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 Post subject: RuneScape Lag - Discussion from official Forums
PostPosted: March 24th, 2008, 8:25 am 
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I was on the official forums (a rare thing nowadays :wink: ) and I wanted to see if people were having tech problems. Of course they were, and I saw the stickied topic at the top "RAM/DRAIN CONNECTION LOSS PT2.."

I'll admit, I do experience some random lag now and again, and occasionally it's enough to give me the wonderful "Connection Lost - Attempting to Reconnect" message. I've had other issues with Java, though I'm not quite sure if they're related (My other Java problem is somehow due to my connection at the university I'm currently attending. Unplugging the LAN cable, waiting till the RuneScape game screen is back to 'Login' and re-logging in seems to sort of "fix" the issue.) but either way Jagex is attempting to find the root of everybody's lag.

Jagex has a simple form to fill out, which most of the people on the first few pages understand (go figure) and complete without problems. Though some of these people are running different versions of Windows and Mac, everyone who is posting appears to have the same type of lag - something occurring fairly randomly, and most of the time it causes a spike in CPU usage, then a drop if connection is lost.

Just curious if anyone else has the same type of problems described in the forum thread.

(Also looked around at the suggestions, and some of them were made by people who shouldn't necessarily be recommending things. EX - the AOL browser is a good replacement for IE 7...Seriously, who uses AOL? I thought that died over 5 years ago. Another person recommended turning off automatic updates, and automatic scans on antivirus, which I wouldn't say is a horrible idea..However, he suggested getting Norton Security Suite, or something along those lines. Don't know if he's a Norton-fanboy (if such thing exists) but no tech savvy person I know would recommend that piece of garbage.)

(EDIT - Looked below this sticky, and found that AOL is apparently a **** browser for RuneScape)

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: March 24th, 2008, 8:25 am 
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 Post subject: Re: RuneScape Lag - Discussion from official Forums
PostPosted: March 25th, 2008, 6:44 pm 
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The one time I went on a world I didn't even lag. It just logged me off instead lol...


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 Post subject: Re: RuneScape Lag - Discussion from official Forums
PostPosted: March 26th, 2008, 8:41 am 
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At crowded times, my computer can really lag up .This is a problem if you're recovering items from your gravestone, they completely dissapear if you loose your connection .

Jagex claim to have excellent servers, but I think they could do better to run a simple
java based game...


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 Post subject: Re: RuneScape Lag - Discussion from official Forums
PostPosted: March 26th, 2008, 9:14 am 
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patrick wrote:
At crowded times, my computer can really lag up .This is a problem if you're recovering items from your gravestone, they completely dissapear if you loose your connection .

Jagex claim to have excellent servers, but I think they could do better to run a simple
java based game...

We know Jagex is adding new servers now and then, but they don't say anything about upgrading the old servers. Lets face it, more and more people join and play RuneScape every day. I'm not totally stuck in my ways, but I usually go in world 98 and don't check out any of the new servers (let's face it, they're all really just the same).

With more and more people coming in, and people being stuck in their ways with older servers, the old servers are continually becoming more and more full. Most of the servers weren't designed to have 2000 people in them at all times, or have highly populated areas. This is probably one of the reasons Jagex came out with themed worlds - control where the population is, and you can reduce the lag.

Even with all of the new servers, I'm guessing that the 2000 max player cap was set in place for lag related reasons, and with new graphical updates, I'd be willing to guess that the math that was done for the 2000 player cap no longer stands. Inevitably, Jagex will either need to add a ton of new servers, or upgrade the old ones. I can't imagine that every lag related problem is code based, or that something is wrong with a player's computer. Jagex needs to take a look at their servers, buy more bandwidth, something.

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