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 Post subject: 10th January 2005 - In Search Of The Myreque
PostPosted: January 10th, 2005, 10:26 am 
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Runescape.com wrote:
Canifis is experiencing an upsurge in new faces, and a stranger has appeared with a job to track down some local hero's known only as "The Myreque".

The Myreque are fighting a desperate battle against the darkness of Morytania. Will you go In Search of the Myreque?

Start point: Hair of the Dog Tavern in Canifis.
To start: Talk to a stranger in the corner of the Tavern.
Quest length: Short
Minimum requirements: Must have completed Nature Spirit
Level 25 Agility
Must be able to defeat a level 97 foe
Members only: Yes


Amazing! A quest comes out just as I am camped out in Yanille waiting to do watchtower with Kill All X.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 10th, 2005, 10:26 am 
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 Post subject:
PostPosted: January 10th, 2005, 3:04 pm 
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oooh another quest so soon?

this one looks better

dam it tho i need to do nature spirit

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 Post subject:
PostPosted: January 11th, 2005, 8:40 pm 
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personally i think quests are for lvl 80's ... jagex just 'updating' the game with quests is bairly keeping to their weekly update, 50% of the game dont like doing quests, so whats in it for them? since ledgens, quests are pointless, unless you want to get to afew extra places.. we need a proper update, another new land or a new skill or something new to the game, not another stupid quest.

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 Post subject:
PostPosted: January 12th, 2005, 1:19 pm 
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I think this quest is glitched, I've nearly completed it, I've given the weps to the myreque but it says I need to leave the cavern....

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 Post subject:
PostPosted: January 12th, 2005, 3:28 pm 
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spyder wrote:
I think this quest is glitched, I've nearly completed it, I've given the weps to the myreque but it says I need to leave the cavern....


after you left the weapons to the leader guy you will need to talk with the other members. just talk a little bit with all of them, then talk again with the leader and a monster will attack you. when you killed it you will need to go back to canfis pub and talk with the guy who gave you the quest.
then its done

try that, if it still wont work, pm me

~Hello5000

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PostPosted: January 12th, 2005, 5:32 pm 
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Chunge wrote:
personally i think quests are for lvl 80's ...


You're comparing 80 to level 110, right? Lol :lol:

As in low(er) levels lol :roll:

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 12th, 2005, 5:32 pm 
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 Post subject:
PostPosted: January 12th, 2005, 5:56 pm 
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Hey wasn't there rumors about Jagex planning a good quest such as making a quest and the reward is able to access to WARRIOR"S GUILD?? lol


they need to create more items.. such as the regcide quest was good.. u can buy new dragon halberts...


by the way what's the reward for this?


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 Post subject:
PostPosted: January 13th, 2005, 8:00 am 
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Rocket2004 wrote:
by the way what's the reward for this?


check in runescape related questions, then click on the guide and scroll down.

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 Post subject:
PostPosted: January 13th, 2005, 9:28 am 
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Chunge wrote:
personally i think quests are for lvl 80's ... jagex just 'updating' the game with quests is bairly keeping to their weekly update, 50% of the game dont like doing quests, so whats in it for them? since ledgens, quests are pointless, unless you want to get to afew extra places.. we need a proper update, another new land or a new skill or something new to the game, not another stupid quest.


I think you got right :wink:

Same here don't realy like quests and after legend is it wortles.
Runescape make better updates as fast possible :P

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 Post subject:
PostPosted: January 13th, 2005, 3:27 pm 
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i dunno that its worthless after legends, i enjoy any quest that poses a challenge, regicide for example, when i had to pot to meet the agility requirements. that was a challenge, and i loved every second of it.

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 Post subject:
PostPosted: January 14th, 2005, 8:46 am 
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Jihaa i can start the quest now :lol:
just did nature spirit :wink:

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 Post subject:
PostPosted: January 15th, 2005, 7:58 pm 
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Lucy wrote:
personally i think quests are for lvl 80's ... jagex just 'updating' the game with quests is bairly keeping to their weekly update, 50% of the game dont like doing quests, so whats in it for them? since ledgens, quests are pointless, unless you want to get to afew extra places.. we need a proper update, another new land or a new skill or something new to the game, not another stupid quest.


Well this was on the runescape official forums a long time ago, sometime in march: I highlighted the uncompleted updates in red
Quote:
New areas

A viking style area, including a new quest and town.
A large 'frozen lands' area including penguins, mammoths, polar bears and more.
A pyramid quest in the desert full of traps, treasure and mummys .
A barrows of the undead area to explore and find new equipment.
Some good training areas designed for rangers.

New Quests

There will of course be lots of new quests. We will be adding these on a regular basis again, including Part 4 of the ongoing plague city storyline.

New items

Enchantable rings.
More rare weapons and armour - including weapons with impressive special moves.
Armoured boots.
More Clothing to help give your characters a unique look.
Special prayer book items which can be wielded in the shield spot for prayer bonuses.

New features & skills

Treasure Hunt Mini-Game with a variety of rewards, including some new rare items.
Summoning spells - summon skeletons, demons, etc...!
A Quest Journal for you to read and recap what point you are up to in each quest. No more coming back to a quest after a break, and wondering what you are supposed to do next.
More random events, to give more variety, and lots of chances to win unexpected rewards.
More Pets and Followers with different properties and abilities.
Special organised game events on holidays.
Many new monsters such as Orcs, Lizardmen and more.
In game versions of our Boardgames such as chess and draughts.

And we will be adding even bigger features later in the year, that really take advantage of our new engines abilities, such as:

Player Owned Houses - Each player will be able to have their own unique house. Use the new carpentry skill to make new/rare things for your house. Using the farming skill to grow herbs and plants in the grounds of your house. Build your own private party areas and shop areas, and more!

Clan support, to allow you to optionally form your own clans with your friends.

Mutiplayer castle arena for massive team based wars!

Wilderness Castle areas for special team playing killing wars.

Randomly Generated Scenarios, where a new adventure is generated for you and your friends each time you go on it. Form an adventuring party and go on your own personal quest.


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 Post subject:
PostPosted: January 16th, 2005, 2:53 am 
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whoa..after 10 months they still got a lot to do :P

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 Post subject:
PostPosted: January 16th, 2005, 8:53 am 
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Woot a new skill to make herbs :shock:
and a house for you self :lol:

I gonna just wait for the new skill and make my own herbs :lol:

And also a place for rangers and new monsters :twisted:

Great !

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 Post subject:
PostPosted: January 16th, 2005, 12:01 pm 
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Xolor wrote:
Chunge wrote:
personally i think quests are for lvl 80's ...


You're comparing 80 to level 110, right? Lol :lol:

As in low(er) levels lol :roll:


No, since im lvl 73 know ;) and i still think quests are for lvl 80s.

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