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Sharks, Nats, or Green Dragons?
Sharks-900 each 15%  15%  [ 6 ]
Sharks-900 each 15%  15%  [ 6 ]
Nats-325 each 8%  8%  [ 3 ]
Nats-325 each 8%  8%  [ 3 ]
Green Drags- 1900 for hides (alch vamps) and i use d bones 15%  15%  [ 6 ]
Green Drags- 1900 for hides (alch vamps) and i use d bones 15%  15%  [ 6 ]
All the same 13%  13%  [ 5 ]
All the same 13%  13%  [ 5 ]
Total votes: 40
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 Post subject: Sharks, Nats, or Green Dragon?
PostPosted: October 19th, 2005, 11:28 am 
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Just wondering... I've been fishing 1 month now, and i wanna know if its worth it.


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PostPosted: October 19th, 2005, 11:28 am 
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PostPosted: October 19th, 2005, 1:19 pm 
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I voted for sharks, since you can look at different webpages and forums while you fish, and you can't with nat crafting or green drags. Reduces the boredom factor :D
If you want a bit more money from the sharks, find someone who is trading cooked sharks for raw at a 1:1 ratio(1 cooked for 1 raw), then sell the cooked sharks for 1000 each :wink: , assuming you were planning on selling raw sharks when you hit 76 fishing.

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 Post subject: yup
PostPosted: October 19th, 2005, 1:42 pm 
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Nats you can make them faster than other things...from what im told.


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PostPosted: October 19th, 2005, 2:17 pm 
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green drags i own greens i make tons, my friend killed them till he had full drag, took him like 3 weeks

Nats is boring and redundant

sharks is slow

btw if your 84 mage use ancients to kill greens, tele to grave, kill em, then tele to edge with ancients

ive made over 10m from greens, its great money

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PostPosted: October 19th, 2005, 2:24 pm 
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i do nats cuz ive never tried greens and i cant do sharks


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PostPosted: October 19th, 2005, 3:02 pm 
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I voted sharks, because the others require something other then time.

Rune essence, you must mine or buy great quantities in order to do it. That can take up more time, because not only must you mine it, but you must travel all the way to the nature altar which takes up quite a bit of time. The abyss is even dangerous with PKs and the abyssal monsters and all.
Green Dragons, you must bring food and prayer, and watch out for dangers like PKs.

Frankly, I think sharks, though slow and boring, are the safest and simplist.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: October 19th, 2005, 3:02 pm 
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PostPosted: October 19th, 2005, 3:34 pm 
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idk, i like green drags, especially is u have good mage, u should do green drags. then that eliminates the pk factor. this is an example:

you: kill drag, yay, clue.
pker: haha, nub irl!!!!!!!!!!!!
you: lol, teleblock, entangle, flames, flames, dead.

so, u get an occasional treat of full dhide or rune or something when u kill green drags.

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 Post subject:
PostPosted: October 19th, 2005, 5:52 pm 
They all stink do one of these two:

Barrows ( made 15 m in one week once (H))
Stay poor ( me now (H)er)


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PostPosted: October 19th, 2005, 6:34 pm 
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Liquidsn4k3 wrote:
green drags i own greens i make tons, my friend killed them till he had full drag, took him like 3 weeks

Nats is boring and redundant

sharks is slow

btw if your 84 mage use ancients to kill greens, tele to grave, kill em, then tele to edge with ancients

ive made over 10m from greens, its great money

Ancient magicks runes are expensive :(
I was wondering about this too.

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PostPosted: October 19th, 2005, 7:00 pm 
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You should add staffs.

I voted nats cuz its the way you make the money from staffs. They high alch for 9k or maybe a little more (I dont remember well)

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PostPosted: October 19th, 2005, 7:02 pm 
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sharks. you can multi task a lot better than the other options

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PostPosted: October 19th, 2005, 9:06 pm 
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ok...lets just say i DONT care about multi tasking.
if the results stay the same, ill stick with sharks.


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PostPosted: October 19th, 2005, 10:35 pm 
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lol, my friend just IMed me saying he killed an ancient mage at green drags, lol. 234 bloods, full mystic, ammy of glory, d long, ddp, and wiz boots, and ancient staff. nubby ancient mage, only 71 mage, lol.

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PostPosted: October 19th, 2005, 10:50 pm 
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well shark r slow but simple...... green d are risking but fast $ .... nat are risky but not as risky as green d of course dun earn as much as green d does too wat i think is if u wanna train exp fishing up and u wanna earn $ it's better to fishing shark(if u can) but if u r interested to take risk but afraid of pkers maybe u should rc nat....... for me i like green d coz those mage r poo althought they have teleblock i always escaped from those stupid mage they juz wasted their rune for nothin tip r here:
if u wanna kill green dragon u must wear like 3 best item to protect u well but if ur comp is good take 4 stuff like dragon scimi , rune pl8 . rune leg and rune helmet.... remember to wear anti fire sheid i dun rlly recommened cake althought it's cheap coz it heal slow so i guess tuna or lob will do dun bring shark coz it's a waste of $ always set run mode and prayer must be full most pkers if they wanna pker u they will stand near the area of the dragon (a white dot on the edge of the circle) once u see it quickly run be4 ur dragon die (remember run south!) i hope this could help u guys

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 Post subject:
PostPosted: October 22nd, 2005, 8:21 pm 
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All are great ways of making money, it's just how you see them.

Sharks

Fishing Sharks is long and boring, but if you like browsing forums and cheaking your character every minute or so, this is for you. Money isn't the best, but it's the best if your attention span is very low. It also takes a long time to even reach the level required to fish Sharks, so it's a long term investment.

Nature Runes

Nature crafting is only good with the Abyss, which also brings the chance of being PKed. The profit might seem to come slow, but once you get the hang of it, it will become very easy, but only if you have a medium attention span. Requirements to make Nature might take a while, but is well worth the effort. Only downside is the fact you need many Glory Amulets and alot of patience.

Green Hides/Dragon Bones

A fairly good way of making good money, especially if you keep the Dragon Bones aswell. Always a high risk of Being Pked, but you can easily teleport out, since it's under level 20 wilderness. A great advantage if you have Ancient Magick, because of the Edgeville and Cemetary teleports. Medium to high combat required, the higher the better. There is also the chance of being lucky and getting a good drop like a Dragon Medium, but it's very unlikely.

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