Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 
How would you rate this update out of 5?
5 27%  27%  [ 6 ]
5 27%  27%  [ 6 ]
4 18%  18%  [ 4 ]
4 18%  18%  [ 4 ]
3 5%  5%  [ 1 ]
3 5%  5%  [ 1 ]
2 0%  0%  [ 0 ]
2 0%  0%  [ 0 ]
1 0%  0%  [ 0 ]
1 0%  0%  [ 0 ]
Total votes: 22
Author Message
 Post subject: 26-Jul-2011 - Clan Citadels are Here! + Herald & Clan Capes
PostPosted: July 26th, 2011, 3:19 am 
Site Owner
User avatar
Offline

Joined: September 9th, 2004, 7:39 pm
Posts: 3498 ca
RS Name: mike12088
RS Status: P2P
Clan Name: Bits and Bytes
Quote:
26-Jul-2011 - Clan Citadels are Here!

It’s typical: you wait ten years for a clan-owned environment to turn up, and hundreds of them arrive at once! Clan Citadels, floating castles in the sky, have drifted over the horizon for you and your clanmates to customise and own. Hold clan meetings, coordinate skirmishes with other clans, and gather together to collect resources for the upgrading and maintenance of your Clan Citadel!

Starting Out:

Gather your clan and head to Avalani in the portal area of the Clan Camp, south of Falador. She’ll be eager to start the creation ritual, connecting you and your clan to your very own Clan Citadel, decked out with your clan’s insignia and colours. You will need to be in a clan of 5 or more clanmates who are members to setup a Clan Citadel and your clan must contain 5 or more members for you to access your existing Citadel. Free players are not able to enter the Clan Citadels.

With the ritual complete, you can teleport to your citadel from the large portal in the Clan Camp. This will take you to the clan portal on your very own Clan Citadel, where you can begin your explorations and decide on which Citadel layout you want to have. This includes options for the sky, which will be viewable all around and below your Clan Citadel, and can be sunlit or starlit, according to your preferences. New players should talk to Avalani in the Citadel to get books and pointers to help with the setup process.

For more detailed information on the basics of the Clan Citadel, click here.

Building Your Citadel:

As you explore your chosen Clan Citadel layout, you will note a number of empty hotspots that can be filled with your choice of decoration or useful locations. To build on these hotspots, however, you and your clanmates will need to gather resources.

Gathering resources can be done at skill hotspots within the Citadel. Work as a clan at these hotspots and you will begin to generate the resources needed to construct more impressive things for your clan. You will also generate a small amount of skill XP as you do so, with hard workers unlocking the clan ring (see Rewards). There are no skill requirements, no gp costs and no item requirements to contribute to the resource pool for your clan.

Your Clan Citadel can be upgraded if your clan is particularly diligent at gaining resources, and is of a sufficient size. There are seven tiers of Clan Citadel to unlock and move up through, with each tier offering more space, more hotspots and more impressive elements to add about your Clan Citadel. Ignore the skill hotspots and neglect to gather resources, however, and your Clan Citadel will degrade and potentially even drop to a lower tier. This is because your Citadel requires a weekly resource upkeep; a small amount of effort for the use of the area.

For more information on collecting resources for your Clan Citadel, click here.

For more information on the upkeep costs of a Clan Citadel, click here.

Areas of the Citadel:

The first stop for many will be the Clan Battlefield. Each Clan Citadel gets one for free, and it can be accessed by speaking to the clan battlemaster – a character wandering about your citadel. The Battlefield is home to a RuneScape first: an editor that allows you to generate your own combat scenarios and minigames. Create and fine-tune a battlefield, and then invite other clans (or your clan members) to participate in scenarios limited only by what you can think of. Capture the Flag games, deathmatches, ball games, mazes and even combinations of these ideas are possible using the tool. We’re intrigued by what outlandish games you might create!

For more information on the Clan Battlefield, click here.

Elsewhere, the Keep is the centrepiece of your Clan Citadel. This large battlement houses your senate, meeting rooms and party room. The senate is destined to be where larger meetings are held, with a podium for a speaker and seats for an audience; the meeting rooms can host smaller meetings that are set to public or, from tier 2 onwards, private; and the party room, accessible from tier 3 onwards, can play host to balloon drops or all-night parties.

You might want to make a stop at the clan noticeboard, found at the entrance of the Clan Citadel, which allows you to communicate your goals and ethos to your clanmates. It is also worth noting that making your way around the Clan Citadel is made easier by a nifty addition: opening your citadel’s map and clicking on an area marked with a ‘T’ will teleport you to that location.

For more information on the Keep, click here.

For more information on the noticeboard, click here.

Accessing the Citadel:

A clan ranking and permissions system is used to determine who can make changes to Clan Citadels. Permissions can be given for the construction and customisation of hotspots, and also downgrading areas. Clanmates may change permissions for anyone who is ranked below them in the clan.

New members of the clan must pass a probationary period of one week before they can contribute to resource gathering or the clan’s size. The founders of a Clan Citadel (those who took part in the creation ritual) and those who join in the week following Clan Citadel’s release are exempt from this probationary period. A Clan Citadel must be owned by 5 clanmates or more, otherwise the Citadel becomes inaccessible after the next build tick until such a time that the clan regains those 5 clanmates.

RuneScape subscribers who are not in your clan can still visit your Clan Citadel, although they may be restricted to certain areas. Similarly, you can visit other Clan Citadels for diplomatic purposes – if they permit non-clanmates to visit – or even just to get a glimpse of what other Clan Citadels look like. To set visiting preferences for your Clan Citadel, access your Clan Settings interface.

For more information on the Clan Settings interface, click here.

For more information on signposts, click here.

Rewards:

There are few bigger rewards than having a huge citadel for you and your clans to call your own. There are, however, some perks that are worth mentioning. The clan ring is an accessory that’s unlocked by contributing enough resources to the clan resource pool in a given week. Charge the clan ring on a skill hotspot to align it with that skill. When you perform that skill on the surface of RuneScape, you will receive a 1.5x multiplier to any XP gained. The amount of total bonus XP is dependent on your level and the tier of the skill hotspot.

For more information on the clan ring, click here.

For those clans who are diligent and proud enough to level their Citadel all the way up to tier 7, we are delighted to offer the clan dragon! Visitors will be more than a little impressed by your choice of mascot. Watch their faces as the dragon flies from its perch and takes a quick tour of your Citadel...

For more information on clan dragons, click here.

Clan Development Team

Summary:
How to get a Clan Citadel:

5 or more clanmates with membership must meet at the Clan Camp south of Falador, and talk to Avalani to start the creation ritual.

Requirements to get Clan Citadel:

You must be a member to create a Clan Citadel.
You must be in a clan with 5+ clanmates with membership.



In other news...

Your clan homepage has also been updated to reflect the level of your Clan Citadel.


Quote:
26-Jul-2011 - Herald Capes and Clan Capes

Herald Capes:

Free players and members can now obtain a herald cape from the heralds of Falador, Lumbridge and Varrock. These snazzy garments are not only completely free, but have a huge range of customisation options that will make your cape unique to you.

The number of customisation options is determined by how many tasks and quests you’ve done in the area. If you want to unlock five customisation tiers for the Lumbridge herald cape, you’ll need to complete most of the tasks for Lumbridge and a few low-level quests that are in the area. Even if you do not have all tiers unlocked, you’ll still have options to change the many colours of your cape and the tier pattern of its background; however, only the best players have access to the stylish range of cape crests.

Choose a city to show your allegiance; wear a cape in its related city and you may find that you’re greeted with more enthusiasm than before!

The herald of Falador can be found outside the Artisan’s Workshop, the herald of Lumbridge outside the general store, and the herald of Varrock near the east bank.

Clan Capes:

Clans with four clanmates or fewer will find that they cannot wear a clan cape from today onwards.

When designing the clan capes, we intended them to be a nifty and customizable way to show off your clan colours and insignia. That design also contained a problem: five players are required to create a clan, but we didn’t prevent anyone from leaving one, so a clan could quickly shrink to a single player.

By doing what we think is right for clans – restricting the use of the clan cape to groups of 5 or above - we would be taking away something very cool that any player, solo or clan-oriented, would want. It was our mistake to give solo players access to the clan cape in the first place, so it seems harsh to taunt solo players with a customisable cape, only to take it away with no replacement.

So, we've decided to offer all our players, free or members, unrestricted access to a customisable herald cape, while also reverting the clan cape to its original intention, restricting its use to clans of 5 or more clanmates. You will now find that if your clan is too small, your cape and vexillum will display the default motif and colours. We also prevent you from putting a clan cape on. You will still be able to use the vexillum to recruit, and if you recruit back up to the minimum clan size of five, everything will come back: your designs and colours will be displayed for all to see.

If you are a player who enjoyed the clan cape, but are not a member of a clan, we hope you enjoy the herald cape just as much, or maybe feel motivated to recruit a few extra friends on the way to creating a fully fledged clan.

Mod Chihiro & Mod Giragast

In other news...

While many wily sleuths will already have cracked this year’s Cryptic Clue Fest, remember that the content is still available for a limited time. There’s still time to earn your rewards!


Top
 Profile  
 
 Post subject: Register and login to get these in-post ads to disappear
PostPosted: July 26th, 2011, 3:19 am 
Site Owner

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


Top
  
 
 Post subject: Re: 26-Jul-2011 - Clan Citadels are Here! + Herald & Clan Ca
PostPosted: July 26th, 2011, 6:13 pm 
Runite Member
Offline

Joined: August 26th, 2009, 8:01 am
Posts: 586
Location: Waterloo, Ontario ca
RS Name: Bonsai99
RS Status: Retired
My only problem so far with clan citadels is that you only start off with one skilling spot which feels too limiting.

_________________
Image


Top
 Profile  
 
 Post subject: Citadel thoughts?
PostPosted: July 27th, 2011, 9:20 am 
Adamantite Member
Offline

Joined: January 24th, 2011, 12:02 am
Posts: 171
Location: Indiana us
RS Name: Tacomergency
RS Status: P2P
Last night, my clan started our citadel which I had been looking forward to for a while. I was just wondering how u guys feel that it went, and ur feelings regarding it? I was personally impressed overall, the only bothersome things were how low the limit is, since I maxed out materials in less than 2 hours. The other thing was that I was looking forward to mining, and was dissapointed to find that only woodcutting was the only option for tier 1. I also want to know what people think of the clan ring, and whether it makes a difference? Much love <3


Top
 Profile  
 
 Post subject: Re: 26-Jul-2011 - Clan Citadels are Here! + Herald & Clan Ca
PostPosted: July 28th, 2011, 5:40 pm 
Dragon Member
User avatar
Offline

Joined: November 25th, 2005, 6:49 pm
Posts: 1034
Location: California us
RS Name: Sky Jace
RS Status: P2P
I feel like they really screwed over smaller clans with clan citadels. I mean sure, the numbers for tiers 5-7 may not be too much for large clans, but it sucks for smaller clans who may not have too many active members and, as a result, can't get their citadels better and thus lose all its advantages. If you do have enough people to get into the higher tiers though, I feel like it will really be worth it. I like the clan ring too, I'm not too sure about how long the exp boost lasts, but it does make a difference.

_________________
Image
Image
Dragon Member #90


Top
 Profile  
 
 Post subject: Re: 26-Jul-2011 - Clan Citadels are Here! + Herald & Clan Ca
PostPosted: July 29th, 2011, 9:04 pm 
Runite Member
User avatar
Offline

Joined: June 20th, 2007, 1:44 pm
Posts: 355 us
RS Name: Andymaster24
RS Status: P2P
Clan Name: The Clueless Adventurers
It's a neat update for clan, but I think the resource amounts are a little absurd. I don't understand why they can't implement a scaling system, rather then requiring little clans to have to recruit to get anywhere. I like the battleground area. 4/5

_________________
My RuneWire
Image
Image
http://www.erepublik.com/en/referrer/Titanicus


Top
 Profile  
 
 Post subject: Re: 26-Jul-2011 - Clan Citadels are Here! + Herald & Clan Ca
PostPosted: July 31st, 2011, 9:19 am 
Steel Member
Offline

Joined: July 31st, 2011, 8:28 am
Posts: 31
Location: The Netherlands nl
RS Name: Elite Sun
RS Status: P2P
Clan Name: Elite Magic
This is an great update, I love it!

_________________
Image

Darknightsky - Member on RuneScape, with private on!


Top
 Profile  
 
 Post subject: Register and login to get these in-post ads to disappear
PostPosted: July 31st, 2011, 9:19 am 
Steel Member

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


Top
  
 
 Post subject: Re: 26-Jul-2011 - Clan Citadels are Here! + Herald & Clan Ca
PostPosted: August 1st, 2011, 2:15 pm 
Rsbandb Donor
Offline

Joined: October 9th, 2010, 11:14 am
Posts: 60 england
RS Name: B66f
RS Status: P2P
Clan Name: bitsbytes
I hope we can get to tier 7, might struggle with the 50 visits, but it should be worth it. I don't want to have to join another clan to use their citadel.

_________________
99 Cooking - 12/03/11 (My birthday!)


Top
 Profile  
 
 Post subject: Re: 26-Jul-2011 - Clan Citadels are Here! + Herald & Clan Ca
PostPosted: August 1st, 2011, 2:30 pm 
Mithril Member
Offline

Joined: April 26th, 2010, 2:51 pm
Posts: 84
Location: San Diego, California us
RS Name: Eon
RS Status: P2P
My clan is 49 strong, and we almost never visit our citadel. At tier 1, it's just not as desirable a place as other areas on Runescape.

_________________
Image
Image
>Image<


Top
 Profile  
 
Display posts from previous:  Sort by  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to: