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 Post subject: New Quest Requirements
PostPosted: May 29th, 2008, 3:53 pm 
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Here are the lowest skill requirments that you need to finish all the quests. (Nomad's Requiem and Quest Points requirment levels now in.)

Combat Level: I believe that you need 85 Combat for TokTz-Ket-Dill but it would be good to have 90+ for the rest. (But can be lower if you have 43 prayer for protect from melee)
You need to kill a varity of monsters ranging in many combat levels. Without prayer for some monsters.

Monster(s) you need to kill to do a certain Quest = Bork in the Chaos Tunnels (While Guthix Sleeps)

Highest Level Monster to Fight = 785 (Summer's End, you don't attack it but you get hit and fight it, sort of, you will find out about it in the quest)

Quest Points: 270 (While Guthix Sleeps)

Achievement Diaries That need to be done: Completed all easy, medium and hard tasks in the Fremennik Achievement Diary (Blood Runs Deep)

Agility*: 69 (Within the Light)
Attack: 75 (Blood Runs Deep)
Construction*: 60 (Nomad's Requiem)
Cooking: 70 (Freeing King Awowgie and to finish Recipe for Disaster)
Crafting: 66 (Rocking Out)
Defence: 65 (King's Randsom and While Guthix Sleeps)
Farming*: 65 (While Guthix Sleeps)
Firemaking: 61 (Forgiveness of a Chaos Dwarf)
Fishing: 62 (Swan Song)
Fletching*: 70 (Within the Light)
Herblore*: 65 (While Guthix Sleeps)
Hunter*: 65 (Nomad's Requiem)
Magic: 75 (While Guthix Sleeps & Nomad's Requiem)
Mining: 66 (Nomad's Requiem)
Prayer: 70 (Nomad's Requiem)
Ranged: 75 (Within the Light)
Runecrafting: 50 (Devious Minds)
Slayer*: 65 (Blood Runs Deep)
Smithing: 69 (Rocking Out)
Strength: 75 (Blood Runs Deep)
Summoning*: 41 (Curse of Arrav)
Thieving*: 66 (Curse of Arrav)
Woodcutting: 75 (Within the Light)

*Members Skill


Max number of QP points = 298

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Last edited by Tim on January 15th, 2010, 5:49 pm, edited 26 times in total.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: May 29th, 2008, 3:53 pm 
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 Post subject: Re: New Quest Requirments
PostPosted: May 30th, 2008, 12:29 pm 
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You sure you need 60 slayer for Dealing with Scarabas?

I can't find it in the list with required skills but I do know you need 59 for Back to my Roots


Oh and you forgot an e in the word Requirements in the title

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 Post subject: Re: New Quest Requirments
PostPosted: May 30th, 2008, 4:53 pm 
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Thanks Southrend, making changes now. :D

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Summer's End Requirments are now in, but for people who don't know

Image wrote:
Where to start the Summer's End quest:
Talk to Summer in the farm ruins, north-west of the Clan Wars challenge hall.

Requirements to complete the Summer's End quest:
Level 23 Summoning
Level 23 Woodcutting
Level 35 Hunter
Level 45 Mining
Level 47 Firemaking
Level 55 Prayer
Spirit of Summer
The ability to evade the blows of a level 700+ beast
A fairly high Hitpoints level and a higher Woodcutting level are an advantage


Access to:

Some interesting new equipment


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Here are the quest requirements for Defender of Varrock[/color][/b]

Image wrote:
Where to start the Defender of Varrock quest:
Talk to Captain Rovin in the north-west tower of Varrock Palace.

Requirements to complete the Defender of Varrock quest:
Level 51 Agility
Level 51 Hunter
Level 54 Smithing
Level 59 Mining

Shield of Arrav
The Knight's Sword
Romeo and Juliet
Demon Slayer
Temple of Ikov
The Family Crest
What Lies Below
Garden of Tranquillity

Able to fight multiple level 85 enemies
Claim Varrock Museum kudos for completing Shield of Arrav
Willing to brave the dangers of revenants in the Wilderness
Reading the Legend of Arrav in the Lores and Histories will give you a better appreciation of the storyline of the quest.

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Last edited by Tim on March 17th, 2009, 4:27 pm, edited 5 times in total.

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 Post subject: Re: New Quest Requirements
PostPosted: October 7th, 2008, 1:57 pm 
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Sorry to post this, but it has been bugging me. When you said the strength requirement you spelled it 'Stength' not Strength. And also for the mining requirement you didn't put a parenthesis after Diplomacy. Thank you for your time.


~Gotekn~

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 Post subject: Re: New Quest Requirements
PostPosted: October 8th, 2008, 9:27 pm 
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Thanks for letting my know about the corrections.

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Here are the (very small) requirements for Swept Away
Image wrote:
Swept Away can be started by talking to Maggie, who is located south of Falador and east of the Crafting Guild. The quest will be available to all players for two weeks; after this time, it will only be available to members. The Hallowe'en decorations and trick-or-treating will only be available during the same holiday period. Any treats remaining in your bank or inventory after this time will disappear after Hallowe'en.

Mod Ingrid
RuneScape Content Developer

Summary

Where to start the Hallowe'en Event or Swept Away:
Speak to Maggie, south of Falador

Requirements:
None


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THE GRAND MASTER QUEST IS HERE!!
Image wrote:
Where to start While Guthix Sleeps
Speak to Radimus Erkle at the Legends’ Guild

Requirements to start While Guthix Sleeps

Level 23 Summoning
Level 55 Hunter
Level 60 Thieving
Level 65 Defence
Level 65 Farming
Level 65 Herblore
Level 75 Magic

Defender of Varrock
Dream Mentor
Hand in the Sand
King’s Ransom
Legends’ Quest
Mourning’s Ends Part II (The Temple of Light)
Path of Glouphrie
Recipe for Disaster
Summer’s End
Swan Song
Tears of Guthix
Zogre Flesh Eaters

Be eligible for entry to the Warriors’ Guild
Have defeated Bork in the Chaos Tunnels
270 Quest Points (yes, that’s all of the points currently available!)*

* The quests listed will always be required to start While Guthix Sleeps, but future content will increase the number of quest points available, so we've listed the required quests for the benefit of those players who can't start it just yet.


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Here is the requirements for the Christmas Quest
Image wrote:
Where to start Myths of the White Lands:

Talk to Explorer Jack in Lumbridge
Requirements: None


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Here is the requirements for the newest quest
Image wrote:
Where to start In Pyre Need:

Speak to the priest of Guthix outside the cave south-west of the Piscatoris Fishing Colony.

Requirements to complete In Pyre Need:

Level 52 Crafting
Level 53 Fletching
Level 55 Firemaking

Requirements to complete the Phoenix Lair Distraction and Diversion, after the quest:

In addition to the above requirements, level 51 Slayer

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Quest number 150 and it ends the goblin series.
Image wrote:
Where to start The Chosen Commander:
Speak to Captain Undak in Dorgesh-Kaan.

Requirements to complete The Chosen Commander:
Level 46 Agility
Level 46 Strength
Level 46 Thieving
Must have completed Land of the Goblins
Must be able to defeat several foes up to level 125

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/Skill of the Month Wins (10) - July '09 (Fletching) | April '10 (Firemaking) | February '12 (Hunter) | January '15 (Hunter)\
/ February '15 (Crafting) | March '15 (Agility) | April '15 (Prayer) | May '15 (Thieving) | July '15 (Magic) \
/ August '15 (Fishing) \

/ Skiller of the Year Wins - 2009 | 2015 \
/ Informer Runescape Writer from 01/27/09 to 9/27/12 | 80th Dragon Member | RSBandB donator \
/Global Moderator April 1st, 2015 - April 1st, 2015\
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Last edited by Tim on November 28th, 2008, 9:55 pm, edited 3 times in total.

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