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PostPosted: July 25th, 2006, 1:06 pm 
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For the same reason why there isn't an herblore guild.

It'd make things too easy.

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PostPosted: July 25th, 2006, 1:06 pm 
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PostPosted: July 25th, 2006, 1:13 pm 
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I'd say people would need at least 60 rcing to enter in the guild, because if too many people could enter in it, rune's prices would go down so much and people wouldnt be able to make money from rcing anymore... and the Abyss would be useless lol...

by the way, can a game be called a game without any challenges? Come on, and use Abyss like everyone lol :P

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PostPosted: July 25th, 2006, 1:25 pm 
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Yeah like someone said, you need devotion to the skill. Once you hit the lvl required for guild it will be too easy to get to 99 and Jagex wants to challenge people.

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PostPosted: July 26th, 2006, 4:48 pm 
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that would ruin the game i think there should be a essence mine in a cave reasonably far from a bank or maybe a blood alter 8)

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PostPosted: July 26th, 2006, 5:00 pm 
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if it had a bank and ess mine yes but all the alters....no

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PostPosted: July 26th, 2006, 5:23 pm 
if your after a mine next to a bank then yanville is the place to go mega fast ess but requires 66magic


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PostPosted: July 26th, 2006, 5:23 pm 

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 Post subject:
PostPosted: July 28th, 2006, 12:05 am 
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There's two simple reasons.
1. Because runecrafting is supposedly a "secret" art.
2. Because members already have the Abyss.

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PostPosted: July 28th, 2006, 1:24 am 
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There isnt a Fletching Guild, there isnt a Smithing Guild. There is no reason to have a Runecrafting Guild.

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 Post subject:
PostPosted: July 28th, 2006, 8:59 pm 
yeah i agree u wud need a lot higher rc to enter if there wud b one..annd nyways the altars rnt supposed to b reached tat easy :shock:


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