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 Post subject: mage pure theme character.
PostPosted: December 15th, 2006, 8:05 am 
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ok, heres the scoop. in tired of getting pk'd on my standard combat of a main potatoreaper, so im in the process of making a mage pure. its name is ibans flesh and it is a theme character based on the all powerful iban from the underground pass quest. so because i cannot make another direct name from that quest (ibans blood, iban, ibans soul, and ibans shadow are taken/dont fit.), i dont want to screw up the design.

so anyway, i was fiddling with the combat calculator, and i put in the prayer, mage, defense, and hits levels i was planning on, being 50 mage for ibans blast, 20 defense for mystic robes, 52 prayer for smite, and whatever hp i get from the hybrid stat i choose. since i used non combat magics to get to 46 mage, i only have about 21 hp right now (im currently 46 mage, 4 pray, 20 defense, 21hp)

anyway, i was very suprised to see that to gain a combat level after my goal stats went in, i required either 51 ranged, or, get this, 75 attack or strength. now here is my question, since neither will increase my combat level, which would be better to raise in all your oppinions... would it be 50 ranged so as to use a magic bow and rune arrows ad try to own that way? or would it be better to get my strength up to 70 and use iron weapons to hit high there?

the only difference in each situation is that with 50 ranged i have about 45 hitpoints, whereas with the 70 strength i'll have about 60 hits. and my combat will be effected slightly from that. with ranged i get combat 45 due to hp, and strength gets my combat level about to 50 due to hp.

i calced it out and strength gets me a max 14 hit with steel skimmy, str prayer and pot, and ranged gets me a max 14 hit with magic bow ranged prayer and pot, cept slightly faster, but more expense from rune arrows.

final notes: ibans blast is the most effective spell there is, as it requires only 1 death rune and 5 fires, and yields a max hit of 25 for only 50 mage. (conveniently, snare [the 10 second freeze spell] comes at level 50 mage too)

smite is a must. i cant stand all those blasted 1 itemers using prot item and not caring if they die.

iban was a warrior before he died and was reborn, so that makes melee mage hybrid more desireable to fit the theme

so, give me your opinions. which is better for the mage iban? melee hybrid, or ranged hybrid, or no hybrid at all?

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: December 15th, 2006, 8:05 am 
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PostPosted: December 15th, 2006, 8:58 am 
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Read my guide on making PK'er on the submissions part of the forum. Iwill get the link real quick

viewtopic.php?t=42767

(the guide is not totaly done)

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PostPosted: December 15th, 2006, 2:57 pm 
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In my opinion instead of getting 70 str I would get 60 attack and whatever strength level you would need for cb/hp. I think you should do this because of dds/mace specials so you can poison them and once they get down to about 45% hp use the maces special and you could kill them quickly (helps alot for protect against mage noobs)

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 Post subject:
PostPosted: December 17th, 2006, 12:34 am 
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ehem, thing is, once i get my levels for ranged or strength/attack up past 75 total attack str or 50 ranged, my combat style changes, and it starts to only take 2 to 3 levels to level up again.

i dont want my combat level to ever rise as a result of melee or ranged.

as a side no that i forgot, i can do both ranged and melee, but thn iban wouldn't be a hybrid anymore.

besides, if i got 60 attack, i could only get 14 strength, and thats freaking hard to do. 60 attack with noob str. i thin i know how i can ignore this whole dilema though. it provides room for error. if i accidentally attack things, it wont raise m combat level unless i mess up continuously for a few months. problem solved.

think i'll stay a total mage pure.

now topic is this. does this seem like a good concept for a mage pure?

80 mage for charged flames of zamorak (iban blast if short on bloods)
52 prayer to smite prot-itemers.
20 defense for mystic robes and some defense from rangers. ~or~ 40 defense for splitbark and lots of def from rangers ad meleers. (signifigant combat level increase)
40 hits

melee and ranged stats- whatever they become due to quests and accidental meleeing.

combat level comes out as 60 on the nose.

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 Post subject:
PostPosted: December 17th, 2006, 8:01 am 
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yeah, that sounds good, get the 20 def not the 40, you may be weker, but its not that important

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