Lucy wrote:
personally i think quests are for lvl 80's ... jagex just 'updating' the game with quests is bairly keeping to their weekly update, 50% of the game dont like doing quests, so whats in it for them? since ledgens, quests are pointless, unless you want to get to afew extra places.. we need a proper update, another new land or a new skill or something new to the game, not another stupid quest.
Well this was on the runescape official forums a long time ago, sometime in march: I highlighted the uncompleted updates in red
Quote:
New areas
A viking style area, including a new quest and town.
A large 'frozen lands' area including penguins, mammoths, polar bears and more.
A pyramid quest in the desert full of traps, treasure and mummys .
A barrows of the undead area to explore and find new equipment.
Some good training areas designed for rangers.
New Quests
There will of course be lots of new quests. We will be adding these on a regular basis again, including Part 4 of the ongoing plague city storyline.
New items
Enchantable rings.
More rare weapons and armour - including weapons with impressive special moves.
Armoured boots.
More Clothing to help give your characters a unique look.
Special prayer book items which can be wielded in the shield spot for prayer bonuses.
New features & skills
Treasure Hunt Mini-Game with a variety of rewards, including some new rare items.
Summoning spells - summon skeletons, demons, etc...!
A Quest Journal for you to read and recap what point you are up to in each quest. No more coming back to a quest after a break, and wondering what you are supposed to do next.
More random events, to give more variety, and lots of chances to win unexpected rewards.
More Pets and Followers with different properties and abilities.
Special organised game events on holidays.
Many new monsters such as Orcs, Lizardmen and more.
In game versions of our Boardgames such as chess and draughts.
And we will be adding even bigger features later in the year, that really take advantage of our new engines abilities, such as:
Player Owned Houses - Each player will be able to have their own unique house. Use the new carpentry skill to make new/rare things for your house. Using the farming skill to grow herbs and plants in the grounds of your house. Build your own private party areas and shop areas, and more!
Clan support, to allow you to optionally form your own clans with your friends.
Mutiplayer castle arena for massive team based wars!
Wilderness Castle areas for special team playing killing wars.
Randomly Generated Scenarios, where a new adventure is generated for you and your friends each time you go on it. Form an adventuring party and go on your own personal quest.