Gaara wrote:
Well, there would be so many poeple in the mines for that one hour, theres no way there would be enough rocks for everyone..
And if there were enough rocks for everyone, then dispite the fact you can only mine for one hour, the market would overflow anyway because everyone would be there...
As for the pickaxe ideas, i'm just going to have to say no. It just doesn't seem like a very good idea, people suggest new weapons, items, armor ect. all the time.. I just think a ruby pickaxe would be the last thing Jagex consideres adding.
Don't really know about the armor, i'm a skiller so I really have no idea how much str, if any, normal rune armor gives. So I say that's a fine idea, not much point to it, but some new armor would be cool I suppose.
Overall, theres some good ideas in there I suppose. If you do post it on rs forums, I would give the quest a little more depth first.
I have been told before, after spending hours elaborating on a quest, that jagex look at simple ideas rather than 50 page long walkthroughs on a quest, so I've done it this way for the past.. 20 quests I've suggested XD
Anyways, there's only one rock. Doesn't matter how many peopleare at it. They get coal anyways.
I made the great dwarven mine this way, because of the amount of coal needed to level up smithing. The only difference between this rock, and the rocks we have now, is that you don't need to wait for a respawn (all the time) and you don't risk losing the ore. I don;t believe the market will flood -that- much.