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PostPosted: March 6th, 2007, 12:58 am 
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Agent Waffles wrote:
Another thing I would also like to point out is that if you had a max of around 5000 then basic resources would be really hard to get yourself. Since so many other people would be trying to mine/fish/cut the same thing as you (theoretically).


Only on those servers...a lot of server populations would drop off the map...there are only so many people playing runescape at any given time.


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PostPosted: March 6th, 2007, 12:58 am 
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PostPosted: March 6th, 2007, 1:58 am 
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True that. World 2 would be packed and 12, 9 and 6 like most other servers would be 1500-300, although people would visit out of habit.


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PostPosted: March 6th, 2007, 4:44 am 
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I think, that the server limit should be decreased not increased. Because this would create more world's for sellers etc. And this would create alot less lag.


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PostPosted: March 6th, 2007, 5:39 am 
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I don't think that it should be raised, as the worlds would still be full.

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PostPosted: March 6th, 2007, 12:40 pm 
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frankie042 wrote:
I think, that the server limit should be decreased not increased. Because this would create more world's for sellers etc. And this would create alot less lag.


No, there are 200-300 macroers at any given time on each server. Lowering it would make it way more difficult to find real people.


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PostPosted: March 7th, 2007, 1:03 pm 
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I dont think the limit should be raised but I do think there should be a kind of queueing system so everyone could enter world 2 fairly.

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PostPosted: March 7th, 2007, 1:03 pm 
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PostPosted: March 7th, 2007, 1:39 pm 
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Lmfao, but yes if you raise it you'll get even more autoers. So work it out. Less space = Less autoers, Because they'll have less of a chance of getting into a world, because people who don't auto can just load the world and your done.


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PostPosted: March 7th, 2007, 2:16 pm 
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mainiacks wrote:
increase player limate to like 10,000


Dude don't you think that could lag all the computers and make the older ones crash.


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PostPosted: March 7th, 2007, 2:30 pm 
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yeah umm whitedragon remember when we said not to double post. use the edit button

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PostPosted: March 7th, 2007, 3:07 pm 
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frankie042 wrote:
Lmfao, but yes if you raise it you'll get even more autoers. So work it out. Less space = Less autoers, Because they'll have less of a chance of getting into a world, because people who don't auto can just load the world and your done.


Could you clarify that point...I don't really understand what you are trying to get at...I think you have a rebuttle to my statement...but I can't make it out.


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PostPosted: March 7th, 2007, 3:34 pm 
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if we decrease it, then less real players would get on. Right now lets say theres 300 autoers in world 2. Thats 1700 real people. If we lowered it to 1000, the 300 autoers would log in eventaully and auto for a long time. Therefore 700 real people cuz the autoers wouldnt log off.

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PostPosted: March 7th, 2007, 5:07 pm 
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It's not as simple as raising the limit, okay good, done. Don't you think it's there for a reason? They're laggy enough as it is...

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PostPosted: March 8th, 2007, 9:48 am 
RuneScape has ran for years now, and there hasn't been a problem, there is no need to change the trading system.

As for the number of players, there is a specific reason for the limit. If players were to run servers on their own machines (and this is why most people have never heard of famous private servers - as they arn't big) - they could only get say, 50 players playing (with lag) with an extremely good connection and CPU speed...

The computers at JAGeX are professional Linux dedicated-server machines, so they have much more efficiency when it comes to allowing users to play on the servers hosted on them - But there are still limits, if you made the limits higher, you would thus increase the lag.

In conclusion, it would be a bad idea.

-Matt


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PostPosted: March 8th, 2007, 11:38 am 
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T3h 4rr0w wrote:
RuneScape has ran for years now, and there hasn't been a problem, there is no need to change the trading system.

As for the number of players, there is a specific reason for the limit. If players were to run servers on their own machines (and this is why most people have never heard of famous private servers - as they arn't big) - they could only get say, 50 players playing (with lag) with an extremely good connection and CPU speed...

The computers at JAGeX are professional Linux dedicated-server machines, so they have much more efficiency when it comes to allowing users to play on the servers hosted on them - But there are still limits, if you made the limits higher, you would thus increase the lag.

In conclusion, it would be a bad idea.

-Matt


Agreed.

If Jagex raises the limit, there will be more lag, if Jagex lowers it, there will be too many autoers per world, if Jagex leaves the limits alone, there will be more people asking for a limit change, meaning we're stuck in a vicious circle and can't get out until someone finds an alternative to moaning.

How about doing something about it, there's no way out, so there is no way to end the vicious circle, therefore there will always be people moaning for a change, a cycle that never stops.

People ask for changes, decide they don't like them, and beg for something even more outrageous.

If we think of something now that sounds better, odds are, it won't sound so good in the future.

World population is saturated around the first 5 worlds of both members and non-members. If Jagex raises the max, it will become that everybody goes to lower-number worlds, and that makes the problem even worse. If the max is lowered, the problem also gets worse, as the first five worlds will have even less people in them, causing the other worlds to get more lag.

As i said, it's a vicious circle, and there's no way out.

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PostPosted: March 8th, 2007, 2:32 pm 
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trekkie wrote:
yeah umm whitedragon remember when we said not to double post. use the edit button


uuu...yeah I really need to work on that sorry. :oops:


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