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What alternate skill should I get?
Range/Defence (Don't get hit much) 31%  31%  [ 10 ]
Range/Defence (Don't get hit much) 31%  31%  [ 10 ]
Range/Mage (Teleporting and it owns) 6%  6%  [ 2 ]
Range/Mage (Teleporting and it owns) 6%  6%  [ 2 ]
Range/Attack/Strength (Good but you get a high combat level) 13%  13%  [ 4 ]
Range/Attack/Strength (Good but you get a high combat level) 13%  13%  [ 4 ]
Total votes: 32
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 Post subject: Which alternate skill for my pure?
PostPosted: March 28th, 2006, 4:10 pm 
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Ok I made a new pure a week ago, it has 50 range but I want an alternate skill to go with it to make it hybrid. When I was at the duel arena a few days ago I noticed how fast I was dying because my defence level is 1 (duh). I was wondering if getting a high range level and a high defence level will be good. But I was also wondering about other hybrid skills. Please post what you think would go best with range (which I'm planning on getting up).

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: March 28th, 2006, 4:10 pm 
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PostPosted: March 30th, 2006, 9:00 am 
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bump...

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PostPosted: March 31st, 2006, 1:28 pm 
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Adding str and att will not make its combat increase until you get the average of str and att=ur range.
Do mage/range/str and att.
Dont lvl up def.

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PostPosted: March 31st, 2006, 2:15 pm 
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Ranged + Defence is the way to go I think.

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PostPosted: March 31st, 2006, 2:17 pm 
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There are so much attack and strength pures. I would just train defense and range so that thell barely ever hit you and youll hit them because strength pures only have 1 dfense :lol:

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PostPosted: March 31st, 2006, 2:36 pm 
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from experience: 1def rangers own studdies.. =\
also, i'd go with melee if you don't mind getting a ton of
hp. =)
it really won't raise your combat too much.
i still don't like mage / range.. never did. dhide kinda.. un-helps, if you will, your mage attack ratings..

hope i helped.

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-h e z e: 40/40atk || 61/40str || 40/40def
-im own3d: 71/70 ranged || 40/40 attack || 41/70str
-sword ace 02: 1100/1000 total || 70/70 ranged || 52/52 prayer || 68/70 fm || 74/80 cooking || 73/76 fishing || 73/?? mining
-----met goals: 70 fishing || 70 cooking || 70 wc || 70 mining
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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: March 31st, 2006, 2:36 pm 
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 Post subject:
PostPosted: March 31st, 2006, 4:10 pm 
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Magic would probably be best because it grants the passive benefit of increased resistance to magical attacks without affecting your combat level.

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PostPosted: March 31st, 2006, 4:36 pm 
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Ok, so how does this sound? Range/Mage/Defence?

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PostPosted: March 31st, 2006, 5:31 pm 
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Could work, but remember that underestimation is your sole advantage. Get your defence up only as high as you need for your desired armor type.

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PostPosted: April 3rd, 2006, 10:33 am 
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ranged+ defense so u get hit less by others

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 Post subject: What you should do.
PostPosted: April 4th, 2006, 10:59 am 
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U need

20 def
80 range
90 mage

AM then switch to mage short special. 1 hit KO

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PostPosted: April 4th, 2006, 3:10 pm 
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Ok, so im gonna do Range/Mage/Defence. Currently 7 defence (didn't train much). Its hard to train defence with no attack or strength cuz I'm constantly hitting 0's :?

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PostPosted: April 4th, 2006, 5:04 pm 
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You can get defence exp from ranged if you switch to long range, you know.

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*No single raindrop believes it is to blame for the flood.
*No horse is too dead to beat.
*Totus vestri substructio es usus nobis.
*You'd be surprised at the kinds of chances they have in Hell.
*Corndogs ease the pain.
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 Post subject:
PostPosted: April 4th, 2006, 5:11 pm 
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Range/def= ownage 8)
My friend has one right now he is lvl 22 with 22 ranged and defence and he owned lvl 28 pure str


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 Post subject: g
PostPosted: April 4th, 2006, 5:30 pm 
get range attack strength great if you wanna be a pker.


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