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 Post subject: Questions for RSBANDBUpdate! 670
PostPosted: May 8th, 2018, 4:21 pm 
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Location: Wild Rose Country ca
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This week Alex will be joining Tanis and myself on the podcast. We're recording on Wednesday! We'll be discussing You Are It.

If you want to send questions another way:
- Email questions@rsbandb.com
- Call or text 571-57-BANDB (571-572-2632)
- Leave us a DM on Twitter @rsbandb

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: May 8th, 2018, 4:21 pm 
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 Post subject: Re: Questions for RSBANDBUpdate! 670
PostPosted: May 9th, 2018, 2:51 am 
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RS Name: Thieves
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Hey guys,

Just wanted to post some clarifications in regards to the Safecracking 'cast last week:
(I will preface that I do enjoy the training method, I just think it has some pretty serious flaws)

Dwarf Traders are about 800K XP per hour at level 99+, and were the best Thieving method before Safecracking. This rate requires the following:

- Over 13 million Thieving XP gained in the skill
- Crystal Mask spell unlocked after The Light Within quest
- Soul-in-a-box unlocked after Nomad's elegy
- The Ardougne 3 Cloak
- Full Black Ibis
- Full Camouflage
- The discontinued Cheeky Monkey pet
- Crucially, the Legendary Thieving aura, which of course can only be used for an hour with a 3 hour cooldown.

Level 83 safecracking is achieving rates of 700K XP per hour. This rate requires:

- Over 2 million Thieving XP gained in the skill
- 40 Agility and 46 Herblore
- Access to Yanille, Ardougne and Camelot, 58 Magic the highest requirement here.

Level 96+ Safecrackers are now netting rates of 1.1M XP per hour. The rate requires:

- Almost 10 million Thieving XP gained in the skill
- 40 Agility and 46 Herblore
- Wilderness sword 3
- Summers End quest
- Ritual of the Mahjarrat

Other miscellaneous facts:

- Elf Worker pickpocketing at level 99+ is about 450K XP per hour
- Pyramid Plunder at level 99+ is about 250K XP per hour
- Level 62+ Safecracking is about 250K XP per hour

It's important to note that the safes aren't seemingly affected my Thieving level, aura or equipment, therefore a level 99 will be opening safes just as quickly as a level 62 Thief. Rather than taking the opportunity to make other Thieving methods more diverse, enjoyable or worthwhile, the problem with the update is that Jagex made all other training methods obsolete. The Thieving skill now is effectively the Safecracking skill, and I personally find this rise in XP rates at early levels truly alarming.

I think in general, the update can't be summed up better than with Pyrnassius' analysis: This isn't diversification, this is replacement.

Compare this to a recently revamped skill like Fishing, that now has countless lower level methods like Menaphos or Shilo or Barbarian fishing, to high leveled AFK Urchins, Less AFK but more money Sailfish, even less AFK but even more money Jellies, to Wobbegong, to Fishing Frenzy pure XP.

Thieving is now level 1-62 Thieving Guild, level 62-200M Safecracking.


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