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What's your opinion on it?
SWEET! 13%  13%  [ 1 ]
SWEET! 13%  13%  [ 1 ]
Average... 25%  25%  [ 2 ]
Average... 25%  25%  [ 2 ]
You are a noob. 13%  13%  [ 1 ]
You are a noob. 13%  13%  [ 1 ]
Total votes: 8
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 Post subject: Mega Man X Wallpaper
PostPosted: April 5th, 2006, 10:04 am 
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Well, there we go... Don't critique the render, it was actually the first image I've ever rendered, I know it's crappy :oops: As well, it's my first wallpaper :)
EDIT: Any tips will be welcome.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 5th, 2006, 10:04 am 
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PostPosted: April 6th, 2006, 3:06 pm 
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its cool, but not great
8/10

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PostPosted: April 6th, 2006, 9:17 pm 
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rikusora321 wrote:
its cool, but not great
8/10


What does that even mean? Clap clap for constructive critisism :roll:

Its average but youve done a good job for your first. Wallpapers are difficult because theyre so huge, theres alot of empty space to fill. The background is boring, I would have liked to see some brushing of sorts. The render is actually very well done for your first, bit choppy on the edges, and it could have been blended into the background more. The text is good, just a bit plain but it suits. Keep practising on these, it needs a bit of work.


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PostPosted: April 7th, 2006, 8:19 am 
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Hey, thanks, I'd never think I'd get such good critique about it. I'll take those in an account.

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PostPosted: April 8th, 2006, 7:01 am 
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Crysala wrote:
rikusora321 wrote:
its cool, but not great
8/10


What does that even mean? Clap clap for constructive critisism :roll:

okcrysla sorrrrrrrrry. i was just saying that becaus i make tons of megaman sigs

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PostPosted: April 8th, 2006, 7:05 am 
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rikusora321 wrote:
i make tons of megaman sigs

The best megaman sig is a vector sig, give it a go :P

The render itself isn't cut out too badly litis. If you're using photoshop, you could do image--->matting--->defringe to remove some of the choppy bits.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 8th, 2006, 7:05 am 
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