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 Post subject: How to make a lantern, all kinds
PostPosted: March 19th, 2005, 5:17 pm 
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Underconstruction again 8)


OK this is my first guild that i have written and here it goes:

Lvls needed + items needed;
* For all you need: 1 bucket + 1 swamp tar, comes from: dranyor swamp, cave slimes in the cave, or shades of mortion remains cremation

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for candle lantern;
4 crafting
4 fire making

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for oil lamp + 1 bucket;
12 crafting
12 firemaking

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for oil lantern + iron bar;
26 crafting
26 smelting, 1 iron bar
26 firemaking

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for bullseye lantern + steel bar;
49 crafting
49 smelting, 1 steel bar
49 firemaking

First for all;
1. Go to Entrainia, by ship in Port Sarim, bring nothing but the bucket

2. After off ship go east, on to the path north, take the path north, until u reach a rc alter. Then go as west as you can. You will see sea weed on the ground. Take as many as you plan to make into lanterns.

3. Go back to the ship area, go north west untill you see a range. Use the sea weed on the range to make soda ash. *While you are there, on the dresser is a glass blowing pipe take it, or wait for it to respon*

4. Go south and near the entrance to the herblore shop, a little to the east there is a sand pit, fill your bucket with sand

5. Go to the furnance near the range and use soda ash on furnance, you have created molten glass 8)

6. Use the glass blowing pipe you pickup earlier on the molten glass, then choose the lamp kinda your making

*Now depeding on your chosen model you are almost done
~ For candle lanterns just add candle then light
~ For oil lamp skip down to Making Oil

~ For both oil lantern + bullseye ~

Oil lantern; make iron bar, smith into
Bullseyel; make steel bar, smith into

Then add the two pieces together :)


Making Oil; the easy part :twisted:

1.Take your lantern, oil or bullseye, and 1 swamp tar per lamp & tinderbox

2. Go into the chemist house in rimmington
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3. Use the swamp tar on the still in the corner

4. Use your lamp on the still

5. Check to see if all went well and try to light

6. If light then all is well, if not check the still

For use on Runescape bits & bytes ONLY. Property of General_aj01 copyright :twisted:
Thx for your time and hope this was use full
*notes: 1. Lanterns are used for the opening in the lumby swamp when u go in the swamp bring with u tinder box at all times in case your light goes out u will need to relight it, wear a spiky helm cause things in the wall will take a large amount of your health if u didnt and bring food
i added colour
If some nice person wants he/she can make me some nice picts :) for it

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Last edited by Andy on December 27th, 2005, 7:43 pm, edited 4 times in total.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: March 19th, 2005, 5:17 pm 
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 Post subject:
PostPosted: March 19th, 2005, 5:42 pm 
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Pretty good guide
The first actual use for firemaking :roll:


Last edited by tacticknight on March 20th, 2005, 3:32 pm, edited 1 time in total.

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 Post subject:
PostPosted: March 19th, 2005, 8:00 pm 
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tacticknight wrote:
Pretty good guide 8/10
The first actual use for firemaking :roll:

DO NOT RATE GUIDES....

nice guide, i will be using this soon


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 Post subject:
PostPosted: March 20th, 2005, 10:11 am 
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you firmaking is used in shades of morton quest and when u creamate loir remains then u get a key or some cash , with the key u open the according chest to *hopefully* get some fine cloth that u can sell for 20k. But to creamate some remanis u have to have a very high firemaking lvl

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 Post subject:
PostPosted: March 20th, 2005, 12:32 pm 
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It would be great if you could add some pictures ;)


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 Post subject:
PostPosted: March 20th, 2005, 1:16 pm 
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dope .... ya i forgot to do that and im now probably at this time of post on member dam lol

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: March 20th, 2005, 1:16 pm 
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 Post subject:
PostPosted: March 20th, 2005, 3:58 pm 
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nice guide, is 36 firemaking enough fer lighting everything?


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 Post subject:
PostPosted: March 20th, 2005, 4:05 pm 
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Sounds fun according to your guide..
I would like to see some pics..

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PostPosted: April 25th, 2005, 4:46 pm 
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ive added colour *spelled the CANADIAN way* i typed color in the whole thing and then found out at the end that there is an easy color thingie meh dam oh well

Would be nice if someone would make some picts cause im lazy and im suposed to by studing right now anyway, hint i promised i would not be on rs :wink: lol 8)

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 Post subject:
PostPosted: April 25th, 2005, 4:52 pm 
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Quote:
NTMaking oil: this is only needed for oil lamp and bullseye lantern: go to lumby swamps and collect some 1 per lantern your making, now go to the chemist in rimmington and talk to him he will say for u to use the swamp tar with the still then use the oil lamp or bullseye lantern with the still now u have a completed lantern u just have to use a tinderbox with it and it will be lit. If u have not done the oil part correctly then it should say a it needs oil then u either didnt get the swamp tar or u didnt use the lamp with the still.


Bold Note: some what? I don't think people want to read to the end of a paragraph to find the words swamp tar.


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 Post subject:
PostPosted: April 26th, 2005, 4:46 am 
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You might want to add what lvl's you need to make/light everything :wink:

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 Post subject:
PostPosted: April 28th, 2005, 2:43 am 
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Nice guide man. :P

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 Post subject:
PostPosted: April 28th, 2005, 6:24 am 
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psycojake wrote:
nice guide, is 36 firemaking enough fer lighting everything?


I believe to make the bullseye lantern (best one) you need 49 crafting, firemaking and smithing

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http://zealgame.com/refer.php?id=447


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 Post subject:
PostPosted: May 1st, 2005, 4:42 am 
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if anyone wants to make picts and/or rewrite this they can and send me the file and ill post it :)

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 Post subject:
PostPosted: December 27th, 2005, 4:25 pm 
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i found it again :P, it was moved #-o

Bump it up, ill add images when i get my lazy *** to it in the new year

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