whitedragon wrote:
Alex 43 wrote:
Christopher wrote:
Alex 43 wrote:
I don't exactly think that prices or the economy will immediately change. Instead, I think that it would simply make each change that does happen over time more dynamic.
So what you are saying is prices are going to change very quickly.
If each change is more dynamic we have to take into account the volume of trades in a day. For runescape that is 100,000s maybe millions. So if the trades make the changes more dynamic, and access is increased by making the system universal...you are going to get a system that changes very quickly...
It isn't like people are going to trade less with the great exchange...so how do you get that there will not be an immediate change...
The Great Exchange will allow people to trade more conveniently. Yes, that means that the prices won't change because items maintain their rarity, it's just easier to buy them.Although all items retain their rarity, macroers will be able to sell them much faster allowing them to sell more, causing deflation because of the mass quantity circulating in runescape.
You can't fight economics, oh and yes, I like to point out contradictions that people make...especially when they make them with themselves. If each individual trade is more dynamic, then price fluctuation or prices on a whole will be more dynamic, esp...if accessibility is increased.
The problem here is that before, each world was its own market. And each market was insulated, somewhat to the other market. In essence every world was separated from every other world, monetarily. Now, all trades will be in one market. This inherently increases the instability in a market in the fact that there are simply more trades going on and one person can undercut everybody else. Thus with more trades in a market the movement of materials, not only is more convenient, but the reason it is so is because the accessibility to those trade materials, or the volume of items has increased within a that market. I can't see how we will not see greater fluctuation. It is a law of economics. More trades, greater volume = greater volatility. All trades are now measured directly against one another all the time. There is no insulation. The only way you can prevent this is by price fixing or regulations, and I have only very rarely seen Jagex implement trade restrictions.
Basically, what I am saying is that if each trade is more dynamic the system as a whole is inherently more dynamic and visa versa. That is without the increase in accessibility and volume taken into account which just magnifies the problem.