Snowfox wrote:
First of all, i'm not saying that the Ddp++ is overpowered, and i'm not insisting that it be changed. I'm just making a discussion about it.
Do you ever wonder why Jagex made the Ddp++ so powerful? I mean, it's possible to hit over 50...with a dagger. It's the second cheapest dragon weapon in the game (Next to the Dragon Mace, now that I think about it even that hits extremely high). When you watch a pk'ing video, I estimate that one of the players ends up dying to a surprise Ddp++ spec at least 75% of the time. With pures, it's even deadlier. They can have the levels of a level 110+ at levels around 75'ish. Players at level 75 generally have around 60-70 hitpoints. Now a level 75 (I'm not sure if that's the level) pure with 99 strength can come up to another level 75 un-pure and kill him in 2 special attacks. Does that seem right to you?
Now don't get me wrong, I love the Ddp++. It's a fun weapon to use to see how much you can hit. But I just wonder, what was Jagex thinking when they made it so powerful?
yeah, im a total defense noob... a few days ago i went pking in edgy as a mage, just chilling out. talking with a friend and looking for prey from far casting distance. then out of nowhere a player comes up and scores doubel 27s on me, thats 54 damage in 1 attack, and because of the daggers swiftness in attack repetitions, i couldn't activate any prayers before the second hit came and i was dead. thats double-bull. not only does it show that the dds is way cheap, but it also shows that defense doesn't play enough of a role in the combat scheme... 85 str and 80 attack should not overpower 75 defense that dramatically. but that is besides the point.
another observation, whenever i go to the wilderness chaos druids beneath edgeville, i don't wear very much armor because the druids are level 13 weaklings and I'm protecting more from their weaken spell than i am form their punches. whenever someone decides to kill me to get the NOTHING that i am wearing, they specifically change their weapon from their far superior dragon long swords, scimitars, and abyssal whips, to the lowly dds just to get off the specials. I'm frequently left incapacitated by 1 special and must run for dear life to get out of the wilderness so i can employ the emergency "oh no im going to die" stratagy (home porting and switching to a free world so when i die from poison the free-loaders cant see and take my items and i can just walk five steps to go pick them all up... genious!! =] )
i do think it needs to be redesigned. 2 specials is enough, for a deadly sneak attack, so if jagex ever did decide to change it, I'd vote for either 40% drain or 60% drain.