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 Post subject: The Point of the Conquest
PostPosted: August 25th, 2010, 4:25 pm 
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As nearly all all you should be aware, the new activity [minigame] conquest was just released.
But what's the point to this thing? We already have pest controll, so I have a few ideas myself.

1: The-command-a-pest-whipeout. Essentualy you use your skill from this game to launch an attack on the H.I.V.E mind to take out pests for once and forall.

2: They wanted to add a better mobiling armies because they messed that up.

Idea of your own and/or feedback on mine.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: August 25th, 2010, 4:25 pm 
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 Post subject: Re: The Point of the Conquest
PostPosted: September 5th, 2010, 6:42 pm 
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I think that it's more of an improvement of the Worst Minigame Ever (A.K.A. Mobilizing Armies).
The map is a ton smaller, making games move faster, it's kind of like chess with special abilities, and, in my opinion, it's a much more entertaining way to earn PC points, especially playing with some friends.

I also like the idea of applying this minigame in the next Void quest.

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 Post subject: Re: The Point of the Conquest
PostPosted: September 5th, 2010, 10:15 pm 
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i think it would be nice if people could view the battle that people are playing. like they do with the game room in burth.

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