Contents (S = Suggestion)
S1 - Construction
S2 - Ranging + Guild
S3 - Woodcutting + Guild
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S1 Construction
I think that room limit of 20 rooms is a horrible limit.
Now check this out: (NOTE: Not in order of lvl that room is able to built at)
Room 1 - Garden
Room 2 - Parlour
Room 3 - Kitchen
Room 4 - Dining Room
Room 5 + 6 - Bedroom (the extra for a servant if you have 1)
Room 7 - Workshop
Room 8 + 9 - Skill Hall/ Quest Hall (because u have to make 1 for the stair room and another for the floor that it goes into)
Room 10 - Games Room
Room 11 - Combat Room
Room 12 - Study
Room 13 - Chapel
Room 14 - Portal Chamber
Room 15 - Formal Garden
Room 16 - Throne Room
Room 17 - Oubliette
Room 18 - Dungeon Rooms X ???
Room 19 - Treasure Room
POINT?
Not all people make their house the way i explained it above but most people i know do, plus, many people like many dungeon rooms thus, having to delete some other rooms just to make room for dungeon rooms.
If you understood then thank you.
And now for the suggestion,
I think that the house limit should be changed to somewhere from 30-40.
End of construction suggestion........
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S2 Ranging + Guild
Not many of you will agree with this part of the range suggestion but here it is......
Dragonhorn Bow
Just like the Sercull, there is NO short or longbow version of it.
Requires lvl 60 range to wield. It does not have a specific arrow used (Which means there are no dragon arrows).
Its Special Attack?
Charges the bow for a limited time while using up special attack meter, it can only be used when meter is full but can be stopped while use no matter how much power left in meter.
The charge makes it so that the arrows that you fire stronger and more accurate.
When meter is empty the charge ends, once again, can only be used when the bar is full, if your using the charge but end it any time before the meter is empty, you will have to wait until the meter is full to use the charge.
NOTE: The bow will be dropped by high lvl monsters such as.......Kalphite Queen, KBD, Chaos Elemental, Steel Dragons, and Extremely rare drop from Black Demons, Black Dragons, Greater Demons, Giant Moles, Iron Dragons, Bronze Dragons, and Dagannoth rex.
NOTE.....AGAIN: IT WILL NOT BE ABLE TO BE MADE AT ALL, IT WILL BE ONE OF THE BIGGEST ADVATAGES TO HIGH LEVEL FLETCHERS.
It may be confusing and sorry, but on to the Ranging Guild part of this suggestion.....
The ranging guild does not have much work, hardly looks like a guild, and for people lvl 40 ranged - lvl 45 or 50 ranged.
There is hardly anything to do in there for higher leveled people to do. SO i think that the ranging guild should be bigger, and have more things like "Kill ### enemys in this many blah blah seconds or minutes". Of course i think there should be more things to do for higher lvled rangers.
Thanks for reading......
On to Woodcutting stuff now.
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S3 Woodcutting + Guild
I think that there should be more spots for Mahagony
Why?
Well Mahagony has 3 spots, and they are all on Karajama, 2 spots have required quests and cant be accessed and those 2 quests are Master leveled, the one spot that has no quest requirement needs 100 Trading sticks to enter the area but not many people can make it in there with having enough space to have atleast 1 full inventory because of the monsters that come across you and people pack poison pots because of that. Yes i know, confusing but i think there should be 2 more mahagony spots, 1 on Miscellania, and the other Feldip Hills.
GUILD
Located? South East of Rellekka
Lvl Required? 70 Woodcutting (Why 70? Well since woodcutting is now one of the most popular skills, people should have 1 more goal to reach before they reach their goal of being able to cut magic tree.)
What and how many trees?
*30 Regular
*28 Oak
*20 Willow
*17 Maple
*12 Yews
*7 Magic Trees
What else will it have?
*A Shop (Sells Woodcutting Axes Bronze - Rune, No Dragon axe at store because i think that they should be bought off of people, PK'ed/Staked in Duel Arena, or earned from monsters that drop.)
*Axe Repair Shop (Like the 1 in lumbridge)
!!!BANK?!!!
Im not sure......i have a yes and no on this 1 and heres why
No Because.......Willow, Maple, Yew, and Magic.......All together......very close to a bank, big advantage on the money making buisness but yet could harm it because less people would want to buy because there is an area with the money making trees that is very close to a bank.
Yes Because.....Willow, Maple, Yew, and Magic......Mostly all famous spots are close to banks so what harm would faster money making trees being banked in a bank that is seriously close do? yes i know....that kinda confused me to.....
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But thats it for my suggestions......Sorry for any (which is mostly all of this suggestion) Confusing parts of this......
Please post only if u agree with my Suggestions.......Do not flame, spam about anything here.....
_________________ Accepting any in-game donations!
Last edited by The Scythe on July 13th, 2006, 10:56 am, edited 2 times in total.
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