch, the little blood that remains in the veins of the townsfolk continues to flow. With such organised evil and so few allies, what new efforts can the Myreque make?

A new rumour has been heard among the assembled mercenaries near Paterdomus. One of their number saw something suspicious in the temple and believes you should investigate it.

Farther south, word comes that Safalaan has tasks for an enthusiastic, young and just-promoted private of the Myreque. Your part in the tale is about to get more involved...

What new secrets are to be discovered in Paterdomus? Can the Myreque strike back against the Vyrewatch? What has the mysterious Safalaan got in store for you? Cross the border, once again, into Morytania and these questions may well be answered.

Summary
Where to start Legacy of Seergaze:

Talk to the Mercenary Adventurer at the Burgh de Rott Ramble start point, east of Paterdomus.

Requirements:

Darkness of Hallowvale
Level 20 Construction
Level 29 Agility
Level 31 Slayer
Level 35 Mining
Level 40 Firemaking
Level 47 Crafting
Level 49 Magic

Access to:

A new hazard for Temple Trekkers and Burgh de Rott Ramblers to overcome
Updated/improved Slayer creatures
An update to Runecrafting



In other news...

The recently added Treasure Trail items, along with the Trouble Brewing clothing, can now be stored in your player-owned house. We know that these item sets can take up valuable bank space, so you can now store them safely away in your costume room!

We've made some core changes that will benefit the prices of items that appear stuck or stationary. Items traded between players or via the Grand Exchange will now change price more frequently.

Various icefiends have had a graphical rework. These ice-cool little creatures will melt your heart when you see them in their glacial glory!

The entrance to Morytania has been re-vamped graphically, to make it look even more fang-tastic. Stop and have a peek on your way to the Legacy of Seergaze quest.


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 22nd, 2008, 8:47 am 
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 Post subject: Re: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 22nd, 2008, 8:50 am 
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Good to see a new quest out.Myreque quest series is one of my favorites so I'm definately looking forward to completing this quest. New addition to Temple Trekking could be cool and the improved slayer monsters too. 5/5 :)

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 Post subject: Re: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 22nd, 2008, 11:28 am 
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What are the improved/updated slayer monsters? I couldn't find any differences when looking at them quickly.

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 Post subject: Re: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 22nd, 2008, 1:26 pm 
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Southrend wrote:
What are the improved/updated slayer monsters? I couldn't find any differences when looking at them quickly.


Yeah, while looking through the manual I didn't see any changes.

Actually, now that I looked at the Runecrafting stuff, there isn't any evidence of Blood Runes in there either. I guess they're waiting until tomorrow to update the manual.

Sounds like some good rewards.


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 Post subject: Re: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 22nd, 2008, 1:36 pm 
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Total Plox wrote:
Southrend wrote:
What are the improved/updated slayer monsters? I couldn't find any differences when looking at them quickly.


Yeah, while looking through the manual I didn't see any changes.

Actually, now that I looked at the Runecrafting stuff, there isn't any evidence of Blood Runes in there either. I guess they're waiting until tomorrow to update the manual.

Sounds like some good rewards.


I agree, I really wonder what kind of update it's going to be. I hope it's not like all their updates they've done so far that only ruin the skill more and more (i.e. rune ess (270gp profit per nat) -> pure ess (200gp profit per nat) -> no pking (130gp profit per nat) )

Let's see what happens

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 Post subject: Re: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 22nd, 2008, 2:46 pm 
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Well there are mutated bloodvelds and stuff.....

4/5. I like the reward just the quest is kind of long and annoying but the story is good.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 22nd, 2008, 2:46 pm 
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 Post subject: Re: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 22nd, 2008, 3:21 pm 
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blood altar for runecrafting = definate 5
ivandis flail is decent and lets us kill the vyrewatch finally.
tho they can still freeze u to tithe which is dumb mid combat or when u goto attack them.
was a good quest, better than most of the recent ones. tho the pyre logs were still a royal pain.

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 Post subject: Re: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 23rd, 2008, 11:31 am 
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3/5. Just not my kind of quest... The rewards are anyway very nice and finaly can kill those darn monsters. =D> Should get my runecrafting up so that I can craft bloods hehe but the price of these will probaly drop a bit cause many people will craft bloods now (Atleast many of my friends do.).

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 Post subject: Re: 22 April 2008 - Myreque Part IV - Legacy of Seergaze
PostPosted: April 28th, 2008, 6:49 pm 
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3/5. even though I have the quest cape I can't bring myself to go do that quest so I can wear it again, there's just no motivation.

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