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 Post subject: RUNESCAPE TERMS DICTIONARY AND GUIDE TO RUNESCAPE! -06/12/05
PostPosted: December 3rd, 2005, 5:19 pm 
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Joined: November 10th, 2005, 8:53 am
Posts: 96
RS Name: Blipo
RS Status: P2P
WELCOME TO BLIPO'S GUIDE TO RUNESCAPE

latest update: Corrected up to "G" in the terms guide :P



Table of Contents
Chapter One: Dictionary of Terms
Chapter Two: Rules of Grammar
Chapter Three: Customs
Chapter Four: Making your First 10k
Chapter Five: Merchanting!
Chapter Six: Common Scams
Chapter Seven: Keeping your Password Safe!
Chapter Eight: Locations of the Music in RuneScape
Chapter Nine: getting really rich!
Chapter Ten: Updates
Chapter Eleven: Leetspeak Guide

CHPATER ONE - Dictionary of Terms

A
Addy - Adamant - Type of armour/weapon/ore/bar
Afk - Away from keyboard
Agi, Agl - Agility - Your agility lvl
Alch - Alchemy - See Hi Alch
Ammy - Amulet - type of necklace
Ardy - Ardougne - A members-only city - town of thieves
Atk - Attack - Your attack level

B
B, Bil - Amount, 1 000 000 000 - 1000mil - 1000000k
Baxe - Battleaxe
BBL - Be back later

C
Ch00b, Choob - See Noob
Chain - Chainmail
Congrats, Grats, Gratz - Congratulations
CW - Castle Wars - A type of multi-way dueling

D
D - Dragon
Dc - Disconnect - When your computer lags and you get logged off
Dfire Shield - Dragonfire Shield - Quest item, lowers damage from dragon-fire
Def - Defence - Your defence lvl
Dm - Deathmatch - A fight to the death
Drag - Dragon - Monster - Type of weapon and armour
Duel - A controlled fight between players in Al Kherid - No items lost

E
Emmy - Emerald

F
F2P - Free to Play - Pays runescape no money
Fally - Falador - A city
Fremmy - Fremmenick - A race of people
Fires - Fire Giant - Monster

G
(G) - Gold - Type of armour, of type black, adamant, and rune
Gj - good job
Gobs - Goblin - Type of monster
Greaters - Greater demon - Type of monster
Gtg - Got to go
Guth, Guthi - Guthix - One of three gods


H
hally - halberd - two-handed weapon, members only
hells - hellhounds - type of monster
hi alch - high alchemy - spell for turning items into gold pieces (gp)
hobs - hobgoblin - type of monster
hp hitpoints - your hitpoints - your remaining hitpoints

I
idk - i don't know (that's the definition, i DO know what it is Wink )

J
JAGeX - company that runs/owns runescape
joo - you

K
(kp) - karabwan poison - see poison
k - ok - amount, 1000 - eg. 1k feathers, 1000 feathers, 4.7k - 4700
kbd - king black dragon - lvl 246? - found in high wild under the lava maze
kk - ok
kq - kalphite queen - lvl 333 monster under the desert

L
lag - when your computer freezes/runescape slows or stops
large - large helmet
laws - law runes
lessers - lesser demons - type of monster
limps, limpies - limpwort roots - for herblore - not members only
lmao - laughing my ***** off - funnier than lol
lob, lobby - lobster - food
log - wood - log out - disconnect from the game
lol - laugh out loud - funny
long - longsword - longbow
lum, lumby, lumb, lumy, etc - lumbrige - a city
lvl - level

M
m, mil - amount, 1 000 000 - 1000k
mage - someone who fights with magic OR magic - your magic lvl
mcz - multi-combat zone
med - medium helmet
mist, myst - mystic - type of magic staff and robes
mith - mithril - type of armour/weapon/ore/bar
MoM - mysterious old man - random event
mossies - moss giant - type of monster

N
nat - nature rune
newb - beginner
nfs - not for sale
nmcz - non multi-combat zone
noob - stupid person
note, notes - items in noted form
nty - no thank you

O
owned, pwned - getting whooped in battle (guy in dragon armour kills you in 3 hits and you do no damage to him)

P
(p) - poisoned - apears on the end of weapon names if the weapon has been poisoned - spears and daggers are poisonable with weapon poison
p2p - pay to play - member - paying real money for benefits
phat - party hat - extremely valuable holiday item
pk - player kill - to kill a player in the wildy
pker - someone who pks
pl8 - plate - platebody - type of armour
pm - private message - send a message to someone on your friends list
potv - potion - drug Wink
power(mining, fishing, etc) - doing something then dropping produce (eg mining coal then dropping it)
pray - prayer - type op skill - something you can do
pure - someone who only trains atk, def, and str to make a pker

Q
qp - quest points - your quest points

R
r2h - rune two-hander
rc - runecrafting - your runecrafting lvl
rofl - rolling on floor laughing - funnier than lmao

S
saph, saf - saphire - type of gem
sara - saradomin - one of three gods
scimmy, simmy, scimy, simy - scimitar - type of weapon
short - sword - shortbow
slay - slayer - skill
str - strength - your strength lvl
sq - square shield
swordy - swordfish - food
super set - super strength potion, super attack potion, super defense potion

T
(t) - trimmed - type of armour, of type black, adamant, and rune
tally - talisman - used for making runes
tele - teleport - magic spells
telegrab - telekinetic grab - lvl 31 magic
Thx, tnks, thnk, thanx - thank you/thanks
tjh - that's just hilarious
ttfn - ta-ta for now - good bye
ttyl - talk to you later

U
unids - unidentified herbs - members only - approx. 1k each

V
vamps vampires - type of monster

W
w00t - happy exclamation
wc - wc - your woodcuting lvl
wildy - a dangourus zone in the north - players can fight players here
world hop, world switch - switch worlds, mainly for the purpose of obtaining a resourse

X

Y
y - why
yews - type of trees

Z
zam, zamm, zammy, zamy - zamorak - one of three gods

Numb3r5 @nd c4@r@c73r5 (numbers and characters)
1337, leet - elite
2h - two-hander - a type of weapon, not wieldable with a shield

CHAPTER TWO - rules of grammar

Any sentance starting with "you" is a question that demands a response
Any excamation like "fletching lvl!!!!" means the gain of a lvl.
name shortening occurs whenever your name is longer than 4-6 letters. here your name just keeps it's 3-4 first letters that arent "X -x" or something. e.g. tortilliachp = tor, tort, chp, chip, torry, terry, chippy, chipz, chipz0rs, chop chip, tc, trtllachp, oiiai etc.
vowels may be removed at any time to make a word shorter.
the ending 0rz doesn't add any meaning to the word at all.
corrections may come as the word spelt inncorrectly in a new message, with a * in front or behind or never Razz
smily faces include any word with an underscore ( _ ), parenthesis, o's or 0's, d's or p's etc. P0_S is a smily face. the _ being the mouth.

CHAPTER THREE - customs

never say sorry for spelling mistakes.
thank the person after every trade you do ( or say that you're welcome)
always reply to a hi
never trust another players word.
begging is looked down on.
spamming is looked down on.
if you get flamed you usually flame back
never let another person win an argument
ask before following a stranger
never follow famous ppl. leave them alone

CHAPTER FOUR - making your first 10k

Well, you know the customs, the rules of grammar, the terms that you might hear around the game. But your a broke newb who begs (i'm assuming). So what do you do to make money? well if you have a lot of money, you can try merchanting (chapter eight). But if you have a lot of money anyways, you wouldn't be reading this. Unless your a noob.
So anyways there are a few ways of making bling-bling (that's money you noob). First answer these questions:
1. do you have mainly higher strength and attack than defence and like making people miserable?
2. do you like beef?
3. are you incredibly patient?
4. do you have a messed up brain that allows you to do the same thing for hours and hours on end?
5. do you like p1ss1ing people off?

if you answered yes to question one, you should try PKing. This involves getting a big weapon and going out into the wilderness and killing players.

if you answered yes to number two you should kill cows. Bury their bones and collect their hides. Sell the hides later when you have a lot.

if you answered yes to number three you should try fishing

if you answered yes to number four you should try 1. mining 2. smithing 3. crafting 4. woodcutting 5. firemaking 6. runecrafting and/or 7. cooking

if you answered yes to number five you should just hang out in busy places and beg for stuff. You might get 1k worth of stuff a day if your lucky.

CHAPTER FIVE - merchanting!
so you have a little bit of money. you want it to be a BIG bit of money. there is no inerest in the banks (i wish) so what now?
the answer: merchant
marchanting: buying low spending high
heres what i do: i see a good deal then i buy it
i hang out in busy places (varrock world one, fally world two) and sell them for high
eg buy r2h for 45k selling 52k
or what i did: buy santa 400k from idiot
sell the santa for 550k
buy mystic robes with 175k of the above earned money
buy another santa with the mystic robes and 200k to another guy
browse forums, hang out in-game, and basically putter around busy areas looking for good deals
of course, merchanting requires money. So try some of the stuff out of chapter four to get some to start with (i recommend starting with 50-200k)
gadien01 wrote:
I myself have just discovered the joy and the finesse of merchanting items. I once protested to this, but now I realize that people aren't getting ripped off so much as other people are being stupid and the fact that merchants still stick to the price range that has developed over time around the various items makes it a noble trade. I'm providing this as a small guide of sorts that people can add on to (I hope they will to fill gaps) and as a way to prevent people from being scammed by people over pricing items that can be gotten easily from stores and the such.

Rule #1: It takes money to get money. This may be a no brainier to most people, but I'm sure there are people out there that think they can jump into this and make huge sums of money without having much to start with. This is not the case! You need to understand that merchanting is an investment, one that grows with time. If you don't have anything to invest than you can't get any gain and when I say money I mean money. Items prices vary to much and often take time to sell which will undermine you investment of time. This is why you should start off with cash, about 10k should do for beginners. With cash you can begin hunting down deals and then selling them to needy customers.

Rule #2: Always be on the most populated server. This maximize supply and demand and with most items demand will over come supply. By having this on your side you'll be able to sell more items quicker at higher prices. Best times to be on: Mon--Thu around 6:30pm est. Fir/Sat 12:00-12:00PMsat est because its the weekend Sun during the day from about 1300-11:00PM.

Rule #3: General store buying. Why buy items at a general store? Its simple, people are dumb. You can buy all sorts of items that can be sold at a huge profit. For instance: People sometimes sell coal at the general store. When the general store sells the coal it's only about 30gp each. You buy the coal and then sell it to another player for 100-150gp each making at max triple what you bought it for. Gems and runes can be bought and sold the same way. Best general store: Varrock's because thats where all the buying and selling between people happens.

Rule #4: Always be on the look out for a deals/drop party. These two things also provide a good base for making money. Say someone is having a bank sale and is selling all his chaos runes for 50each which can be sold for 100 each. Want higher returns? People sometimes sell rune armor/weapons extremely cheap which can yield 10,000gp profit. And drop parties are, if you get an item of course, pure profit because you get each item for free. Drop partys near Faldor bank. Sales: Near fountian squar in Varrock.

Rule #5: Bulk Selling: Its always easier to sell items in bulk. Sometimes it comes at a minor loss, but on runescape you’ll get the full price for your items. People want whatever item they need quickly, With most items such as runes, ores, and bars these items are needed in massive quantities. Say someone is buying 100 of one type of rune, instead of going to the person who has only ten he/she will more often than not go with the person who is selling 50 or more because this saves them time. Best bluk selling items coal, high lvl runes, and cut/uncut gems.

Rule #6: Patience is a virtue: It takes a lot of time to be an effective merchant, but the returns are worth it. If you do it right you can make 100k easily.

Tips From other people
HaMMerTjE-Never fall for a scam..If someone is really in a hurry to sell something cheap, it could be a scam..take a second look before you press accept, it'll take you 1 second more, and you'll never fall for scams

ShadowShu-If you have the money, Buy holiday items (Santas, masks, etc) some moths before the holiday. Wait till the prices rise.Thell useally go up pretty well, then sell to wanting buyers.

Well that’s all that I have for my basic tutorial for merchanting. I hope people are helped by it and I also hope people add to it to help others because I know that there are some gaps.
Thanks to thoes who have/will add to the guide!


CHAPTER SIX - common scams

common scams around the game to look out for. IF YOU SEE SOMEONE SCAMMING REPORT THEM!!!!
scam: free armour trimming!!

truth: you can get trimmed addy black and rune armour. The only place you can got it is from treasure trails. there is NO SUCH THING as armour trimming. These people will just steal your armour.


scam: " JAGeX blocked you password see: ******** "

truth: you can say your password. these people copy down usernames and what they say when people try this "new block" out


scam: replacing items - put up 1000k and quickly switch to 100k - also done with, say steel to iron - put up steel weapon and switch it quickly to iron

truth: always check the second trade screen CAREFULLY


scam: item duping - "give me your items and i'll duplicate them"

truth: you give them your items and they put you on ignore, log out, and log in on a different world

CHAPTER SEVEN - keeping your password safe!

Ok... so your password is very important. Like... VERY important! so how do you keep it safe? this chapter explains that.
seven tips for a safe password:
one: try not to make your password too obvious, like "happy"
two: dont enter your password on "item dupe" sites, or ANYTHING LIKE THAT!! god, figure it out people!
three: keep your runescape password unique! dont use it at any other sites (fan sites etc)
four: don't tell me your password, no matter what i say!
five: dont respond to emails from runescape staff! even if it looks genuine! cuz its not! geeze! figure it out! they DONT SEND U EMAILS!!!!!
six: dont share runescape account with other people! even your best friends!
seven: tell me your password, ill keep your account nice and secure

CHAPTER EIGHT - locations of the music in runescape

Thank you so much to Jard Dooku for allowing me to use this! It's his!

1. 7th Realm - In the Brimhaven monster dungeon
2. Adventure - North of the North Entrance to Varrock
3. Al Kharid - In Al Kharid
4. Alone - Ice Mountain and the Monastery area
5. Ambient Jungle - In Shilo Village
6. Anywhere - By the Ape Atoll Archer pass
7. Arabian - By the Al Kharid toll gate
8. Arabian 2 - By the Al Kharid mining canyon
9. Arabian 3 - North Middle part of the Shantay Pass Desert
10. Arabique - At the start of Taverly Dungeon
11. Army Of Darkness - Skeleton Coal Mine and Wilderness Castle area and in the Chaos Altar Temple
12. Arrival - Area south of Taverly between lake and member fence
13. Artistry - Mime Random Event
14. Attack 1 - Around the Khazard Battlefield
15. Attack 2 - In Karamja/Crandor Dungeon
16. Attack 3 - Poison spider-filled teleport area to the KBD Lair
17. Attack 4 - Khazard Fight Arena
18. Attack 5 - Temple of Ikov ice cave and the KBD lair
19. Attack 6 - Ogre City cave where the Ogre Shamans are
20. Attention - East Karamja Dock and North of the Blurite Mine
21. Autumn Voyage - Northeast of Lumbridge by livestock and farms
22. Aztec - Brimhaven Agility Arena
23. Background - On Entrana
24. Ballad Of Enchantment - Around Clock Tower
25. Bandit Camp - In The Bebadin Camp
26. Barbarianism - Barbarian Village
27. Barking Mad - At the Werewolf Agility Course
28. Baroque - Ardougne Market
29. Beyond - Underground Dwarf passage under White Wolf Mountain including the Ice Queen's cave
30. Big Chords - Around the Yanille Watchtower and West Yanille
31. Body Parts - Fenkenstrain’s cave underneath the memorials east of his mansion
32. Bone Dance - The swirling maze west of Mort’ton
33. Bone Dry - Down the smoky well where Dustdevils are
34. Book Of Spells - Lumbridge Swamp and west of the Mage Arena
35. Borderland - East of Rellekka
36. Breeze - Within the Elven nation
37. Brew Hoo Hoo! - In the Port Phasmatys brewery under the tavern
38. Camelot - Around Camelot Castle
39. Castlewars - Castle Wars minigame
40. Cave Background - Dwarf Mines
41. Cave of the Beasts - The Kendal’s Cave under Trollheim
42. Cave of the Goblins - The Lumbridge swamp dungeon
43. Cavern - Yanille Agility Dungeon and High Level Wilderness Dungeon also at the level 26 Wilderness Red Spider Ruins
44. Cellar Song - Varrock West Bank Vault
45. Chain Of Command - Temple of Ikov
46. Chamber - The fourth and fifth levels of the Haunted Mine
47. Chompy Hunt - Southeast of Ogre Village at "Big Chompy Bird Hunting" quest start
48. The Chosen - In the White Knights’ training ground
49. City of the Dead - Near the gates of the desert city, Menaphos
50. Claustrophobia - Inside the “Hard Rock” during the Between a Rock… Quest
51. Close Quarters - Red Spider ruins at level 26-29 Wilderness
52. Competition - Burthorpe Game Room
53. Complication - Chaos Rune Altar
54. Contest - Death Plateau
55. Courage - Start of Taverly Dungeon
56. Crystal Castle - Near Prifddinas Gate
57. Crystal Cave - Water Rune Altar
58. Crystal Sword - Low Level Wilderness North of Varrock and also in the East Ardougne Dungeon
59. Cursed - Right when you enter the Underground Passage
60. Dance of the Undead - Across the bridge to the east of Mort’ton
61. Dangerous - Around the Wilderness Poison Wood
62. Dangerous Road - Karamja Volcano Dungeon, Giants in Edgeville Dungeon, Giants pass around level 25 Eastern Wilderness
63. Dangerous Way - Down in the Barrows dungeon
64. Dark - Very eastern wilderness at Ghosts and Giants, south of Green Dragons
65. Deadlands - East of Canifis
66. Dead Quiet - Entrance to Mort Myre
67. Deep Down - The second and third levels of the Haunted Mine
68. Deep Wildy - Around the level 38 Wilderness Evil Altar and North of Edgeville
69. The Desert - West part of Shantay Pass Desert
70. Desert Voyage - Around the Tourist Trap Mining Camp
71. The Desolate Isle - On Waterbirth Island
72. Doorways - North Varrock Forest
73. Down Below - In the Draynor sewers
74. Down to Earth - In the Earth Rune Altar
75. Dragontooth Island - On Dragontooth Island, which is east of Port Phasmatys, accessible only by sailing
76. Dream - Between Lumbridge and Draynor
77. Duel Arena - Duel Arena
78. Dunjun - Taverly Dungeon right after the Magic Axe room
79. Dynasty - In the desert town of Pollivneach
80. Egypt - The Shantay Pass Desert
81. Elven Mist - Somewhere in Isafdar
82. Emotion - Inside Gnome Maze
83. Emperor - Around Melzars Maze
84. Escape - In the Hellhounds dungeon East of Ardougne (Family Crest)
85. Etceteria - On Etceteria
86. Everywhere - West of the South entrance to Prifddinas
87. Evil Bob’s Island - On Evil Bob the cat’s mysterious island
88. Expanse - West of the split off of NE Lumbridge farmland to Varrock, North Al Kharid entrance, Magic axe hut in the Wilderness
89. Expecting - West of the Khazard Battlefield at the Zamorak site
90. Expedition - Observatory dungeon
91. Exposed - Near the Coal-Tar swamp in Isafdar
92. Fairie - West Zanaris
93. Faithless - Chaos Altar Temple at Level 12 Wilderness
94. Fanfare - North Falador and by East Falador Bank
95. Fanfare 2 - East Karamja Jungle Shipyard
96. Fanfare 3 - Port Khazard
97. Far Away - In the elven city of Lleyta
98. The Far Side - Deep inside the Rogues’ Den
99. Fenkenstrain’s Refrain - Near Fenkenstrain’s Castle in Morytania
100. Fight or Flight - In the Mourners’ secret underground lair in West Ardougne
101. Find My Way - Ape Atoll Dungeon
102. Fishing - Catherby Fishing Spots and at the Fishing Platform
103. Flute Salad - Lumbridge West Farmlands
104. Forbidden - Low level Wilderness north of Varrock Lumber Yard
105. Forest - Past the first leaf trap in the Elven area
106. Forever - Around the Cooking Guild and around the KBD entrance cage and along the Member wilderness fence and at Edgeville
107. Forgettable Melody - In the Red Axe secret lair (Forgettable Tale quest)
108. Forgotten - The room underground of the golem
109. Frogland - In Frogland, the swamp area you get teleported to when you get the Frog random event
110. Frostbite - Halfway up the Icy Hill past Kamil the bad man
111. Fruits de Mer - Fishing Platform (Sea Slug quest)
112. Gaol - Gu'Tanoth, the Ogre City south of Yanille
113. Garden - Near Varrock Square
114. Gnome King - Around and in the Grand Tree
115. Gnome Theme - Around the Ice Mountain Dwarf Mine Entrance
116. Gnome Village - Near the Spirit Tree in Stronghold and around
117. Gnome Village 2 - Southwestern area with tree houses in Gnome Stronghold
118. Gnome - Around Goblin Village
119. Gnomeball - Around the gnomeball field
120. Goblin Game - Goblin Cave near the Fishing Guild
121. The Golem - Near the Clay Golem far east of the Shantay Desert
122. Greatness - Around the Champion's Guild
123. Grotto - Grotto's Nature altar in its' second form, after you finish Nature Spirit quest
124. Ground Scape - Automatic song from the 2005 Farming title screen around the skill’s release
125. Grumpy - By the frogs for the Big Chompy Bird Hunting quest
126. Harmony - In Lumbridge by the Goblin house
127. Harmony 2 - In Lumbridge Castle basement
128. Haunted Mine - The sixth level of the Haunted Mine, where you fight Treus Dayth and where you mine the crystals
129. Heart and Mind - In the Body Rune Altar
130. Hells Bells - Down the slope from the Ice Wolf Area north of Trollheim
131. Hermit - Saba’s cave just west of Burthorpe Castle
132. High Seas - At Brimhaven
133. Horizon - At Taverly
134. Hypnotized - The first time you are inside the Sophanem Pyramid
135. Iban - Past the door in the Underground Pass after the Flames of Zamorak Well
136. Ice Melody - White Wolf Mountain
137. In Between - Inside the “Hard Rock” after completing the Between a Rock… Quest
138. In The Manor - Ogre Island east of the Ogre City
139. Insect Queen - Kalphite Tunnels
140. Inspiritation - Wilderness North of the Monastary
141. Into the Abyss - In Abyssal Space (accessed by the Zamorak Mage north of Edgeville at the source of River Lum)
142. Intrepid - In the cavern in the Underground Pass that is below the Iban temple where the dwarfs are
143. Island Life - Non-City part of Ape Atoll
144. Jolly-R - The Ardougne Karamja Dock
145. Jungle Island - Around Karamja Volcano
146. Jungly 1 - North of the island that has the agility bridge to it
147. Jungly 2 - Northwest Karamja at the Holy Grail whistle-blowing area
148. Jungly 3 - Southwest of Tai Bwo Wannai
149. Karamja Jam - In the area with the Iron and Steel Dragons
150. Kingdom - On the way to the Death Plateau
151. Knightly - Ardougne Courtyard
152. Lair - The Shade Tombs of Mort'ton
153. Land of the Dwarves - West Keldagrim
154. Landlubber - Southwest of Brimhaven near the Gold rocks
155. Lasting - Around Ranging Guild and Hemenster
156. Legend - Northwest of Sinclair Mansion
157. Legion - Barbarian Outpost and the Wilderness Bandit Camp
158. Lighthouse - At the Lighthouse north of Barbarian Outpost
159. Lightness - Around the Charred Crater West of the Wilderness Castle
160. Lightwalk - Catherby and southwest
161. Lonesome - Prison Camp Mine in the Tourist Trap Desert
162. Long Ago - Peninsula East of Yanille that has the gnome (Hazelmere) on it
163. Long Way Home - Around Rimmington
164. The Lost Melody - The Cave Goblin mine east of the tunnel maze under Lumbridge castle
165. Lost Soul - South of the Elf tracker in the Elf area
166. The Lost Tribe - The Cave Goblin tunnel maze under Lumbridge castle
167. Lullaby - Northwest of the Sinclair Mansion and at some of the Digsite
168. Mad Eadgar - Mad Eadgar's home, atop Trollheim
169. Mage Arena - Around the Mage Arena and in the bank and worship room
170. Magic Dance - Around Yanille
171. Magical Journey - Around Thormac the Sorcerer's Tower
172. March - Around King Lathas's Training Area
173. Marooned - Crash Island before you get to Ape Atoll (Monkey Madness quest)
174. Marzipan - Around Trollheim
175. Masquerade - At the end of the Fremennik Slayer dungeon
176. Mausoleum - Temple guardian's place, near the Sarodomin's Shrine (Priest in Peril)
177. Medieval - By the mostly Member's Area of Varrock
178. Mellow - Between Dwarf base and Fishing Guild
179. Melodrama - Castle Wars waiting room
180. Meridian - In the Troll Stronghold, the cells of Mad Eadgar and Godric's cell
181. Miles Away - Around the Crafting Guild
182. Miracle Dance - Mind Rune Altar
183. Mirage - The second and all future times you are inside the Sophanem Pyramid
184. Miscellania - On Miscellania
185. Monarch Waltz - Sinclair Mansion area
186. Monkey Madness - City section of Ape Atoll
187. The Monsters Below - In the monster dungeon under Waterbirth Island
188. Monster Melee - In the HAM base underground Lumbridge Forest
189. Moody - West section of West Ardougne and south of the Graveyard of Shadows in the Wildernes
190. Morytania - the new kingdom just as you walk up the stairs to Saradomin's Shrine (taken over by Zamorak - Priest in Peril quest)
191. Narnode's Theme - Gnome Mine beneath Grand Tree
192. Natural - Outside of the island for Nature spirit quest
193. The Navigator - Swensen's Portal Maze in Rellekka
194. Neverland - Around the entrance to the Gnome Stronghold
195. Newbie Melody - In Lumbridge Castle
196. Nightfall - South of Falador and East Member Wilderness
197. Nomad - Around Tai Bwo Wannai
198. Oriental - In the Temple of Ah-Za-Rhoom in Karamja Jungle
199. The Other Side - In the town of Port Phasmatys
200. Out of the Deep - Dungeon underneath the Lighthouse
201. Overpass - The secret way into the elven nation
202. Overture - Seers Village
203. Parade - By the Jolly Boar Inn
204. Path of Peril - In Damis’ dungeon under Ardougne park, which is west of the fishing guild
205. Pathways - Very beginning of the Brimhaven monster dungeon
206. Phasmatys - In the ectoplasm pit of Port Phasmatys
207. Pheasant Peasant - In the Forester random event’s pheasant clearing
208. Pirates of Peril - Pirate House in Member's Wilderness
209. The Power of Tears - In the Guthix Tears minigame deep in the Lumbridge Swamp Caves
210. Principality - In Burthorpe
211. Quest - Fire Rune Altar
212. The Quizmaster - In the Quizmaster random event’s quiz room
213. Ready for Battle - Tunnels below Castle Wars
214. Regal - At the Rogues Hideout in Member's Wilderness
215. Reggae - Jungle West of Brimhaven and East Kharazi Jungle
216. Reggae 2 - East Karamja on East side of the river
217. Rellekka - In the Viking town of Rellekka
218. Righteousness - In the Law Rune Altar
219. Right on Track - The cart networks in the old abandoned Keldagrim mines
220. Riverside - Mining area east of Ardougne
221. The Rogues Den - In the beginning of the Rogues’ Den
222. Romancing the Crone - On Trollweiss mountain, the Ice Wolf area north of Trollheim
223. Romper Chomper - Directly south of Castle Wars at the Chompy hunting area
224. Royale - Black Knight Hideout in Taverly Dungeon
225. Rune Essence - At the Rune Essence
226. Sad Meadow - East section of West Ardougne and the Wilderness Ice plateau
227. Saga - Northwest of Sinclair Mansion
228. Sarcophagus - Inside the Pyramid east of Bandit Camp
229. Scape Cave - Varrock Sewers and part of Edgeville Dungeon
230. Scape Main - Login screen
231. Scape Original - The old login screen
232. Scape Sad - Around the Greater Demon ruins and the Hazeel Sewers
233. Scape Santa - Automatic song from the Christmas 2004 title screen
234. Scape Scared - Automatic song from the Halloween 2004 title screen
235. Scape Soft - On the trails north of Falador
236. Scape Wild - North of the Chaos Altar and west of the Demon Ruins also at the level 22 Wilderness Death Crater
237. Scarab - Near the Pyramid east of Bandit Camp
238. Sea Shanty - Karamja around the Banana Plantation
239. Sea Shanty 2 - Port Sarim
240. Serenade - Around the Observatory
241. Serene - Around the Wilderness Agility course and the Air Rune Altar
242. Settlement - At the settlement where you start the Mountain Daughter quest
243. The Shadow - On Crandor Isle
244. Shadowland - In Mort’ton and the aboveground area of the Haunted Mine
245. Shine - Duel Arena Hospital and the Wilderness above the Lumber Yard
246. Shining - Bone Yard at level 26-29 wilderness
247. Shipwrecked - The wrecked pirate ship northwest of Port Phasmatys
248. Showdown - Arena where you fight the Jungle Demon in Monkey Madness Quest
249. The Slayer - The beginning of the Fremennik Slayer dungeon
250. Sojourn - Trollheim Mountain
251. Soundscape - South of Ogre City
252. Sphinx - North of Sophanem near the Icthlarin’s Little Helper quest start
253. Spirit - West Varrock
254. Splendour - North of Taverly
255. Spooky - Around Draynor Manor
256. Spooky 2 - The first (topmost) level of the Haunted Mine
257. Spooky Jungle - Northeast Karamja Jungle
258. Stagnant - North East of the Nature island in Mort Myre swamp
259. Starlight - In the Blurite Mine
260. Start - North side of Draynor
261. Stillness - Myreque Hideout Cave
262. Still Night - North of Lumbridge by the North entrance into Al Kharid
263. Stranded - Trollheim Ice Gate
264. Stratosphere- Cosmic Rune Altar
265. Sunburn - West of the Desert Mining Camp
266. Superstition - Legends Quest Cave in the Kharazi Jungle
267. Suspicious - During Monkey Madness Quest cutscenes
268. Tale of Keldagrim - East Keldagrim
269. Talking Forest - McGrubor's Wood
270. Tears of Guthix - In the Tears of Guthix cave past the giant frogs in the Lumbridge Swamp Caves
271. Technology - Gnome Glider Hangar (Monkey Madness quest)
272. Temple - Beneath the Ape Atoll Monkey's Temple
273. The Terrible Tower - The Canifis Slayer Tower
274. Theme - Around the Dwarf base with the Coal Trucks and in Baxtorian Waterfall cave
275. Throne of the Demon - The Golem Quest Portal area
276. Time Out - Maze Random Event
277. Time to Mine - In the Keldagrim mines under Trollheim where the Between a Rock… Quest starts
278. Tiptoe - Draynor Manor basement where Count Draynor's coffin is
279. Tomorrow - By the Blurite Mine entrance
280. The Tower - Chaos Druid Tower
281. Trawler - In the Trawler boat
282. Trawler Minor - When you sink on the Trawler
283. Tree Spirits - West of the Gnome Stronghold entrance
284. Tremble - Secret way to Death Plateau
285. Tribal Background - East of Tai Bwo Wannai
286. Tribal - At the Nature Altar ruins
287. Tribal 2 - East of the Shilo Village Ah-Za-Rhoom Temple Entrance
288. Trinity - Around the Legends Guild
289. Troubled - Feldip Hills and the West Wilderness Ruins
290. Twilight - In the workshop for the Elemental Workshop quest
291. Undercurrent - Battle plains at level 23 wilderness
292. Underground - By the Chaos Altar at level 11 wilderness and at the Black Demons in Taverly Dungeon and Entrana Dungeon
293. Underground Pass - Underground Pass area from the grill section and on for a ways
294. Understanding - Nature Rune Altar
295. Unknown Land - Around the Prince Ali jail and South Draynor
296. Upcoming - South of Ardougne Zoo
297. Venture - Around the Digsite and in its caves
298. Venture 2 - Digsite cave
299. Village - In Canifis, the werewolf village in Morytania
300. Vision - At the Wizards Tower
301. Voodoo Cult - Legends Cave and also the lowest level of the Ah-Za-Rhoom ruins with the gallows in it
302. Voyage - North of Baxtorian Waterfall
303. Wander - South of Falador Farmlands
304. Warrior - In Koschei the Deathless’ dungeon
305. Waterfall - Close to Baxtorian Waterfall and at Glarial's Tomb
306. Waterlogged - In the hollows of Mort Myre
307. Wayward - In the Zombie Ogre dungeon in Gu’tanoth
308. Well of Voyage - In the Well of Voyage
309. Wilderness 2 - West of the Red Spider Ruins in Wilderness
310. Wilderness 3 - South of the Red Spider Ruins in Wilderness
311. Wilderness 4 - The Graveyard north of the West Wilderness Ruins
312. Wildwood - Level 12 Wilderness north of the Chaos Altar
313. Witching - South of the Wilderness Poison Wood
314. Wolf Mountain - At the Ice Plateau South of Red Dragon Isle and also at the Chaos Marsh
315. Woodland - At the Elf Camp in Isafdar
316. Wonder - Around the level 3 Wilderness Dark Wizards
317. Wonderous - Around the North entrance to Ardougne
318. Workshop - East Falador and Mining Guild above ground area
319. Yesteryear - Lumbridge Swamp Mine to graveyard and area around
320. Zealot - At the Water Rune Altar
321. Zogre Dance - Southeast of Castle Wars near the Zombies Ogres

NEWEST RUNES:
Brew Hoo Hoo!
Evil Bob’s Island

_________________
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Know the cabbage. Feel the cabbage. BE THE CABBAGE!


Last edited by blipo on December 6th, 2005, 9:29 pm, edited 3 times in total.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: December 3rd, 2005, 5:19 pm 
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PostPosted: December 3rd, 2005, 5:25 pm 
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RS Name: Blipo
RS Status: P2P
CHAPTER NINE
Quote:
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First of all, this guide will contain all f2p methods, but there will be some p2p stuff. There will be no method that requires a super high level. There is no particular order. I will split this guide in 6 sections: a skill section, non-skill section, my personal favorites for getting money, and my special section on keeping your money safe. I tried to make it as easy as it could be. There will be some tips in between the paragraphs, so watch out for them.

Note: Some information may be inaccurate. Please read my guide over and post any missing, wrong information or grammar/spelling mistakes and your name will be put in my list of contributors. (I noted some areas that I wasn't sure of)


Skills




This is how this section of the guide will look most of the way:

<Insert method here>

Required Levels: <Insert>
Recommended Levels: <Insert>
Items Needed: <Insert>
Cost of item(s): <Insert>
Where to Go <Insert>
Pros: <Insert>
Cons: <Insert>

The above part contains all the information you need to get started. It shows all the info you will need to do the stuff, that’s why I’ll call it the quick lookup.

<Paragraph explaining how to do it>



Steel Bars

Required Levels: 30 smithing or 30 mining if you will get your own ores
Recommended Levels: 30 smithing, 50+ mining if you will get your own ores
Items Needed: Pickaxe if you will get your own ores, 2 coal and 1 iron per bar
Cost of item(s): Steel Bars=550-600 gp per, Coal=100-150 gp per, Iron=75-100 gp per, Pickaxe (rune)=30k
Where to Go Al-Kharid (f2p), Ghost Ahoy Port (p2p)
Pros: low required stats, lots of money per bar, items easy to obtain
Cons: you can only make 9 bars per load

Steel bars are a very effective way to get to get money for low and high level players. You do not need any high stats and gets a lot of money. First of all, the best place to smelt is Al-Kharid (f2p). Put 18 coal and 9 iron in your inventory and keep on going between the bank making bars. The best place for p2p is the Ghost Ahoy Port. Tip: if you click on the furnace, you will be able to find the steel bar icon, right click and click make 10. This leaves you with some free time. Now, back to the subject. I highly recommend that you get your own items instead of buying them because it gets you exp. The best places for f2p to get iron is Varrock East Mine, Scorpion Chasm, or East Falador Mine. The best place for p2p is a little north of Yanille. The best place for f2p and p2p to get coal is the Mining Guild (60 mining), but if you're not it, East Falador Mine or Scorpion Chasm for f2p and coal trucks for p2p.



Yew Logs

Required Levels: 60 woodcutting
Recommended Levels: 70 woodcutting
Items Needed: Rune Axe (any axe will work, but will take much longer)
Cost of Items: Rune Axe=15k-20k, Yew Logs=200-350 gp per
Where to Go East Varrock, Edgeville (f2p), Gnome Stronghold, Seer's Village (p2p)
Pros: lots of money and woodcutting experience
Cons: high required level, slow output unless very high woodcutting, heavy competition

This is a good way to get money, but I personally do not like it for several reasons: high required level, slow output unless very high woodcutting, heavy competition. You don't have to listen to what I say though, find out for yourself. Some good spots for f2p are East Varrock and Edgeville. Good p2p spots are Gnome Stronghold and Seer's Village. Keep cutting and banking.



Regular Logs

Required Levels: 1 woodcutting (everyone has it)
Recommended Levels: any woodcutting level
Items Needed: Axe (rune preferably)
Cost of Items: Log=50 gp per
Where to Go anywhere
Pros: no required stats, easy to get
Cons: only one log per tree

To tell you the truth, I have actually never tried this way to get money, but I am sure this is still an efficient way to get money. With a rune axe you will be able to get a log in one cut regardless of your woodcutting level . There are trees all around Runescape, so just find a patch near a bank and start cutting.



Willow Logs

Required Levels: 30 woodcutting
Recommended Levels: 50 woodcutting
Items Needed: Axe (rune preferably)
Cost of item(s): Willow Log=50 gp, Axe (rune)=15k-20k
Where to Go Draynor (f2p, p2p)
Pros: each tree has multiple logs, close to bank, good woodcutting experience
Cons: not as much money as other

The money for this isn't so great, but it gives you some nice experience for woodcutting. Willows are the way to train woodcutting, so wouldn't it be great to get money too? Anyway, the place to get willows is Draynor. There is a bank a couple steps away and 5 willow trees.



Raw Lobsters

Required Levels: 40 fishing
Recommended Levels: 50 fishing
Items Needed: Lobster Cage
Cost of item(s): Lobster=150-200 gp Lobster Cage=5 gp (confirmation please?)
Where to Go Karamja (f2p), Catherby (p2p)
Pros: a lot of people want them
Cons: bank is very far away (f2p)

I've never tried this since I always needed them for food, but this method is okay. The nearest bank (f2p) is the Draynor, which is fairly far away, so I suggest you go and sell it to someone on the dock. You will probably find someone who will buy it there because they need food against Lesser Demons. The only place in f2p to get them is Karamja, and the best place for p2p is Catherby. It is pretty slow compared to mining things like iron though.


Coal

Required Levels: 30 mining
Recommended Levels: 60 mining
Items Needed: Pickaxe (rune preferably)
Cost of item(s): Coal=100-150 gp, Pickaxe (rune)=30k
Where to Go Mining Guild (f2p, p2p), East Falador Mine (f2p), Lumbridge Swamp (f2p), Coal Trucks (p2p)
Pros: good money, many people want it
Cons: lots of competition

Coal is a very good way to get money. Many people need it to make bars. The best place for f2p and p2p to get coal is the Mining Guild (60 mining), but if you're not in it, East Falador Mine or Scorpion Chasm for f2p and coal trucks for p2p. Just beat everyone to the rock. A secret location not many people know about is the Lumbridge Swamp. It is a fairly unpopulated area and the bank isn’t too far away. The closest bank is the Draynor Bank.




Iron Ore

Required Levels: 15 mining
Recommended Levels: 40 mining
Items Needed: Pickaxe (rune preferably)
Cost of item(s): Iron Ore=75-100 gp, Pickaxe (rune)=30k
Where to Go Scorpion Chasm, Varrock East Mine (f2p), Yanille (p2p)
Pros: extremely easy to get, fast re-spawn time
Cons: overall gain is average

I like mining iron, but sometimes this just won't cut it. The best places for f2p to get iron is Varrock East Mine, Scorpion Chasm, or East Falador Mine. The best place for p2p is Yanille. You can one click every iron at 40 (I think. Someone confirm this please).



Mithril Ore

Required Levels: 55 mining
Recommended Levels: 65 mining
Items Needed: Rune Pickaxe
Cost of item(s): Mithril Ore=350-500 gp, Rune Pickaxe=30k
Where to Go Mining Guild (60 mining)
Pros: lots of money per ore, close bank
Cons: competition and slow re-spawn

The Mining Guild is the only place with a bunch of mithril ore ( actually the wildy has more, but be careful). Tip: if you don't have 60 mining, you can drink a dwarven stout at level 59 and it will raise your level to 60. End tip. There are usually no one specifically looking for mithril, but they will get one if it spawns. There is a slow spawn time. I suggest you mine coal while getting mithril, so you don't waste time waiting for the rock to spawn the ore. A lot of people superheat into mithril bars in the mining guild.




Silver Ore

Required Levels: 20 mining
Recommended Levels: 40 mining
Items Needed: Pickaxe (rune preferably)
Cost of item(s): Silver Ore=250-350gp, Rune Pickaxe=30k
Where to Go Scorpion Chasm (f2p), West Varrock Mine (f2p), Grand Tree(p2p)
Pros: many people buy it, low required mining level
Cons: not much rocks, slow re-spawn time, lots of competition

I don't really like doing this, because of the slow re-spawn times, but if you really want, I'll tell you. First of all, while waiting in between spawns, mine iron to get your level up and then drop it. You to be quick or you won't get the ore. I can almost guarantee that you will not get all the ore. If a world is crowded or a high level miner is there, switch worlds until to get to one that makes you feel comfortable. Silver is most popular way to train crafting even though it is very expensive, so selling will be no problem.


Rune Essence

Required Levels: 1 mining
Recommended Levels: 1 mining
Items Needed: Any kind of Pickaxe
Cost of item(s): Rune Essence=30-40 gp, Bronze Pickaxe=free (near mining guild)
Where to Go Aubury’s Magic Shop after doing the quest Rune Mysteries, Magic Guild (p2p, 66 magic0
Pros: Very easy to obtain, easy to sell
Cons: Not that much money per essence

This is very good if you are low leveled and has crappy stats. Aubury’s shop is south of the Varrock East bank. Tip: Running on the east side of the bank is faster. End Tip. The Magic Guild is by far the closest. A wizard in there can teleport you there and the bank is just across the street! I would not recommend this if you can mine coal or iron easily.


Big Bones

Required Level(s): 45 combat
Recommended Level(s): 65 combat
Items Needed: Full Rune w/ kite, Rune Scimitar, Cape, Boots, Gloves, and Power Amulet (enchanted diamond amulet), food
Cost of item(s): Big Bone=350-500 gp, Full Rune w/ kite=around 200k, Rune Scimitar=30k-35k, Cape, Boots, Gloves=0 gp, Power Amulet=5.5-8k, food=depends on what you will use
Where to Go Edgeville Dungeon (f2p), Ogre City/ Ogres under chaos druid tower (p2p), Moss Giant Island (p2p)
Pros: lots of money per bone, lots combat training
Cons: many people are also doing this, bank kind of far

The only place for f2p to get big bones is Hill Giants. They are located in the Edgeville Dungeon, which is kind of far from a bank. Tip: another way to get into the dungeon is the brass key door. This door is northwest of Varrock and is surrounded by dead trees. The brass key is located in the room adjacent from the room you come down from the ladder. End Tip. I put the required level at 45, because you can kill one at that level after using lots of food, so you need higher combat to make this profitable. There are usually two people per spawn, so you have to be quick to get the giant. Many people want big bones to raise prayer, so selling them will be easy. For p2p, I like going to the ogres under the chaos druid tower because they are never crowed and pwnage exp, plus drop big bones.

Regular Bones

Required Levels: 5 combat
Recommended Levels: 15 combat
Items Needed: a weapon, some armor and a bit of food
Cost of item(s): Regular Bones=50 gp, the rest of the armor + weapon is your choice
Where to Go Lumbridge Chicken Pen (f2p), Lumbridge Cow Pen (f2p), Lumbridge Goblin House (f2p), Edgeville Man House (f2p)
Pros: monsters easy to kill
Cons: competition in f2p world, you have to bank often

This is one of the best ways for low level players to get money. The monsters to kill should be level 2, so that low-leveled players won't get killed. You can probably kill them very fast, but the problem, you have to bank often, and there is competition also. If you don't want to bank bones, then good luck if you get a zombie or shade random event because mean people will try to trap you in the pen, where you will get owned. There are also many bone spawns all around the Runescape world if you are lazy. The wilderness boneyard has a bunch of spawns, and the Edgeville Dungeon near the Hill Giants has some also.




Feathers

Required Levels: 3 combat
Recommended Levels: 5+ combat
Items Needed: any weapon and armor
Cost of item(s): Feathers=10 gp, weapon and armor depends on what you have
Where to Go Lumbridge Chicken Pen, Lumbridge/Draynor Chicken Pen, Champion’s Guild (f2p, 32 QP)
Pros: works well while getting bones
Cons: lots of competition

If you want lots of money while low leveled, this is your job. To get feathers, you have to kill chickens. They are level 2, so they won't kill you. The closest bank is Al-Kharid or Draynor. A chicken can drop at the most 15 feathers including the bone. So that's 200 gp. Great isn't it. Quick, easy and lots of money. The Champion’s Guild is generally less crowded, but the people there are usually higher level.




High Level Alchemy

Required Levels: 55 magic
Recommended Levels: 55 magic
Items Needed: Item to alchemize, one Nature Rune per item to alchemize, fire staff
Cost of item(s): Nature Rune=300-400 gp, Fire Staff=1.5k gp
Where to Go anywhere if you have the items ready, Varrock World 1 if you are going to buy and alchemize
Pros: lots of magic experience
Cons: not much things for f2p to alchemize

High level alchemy is 1.5 times the price if you sell it to the general store, or the bandit camp located in level 20 wilderness. For f2p, basically all they can alchemize are rune medium helms. They cost 10k on the street and can be alchemized for 11.52k. P2p has better choices to alchemize.

Pking

Pking, or player-killing is a good way to get rune armor and weapons. Very risky and highly profitable. You have to be pretty high-level, like 90+ or pk in a group because there are usually some clans out there ready to destroy you. Look for someone with a skull, bring your best food and armor, have full prayer, and fight it out! Stay away from the axe hut unless you are confident, because usually DI is there ready to own you.


Dark Warrior Castle: located in level 10-12 wilderness, many pkers roam this castle hoping to trap people in there with the numerous doors to use.
Lvl 1 to 5 Wilderness: on the Free to Play worlds, this is the best spot to kill newbs. Of course, you are also one of those newbs if you are able to attack them.
Other places to be scared of: Ice Plateau, Bandit Camp (if you can't teleport yet), and any high level wilderness.

Tips for running away from pkers: Once you stay in an area for 15 minutes, the monsters there won't attack you anymore. An "area" means Bandit Camp, Dark Warrior Castle, Ice Plateau, Sapphire Spawn, and there's more, but find out yourself. If you're training there, when you see a pker out there, stay there and the monsters will attack him. Then he will walk up to you and get mad because he is already under attack and will have to kill that monster to attack you. Then you can laugh at him and run away. This only works in no multi-combat zones.





Non-Skills




In this section, there will only a paragraph explaining each method.


Merchanting
Buy low, sell high. Stay in Varrock World 1 with all your money and you will find plenty of good deals. Learn the market and you will get rich. Make sure the market will not drop the next day after buying it though. You can get 100k gp in an easy deal sometimes. First, stay there, looking at all the people selling and buying stuff. Buy the lowest, sell the highest, but don’t fall for scams.

Steel Bars: You can hang around Varrock Square, Fally East Bank, or Al-Kharid bank and find people selling them for 500-550 gp each. You can buy those from them and look on a forum and sell them for 600 gp each making a 50-100 gp gain.

Runes: You can look in the Varrock general store and you can sometimes find runes in there for cheap prices. Also, the magic shops have pretty cheap runes also. You can hang around Varrock Square and buy them for cheap prices from other players.

Arrows: You can look in Lowe’s shop and the Varrock general store for some good arrow.

Logs: The Varrock general store is packed full with thousands of different kinds of logs. Regulars, oak, willow, and sometimes yews are all in there. Buy them and run to the Varrock West Bank, and sell them to other players.

Rune Scimitars: These great weapons are good to merchant. You can buy them from other player for 30k and sell them to other ones for 35k for a 5k gain. If you are lucky, you can find a rune smither who has a hundred of them. Stay in Varrock Square World 1 and look for deals.



My advice is to not merchant rares. The prices are fluctuating rapidly these days, and even though prices are high right now, they could drop any moment. Trimmed armor is kind of going down right now, so I would merchant those right now. Always look out for the latest market news so you won’t get behind and lose money. People right now are saying stuff, so the prices will go down. Don’t be like them and let the prices change naturally.




Scavenging

Imagine yourself in real life digging through the trashcan looking for food. Fun, right? Well, that's basically what you do when you scavenge. You right click on any note, item, and thing hoping it will be something good. I'm not saying you should do this a lot. Some people don’t care about these things. One day these two high lvl guys were flecheting in Yanille when a guy died right next to them. They did nothing so I walked in and grabbed some rune and ranger boots from the dead guy. I think you should watch out for drop parties, people dying, and items on the ground.



War Leftovers

Requirements: 60 HP+, 43 prayer + prayer restored, 20 lobbies and up.

This method can be very dangerous, profitable, and fun. Basically you check up on big clan’s forum and look for any huge wars. Clan war=people with full rune, scimmies, and power ammys=rune items on the gorund=very good. If you didn’t get what I meant, in essence a clan war will have many rune armor from the dead people. Rush in the battle and start grabbing anything that you can and start eating as soon as you get attacked. Also put on prayer if you are in really big trouble. Most clan wars are near the greater demons, so there will have to be a long way to run before you can telly. The majority of clan members will not waste their time chasing after some scavenging noob unless you are wearing a party hat, which allows you to have an uninterrupted escape unless there are lots of pkers prowling around. Bank the rune items in the Edgeville bank, and go back there and hope the war is still going on. Have fun being called a noob!




Personal Favorites

First of all, you do not need to follow what I do. I just want the reader to know what I like best.

1. Steel Bars-I really like this because the bank is close and you can a lot of money per bar.
2. Merchanting-I’m kind of good at this, so I like it a lot
3. Coal-I can mine coal fairly fast, and the bank is very near.
4. Iron Ore-I like mining iron, because the bank for p2p, is very close and you get lots of mining experience.
5. Big Bones-I’m 90 combat with a whip, so I can get big bones pretty quickly, but I usually leave them on the ground.

Well, that’s my top 5.






Money Saving

This section will be about how to not lose your money.

Not Dying: Dying is big part of losing money. You only keep three items, so you may lose a couple pieces of armor. To prevent this, you need to bring teleport runes whenever you do quests, or go into the wilderness. Another way to keep your prayer full .It is very handy to whip out protect and run off.

Don't forget the Ring Of Life. Ring of Life will automatically teleport you to Lumbridge with ALL your stuff if your health falls to anywhere between 1 and 10% while being attacked. However, if you get clobbered BIG time it may not save you at all, especially if you're being attacked by BIG hitting monsters or PK'ers.

But it takes no extra room from your inventory and is at least SOME gurantee and protection of your valuable while doing dangerous quests or wilderness visits.

To make a Ring of Life you have to be lvl 57 Magic to enchant it and lvl 43 Crafting to make the Diamond Ring. If you cannot make one they are inexpensive to buy at only a few measily k each. The ring only protects you / workls ONCE. But for the price, can be a real good investment - a life saver.

Not Getting Scammed: Always look at the second trade screen to see if it's what you really want. Many scammers quickly switch items or change the value of money.

Common Scams:
A guy will put out a rune item in a note for a cheap price. Then they will "accidentally" push decline and say "woops, sry" and trade with you again, but this time, they will put out an iron item instead.
Another scam is when you're selling things, you might want 100k, and he puts it out. Then he will change its to 10k hoping you will be dumb enough to accept. To correct these problems, decline, and report.
There is another group scam. Lets say there’s three people in Varrock square that you see buying and selling chicken. One says, selling chicken 2k each. One says buying chicken 4k each. One says buying chicken 10k each. Well, first off, chicken is nothing to most people. So why are they selling and buying so high? If you don’t know the prices of the item they are selling, read on… Let’s say they are doing the same thing with Charcoal. These items are easy to get, but seem rare. Well, look at the guy selling. Then look at the guy buying and think to yourself, why are they not trading with each other? Unfortunately, some people won’t be in the same area or they will PM you, so watch out and get to know the prices of everything.

Not Getting Hacked: I won't talk about computer related stuff. It will be about people trying to get your password by asking you questions and telling you stuff. Get a firewall to block keyloggers and trojans.

Common Hacks:
A guy will say I'm Jagex staff, if you don't tell me your password, you will be banned. Ignore this. Jagex staff will have a gold crown beside their name in the chat box. Silver crowns are not Jagex staff, they are just player mods. Emails are the same way. Just ignore them. If they want to ban you, they won’t ask for your password. Why? Because they already know your password.
Someone will yell "Look, you can't say your pass anymore ********." They are hoping you will be curious and try it out. You can see your password, so don't try (unless you give it to me).




Pay to Play

Cannonballs

Required Levels: 40 smithing
Recommended Levels: 40 smithing
Items Needed: Cannonball Mold, Steel Bar
Cost of item(s): Cannoball=200 gp, Steel Bar=600 gp
Where to Go Al-Kharid, Ghost Ahoy Port (best)
Pros: lots of gain per bar, zero competition needed, close to bank
Cons: very slow to make

This is one of my favorite ways to make money. I would recommend that you buy the steel bars and then make the cannonballs instead of making the steel bars. This saves you lots of time. The only thing you need to do this way is the Dwarf Cannon Quest. If you want a furnace that is only a few steps from the bank go to the Ghost Ahoy Port. You need to have 2 ectoplasm to get in each time to get in and the amulet of ghostspeak. You get 4 cannonballs per bar.


Unidentified Herbs

Required Levels: 1 or 45+ Herblore
Recommended Levels: Same as above, level 50 combat if you want to collect your own herbs
Items Needed: Nothing if not collecting, ranger armor and a weapon if you are
Cost of item(s): Unidentified Herb=1k-1.5k, Rannar=3k, every herb above that is worth 4k+
Where to Go Chaos Druid Tower NW of Ardoungne (46 thieving), Edgeville Dungeon, Taverly Dungeon
Pros: each herb cost a lot, a bunch of people want them
Cons: slow to get

There are two ways to make money with unidentified herbs. The first one is to merchant them. Buy for 1k and sell for 1.5k. You can find people on the official forums selling them for that price in a high amount. The second way is to buy the unidentified herbs and identify the rannar and above. The way to do this is to go identify some herbs in you bank and find out which pile is rannar/irit and up. Then when you buy the herbs, you will know which pile to identify, Tip: Always buy your herbs in 13 piles. Some people will find out which piles are Guam and Marentill and try to sell them to you.




Dueling

To tell you the truth, I’ve never seriously stake dueled for money, but I know how to duel. If you were wondering why I don’t stake, it’s because I don’t have staking stats, and I’m to scared to stake anything good. While staking you can either range, mage, or melee. The best to melee because of the whip. The whip makes you practically invincible. Here’s an example: When I was level 89, my level 92 friend wanted to duel me, so I went to the duel arena to go duel him. We chose no prayer, no potions, no food. He was wearing full dragon, zamorak staff, and a glory amulet. (if you were wondering why he was lowering his magic attack, it was because he was trying to tank mage) I was wearing warrior helm, rune plate, dragon legs, rune kite, cooking gauntlets, and the whip. I kept my armor on the whole battle while he was maging and I beat him badly. This is mostly credited to the special. The special is max or nothing on a player, so I hit 19 with the special every time. Yes, I did get hit badly, but I hit faster. Then we went and dueled some more, and I beat on him again. Lol, I went a little bit off topic, but it was a nice story wasn’t it? Anyways, the point of this story is use a whip.

Here are some tactics in certain situations.

Prayer: Yes, be a prayer noob and put protect on. Watch out for the dragon scimmy special. If there is potions use prayer pots and turn on steel skin, superhuman strength and incredible reflexes.

Potions: Use super sets, and prayer pots if there is prayer allows.

Food: Don’t use this unless you have a full inventory of sharks. If you do have them, you will pwn.

Obstacles: Just run to the person you’re fighting and beat on them.

Overall Tactics: If you have a full bar of special, use a granite maul and use the special on them and then switch back to whip and start hitting them. Don’t try poisoning them if you have whip.


P2p Pking

P2p pking is very dangerous. Nowhere is safe. People can teleblock, dragon scimmy special, entangle you and eliminate you. You just have to fight your way out of it. It is also very profitable now, because you can get whip and maul kills instead of long kills. If you want to kill lots of people and have 94 magic, go finish the Desert Treasure Quest, run right into the middle of a clan war with a Magick’s staff and use ice barrage. Bam! Keep using it, put on prayer and eat sharks. You will probably have a price on your head, but that’s what you get for messing up a war. If you’ve had enough or run out of runes, pick up your loot and run out.


Here are some different types of pkers.

Ranger: They usually have an archer helm, full black dragon, a glory ammy, and magic bow and some rune arrows, I recommend rune knives over rune arrows because of the speed. Use rapid style for super fast shooting.

Mage: Use a zamorak staff and mystic robes and shoot everyone.

Melee: Either have a maul, whip, scimmy, or long with full rune and a warrior helm.

Nature Rune Running

Required Levels: nothing
Recommended Levels: some agility
Items Needed: Rune Essence, lots of money-50k
Cost of item(s): Nature Rune 350-400 gp, 20-35 gp
Where to Go Karamja
Pros: lots of money
Cons: your helping someone (lol), the jungle is scary, no exp

What you do is note a bunch of rune essence and sell them to the general store on the Brimhaven side of Karamja. Just buy the essence, run to the altar, give it to him, collect the runes, and run back to the general store. If there’s another runner there, they might buy your rune essence, so make sure there isn’t.



Monster Drops

Required Levels: 43 prayer, 50 range, 48 magic
Recommended Levels: 43 prayer, 70+ range, 59 magic
Items Needed: Depends on where you’re going
Cost of item(s): Depends on where you’re going
Where to Go Waterfall (waterfall quest required), Taverly Dungeon, Kalphite Lair, King Black Dragon Lair, Gu’Tanoth (Ogre City, Watchtower quest required, Greater Cage)
Pros: gains can be sudden and large, lots of exp
Cons: dangerous, crowded

Basically, I will show the different monster to fight.

Important: Always use knives while ranging. [i]Never[i] use arrows under any circumstances. (unless you don’t have any knives left)

Fire Giants: The waterfall is the best place, because the wilderness is too hazardous. Tip: How to make the Fire Giants stop auto-attacking. When the large door is at the bottom of your screen, stand on the right (the direction) spot in front of the door. From there, you can range/mage them without getting hurt and let the auto-attack time run out. The rock wall on your right blocks the Fire Giant since it is so big. Wait around 10 minutes, or run out there and so if they are attacking you. If you do not, then it’s safe to go out. End Tip. Stand on either side of the table and range/mage them. Fire Giants have very good drops. Half key, dragon meds, dragon square halves, and rune scimmies are a few great drops. You will get a bunch of fire runes and blood runes too.

Blue Dragon: You need a dusty key to get in there. To make the baby blues not attack you, stand in the little nook near the exit of the cavern. A blue dragon will spawn right in front of it. At first, it will seem to be able to attack you, but it won’t. Once everything stops auto attacking, then you can go stand behind the eggs and stalagmites. Always bring a anti-fire shield while over there or you will get pwned. They drop blue dragon hides and dragon bones along with the usual rune and dragon items. They also take longer to kill than fire giants.

Greater Demons: There are several ways to kill them. You need to do the watchtower quest to get in there. There is a cage of greater demons in the same room that has the ogre shamans. You can either hally, range, or mage them. Ranging is worse because you can’t pick up your arrows. Always bring enough room for an inventory telly grabs in case of good drops.





P2p Merchanting

P2p merchanting is really good, because of all the stores that sell arrows and runes in high bulk.


Runes: The Magic Guild (66 magic or 63 and mind bomb) can stock up to 5k in elemental and body runes. The prices can some up to 17 per rune, but the gain is more. The rest of these runes I am going to mention is 3000 in stock and at a flat price. Chaos is 90 gp, death is 180 gp, law is 240.

Arrows: The range guild has really cheap arrows. Blah blah blah.












Note: Some information may be inaccurate. Please read my guide over and post any missing, wrong information, or grammar/spelling mistakes and your name will be put in my list of contributors. (I noted some areas I wasn't sure of)


List of Contributors:
mouskateer
Ozteddybear
lunchbox456
FunkyMonk
wallyweams
TheZephyrus
Cheese Sword
me_poulin




Links:
Runeboard





Disclaimer: Anything you or anyone else did resulting in a loss from my directions is not my problem, however, it is yours. I do not care what happens to you and/or your items unless you keep on bothering me. Anything that I said in this guide is true in my mind and will work if used correctly. If you don't like my guide, too bad. If you want me to get rid of this guide, you must pay me 1 million gp + 10k per word taken away. If this guide helps you, that's great and I will be taking donations. Any donation over 10k is greatly appreciated and highly recommended. I don't care if this text is too small for you. If you have read all the way here, you must give me all your items, money, armor, etc...


CHAPTER ELEVEN - leetspeak

A: 4 or l\ or ^ or @ or /\ or /-\
B. l3 or 8 or ß or ]3 or l:
C: ( or < or © or ¢
D: l) or l> or ])
E:3 or £
F: l= or # or ƒ
G:6 or 9
H: # or l-l or (-) or !-! or }-{ or }{ or l+l or )+( or !+! or }+{
L: 1 or ! or ][
J:_l or _/
K: l< or l( or l{ or l<=
L: l_ or ! or 1
M: l\/l or /\/\ or l\l\ or ^^
N: l/l or /\/
O: 0 or () or <> or * or ø or Ó or [b]°
P: l* or l> or [b]|D or [b]l^ or [b]l+
Q:[b]&
or (\) or
R: l2 or ®
S: 5 or $ or [b]§
T: + or 7
U: l_l or /_/
V: \/
W:|/\| or \/\/ or |/\/ or \/\|
X: >< or }{ or :-:
Y: ¥
Z: 2



That's it so far! Cyao!

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 Post subject:
PostPosted: December 3rd, 2005, 7:44 pm 
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Very long guide, and most of it seems fine. I'll reply to a few things that I noticed:

"if you answered yes to number five you should just hang out in busy places and beg for stuff. You might get 1k worth of stuff a day if your lucky. "

Honestly, I don't think it's a good idea to encourage anyone to beg. Begging in general is very annoying and there's no reason to do it.

"CHAPTER THREE - customs
never say sorry for spelling mistakes.
never follow famous ppl. leave them alone
if you get flamed you usually flame back
never let another person win an argument
"

Since when is it a custom in runescape to never 'say sorry' for a spelling mistake? Also, with the famous people thing, I actually would advise to treat them as if they were a normal player. If you normally talk to everyone, then why not talk to a famous person as well? You shouldn't just ignore them because they're famous. Also, I don't really think that retaliating against being flamed is a custom either. It's actually just something an immature person would do. Same for the argument thing.

I hope you're not advising people to follow these 'customs', as some of them aren't very good advice, especially the last two. If you're just stating that they're things that often go on in runescape, you should probably note that.

"CHAPTER TWO - rules of grammar

Any sentance starting with "you" is a question that demands a response"

I don't think that's correct. A sentence* that starts with 'you' can easily be a statement.

Examples:

You are fat.
You are a noob.
You are wrong.

If someone said:

You are fat?

Then that would be a question.

--- Oh, and you spelled grammar wrong in the table of contents. o_o

"or what i did: buy santa 400k from idiot
sell the santa for 550k "

Probably should fix the price on santa. I don't see too many santas selling for 550,000 gp. Heh.

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PostPosted: December 3rd, 2005, 8:28 pm 
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Posts: 96
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Crio3mo wrote:
Very long guide, and most of it seems fine. I'll reply to a few things that I noticed:

"if you answered yes to number five you should just hang out in busy places and beg for stuff. You might get 1k worth of stuff a day if your lucky. "

Honestly, I don't think it's a good idea to encourage anyone to beg. Begging in general is very annoying and there's no reason to do it.

"CHAPTER THREE - customs
never say sorry for spelling mistakes.
never follow famous ppl. leave them alone
if you get flamed you usually flame back
never let another person win an argument
"

Since when is it a custom in runescape to never 'say sorry' for a spelling mistake? Also, with the famous people thing, I actually would advise to treat them as if they were a normal player. If you normally talk to everyone, then why not talk to a famous person as well? You shouldn't just ignore them because they're famous. Also, I don't really think that retaliating against being flamed is a custom either. It's actually just something an immature person would do. Same for the argument thing.

I hope you're not advising people to follow these 'customs', as some of them aren't very good advice, especially the last two. If you're just stating that they're things that often go on in runescape, you should probably note that.

"CHAPTER TWO - rules of grammar

Any sentance starting with "you" is a question that demands a response"

I don't think that's correct. A sentence* that starts with 'you' can easily be a statement.

Examples:

You are fat.
You are a noob.
You are wrong.

If someone said:

You are fat?

Then that would be a question.

--- Oh, and you spelled grammar wrong in the table of contents. o_o

"or what i did: buy santa 400k from idiot
sell the santa for 550k "

Probably should fix the price on santa. I don't see too many santas selling for 550,000 gp. Heh.


Go ahead, point out where it is on the page (Section and stuff), and then re-write it. If I like it, I'll put it in.

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 Post subject:
PostPosted: December 3rd, 2005, 10:59 pm 
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Quote:
CHPTER ONE - dictionary of terms


You wrote chpter instead of chapter

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 Post subject:
PostPosted: December 4th, 2005, 6:58 am 
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Location: In the bath eating pomegranates
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i read the beginning bit, but choobs arent the same as noobs. noobs are people who are annoying and inexperienced. choobs are people who are axperienced, but anooying

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: December 4th, 2005, 6:58 am 
Dragon Member

Joined: September 9th, 2004, 1:47am
Posts: 9047
Location: In your web browserz


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PostPosted: December 4th, 2005, 7:12 am 
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Goookl wrote:
i read the beginning bit, but choobs arent the same as noobs. noobs are people who are annoying and inexperienced. choobs are people who are axperienced, but anooying

I'm not getting into the whole noob choob froob thing <_<

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PostPosted: December 4th, 2005, 8:38 pm 
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Goookl wrote:
i read the beginning bit, but choobs arent the same as noobs. noobs are people who are annoying and inexperienced. choobs are people who are axperienced, but anooying


That would be a Boon. But I call them choobs because it sounds better. :roll:

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 Post subject:
PostPosted: December 4th, 2005, 10:43 pm 
any other "oob" words i should know about?


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PostPosted: December 5th, 2005, 12:25 am 
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choob noob boob huh?

great guid though..

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