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 Post subject: Questions for RSBANDBUpdate! 517
PostPosted: May 11th, 2015, 4:12 pm 
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Joined: September 9th, 2004, 9:26 am
Posts: 6992
Location: Wild Rose Country ca
RS Name: shane12088
RS Status: P2P
King Kulla (Patrick) will be joining Earth and myself this week.

We'll be discussing the new looting mechanics and our chosen Halloween themed RuneLabs ideas!

If you want to send us an audio question you can email it to questions@rsbandb.com or leave it on Skype: rsbandbupdate.

You can also phone them in to: 571-572-2632.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: May 11th, 2015, 4:12 pm 
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Joined: September 9th, 2004, 1:47am
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 Post subject: Re: Questions for RSBANDBUpdate! 517
PostPosted: May 13th, 2015, 12:12 am 
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Joined: April 21st, 2015, 3:29 am
Posts: 38 wales
RS Name: Thieves
RS Status: P2P
Hey,

Is it just me or does it feel like we see more 200m/comp/max announcements in the in-game Newsfeed than regular 99 achievements? Do you think True Skill Mastery (aka 120's) should be something Jagex should consider for the near future? Or do you have another suggestion that would keep the game fresh for this now comp-heavy game?

Keep up the good work fellas.

Thieves

-- PS, to respond to the Question on 515, I'd plump for a three piece Thieving outfit that allowed Elf-like Thieving to the rest of Gielenor. Seems slightly OP, but anything to get people out of Prifddinas and stealing elsewhere again would be fantastic.


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 Post subject: Re: Questions for RSBANDBUpdate! 517
PostPosted: May 13th, 2015, 8:01 am 
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Joined: August 27th, 2007, 9:26 pm
Posts: 914
Location: St. Louis Area Working On: Comping us
RS Name: Arrkain
RS Status: P2P
Clan Name: Overloaded XP
Shane, Earth, and Kulla,

What is your opinion on games that include multiplayer or time-sensitive achievements? I consider myself to be a completionist and try to 100% my favorite titles. For example, I was able to do this with Assassin's Creed 2, but once Brotherhood and subsequent AC titles were released there were quite a bit of multiplayer achievements, and obscure ones at that. The difficulty isn't the problem. It's the fact that no one played the multiplayer after a month of release. Not to mention so many companies taking their servers offline after a year or two. Forza 4 has a few time-sensitive ones as well such as receiving a car as a gift through events and whatnot. Turn 10 has since discontinued involvement with said events so most people are out of luck unless they have a friend etc.

I feel like I have to purchase a game day one and hop straight into multiplayer in order to snag all of the online achievements before they become unobtainable. I realize I'm in the minority by caring about achievements and 100%'ing games too. Should developers stray away from the online achievements if it's going to be impossible to obtain within a year or so, or should completionists just remain vigilant and snag up time-sensitive achievements as quickly as possible? Thoughts?

Keep up the great work, gentlemen!

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 Post subject: Re: Questions for RSBANDBUpdate! 517
PostPosted: May 15th, 2015, 7:51 pm 
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Joined: September 3rd, 2014, 5:18 pm
Posts: 13 us
RS Name: artofdvorak
RS Status: P2P
Clan Name: Clan Quest
Hi Shane, other than me, who is your favorite person to talk to?
Hi Reid, other than me, who is your least favorite person to talk to?
Hi all, first computer game ever played on your most recent PC?

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