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 Post subject: 17th May 2005 - Barrows Changes + Other Tweaks
PostPosted: May 17th, 2005, 6:50 am 
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As mentioned last week, we have changed the nature of the durability of the barrows equipment. After 15 hours of use in combat your barrows equipment will have to be repaired. You can go and visit Dunstan (Burthorpe), Bob (Lumbridge) or Tindel Marchant (Port Khazard), who can make the necessary repairs. The important things to note are:

This 15 hour timer will only start after today's update - anyone using barrows equipment prior to today will not need to repair it until a further 15 hours of combat have passed.
The stats of the equipment will not change while it is degrading.
Barrows equipment dropped from death will always appear as "broken" to other players scavenging the kill.
Barrows equipment is only tradeable when either fully broken or fully fixed.
Barrows equipment costs the following to repair:

Barrows weapons: 100k
Barrows bodies: 90k
Barrows legs: 80k
Barrows helmets: 60k


It can be repaired at any time. You don't have to wait until the piece of equipment is broken. If you repair an item "early" it will cost you proportionally less to repair.

Please check the Barrows equipment sets page in the equipment section of the manual for more information.

Other Gameplay Tweaks

Players can use the permanent serum on the Afflicted in Mort'ton in addition to the standard serum. Doing so will encourage a better response than before.

Black spears can now be found in the shade chests.

Headbands, halloween masks, berets and cavalier hats have had slight name changes so players can more easily identify the colour in a trade.

Please note that these are NOT new items, just renamed old items.

Unstrung bows now have a suffix of (u) to help identify the fact that they are unstrung.

Desert bandits now give thieving xp when non-coin items are pickpocketed.

Rangers can now target innocent werewolves over the bar tables in Canifis so they dont have to get their armour dirty.

All the spears in the game are now the same (faster) speed.

Have fun!!

Enjoy! :D

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: May 17th, 2005, 6:50 am 
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PostPosted: May 17th, 2005, 7:30 am 
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yay the black spears!!!!!! always wondered when it was gonna come out!
~fighting mime

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 Post subject: Re: 17th May 2005 - Barrows Changes + Other Tweaks
PostPosted: May 17th, 2005, 8:21 am 
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Jagex wrote:

Headbands, halloween masks, berets and cavalier hats have had slight name changes so players can more easily identify the colour in a trade.

Please note that these are NOT new items, just renamed old items.

:x :x :x
i hate that part :evil:
Now i have a

Red H'ween Mask
Blue H'ween Mask
Green H'ween Kask
A halloweenmask sounds cooler then h'ween mask

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 Post subject: Re: 17th May 2005 - Barrows Changes + Other Tweaks
PostPosted: May 17th, 2005, 10:40 am 
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the blue men wrote:
Jagex wrote:

Headbands, halloween masks, berets and cavalier hats have had slight name changes so players can more easily identify the colour in a trade.

Please note that these are NOT new items, just renamed old items.

:x :x :x
i hate that part :evil:
Now i have a

Red H'ween Mask
Blue H'ween Mask
Green H'ween Kask
A halloweenmask sounds cooler then h'ween mask


yes but now u cant be scammed when buying a tan cav or a brown one.
~fighting mime

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 Post subject:
PostPosted: May 17th, 2005, 10:17 pm 
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well...
it would be better if Jagec did something the like

Halloweenmask (r) instead of a Red H'weenmask

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 Post subject:
PostPosted: May 25th, 2005, 11:41 am 
Well I dont think many people care what their called, if their worth enough lol.

Barrows - We knew about. Nothing much here

Suffixing The items - Takes care of one of the more popular scams. Thats always nice.

I wish the Bandit one had came sooner. When I was doing that quest I would have lvled again if I had gotten exp for non-coin items...

Ranging over the bar was a slight problem for me training there too. Though easy to solve before this update. If you dont know what it means, before the update if you were ranging or maging from behind the bar, and left clicked a werewolf, it would "run" you around the bar and pull you towards the werewolf. Ofcourse if your competing for the kills..you'd lose. The way I solved it is click a spell in your spell book and atk the werewolf that way, then you didnt swing around the bar. This update just makes it where you can normal left click.


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: May 25th, 2005, 11:41 am 

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