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Which signature is the best?
1 2%  2%  [ 1 ]
1 2%  2%  [ 1 ]
2 9%  9%  [ 4 ]
2 9%  9%  [ 4 ]
3 27%  27%  [ 12 ]
3 27%  27%  [ 12 ]
4 11%  11%  [ 5 ]
4 11%  11%  [ 5 ]
Total votes: 44
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 Post subject: SOTW: Week 239 Voting
PostPosted: January 24th, 2010, 11:41 pm 
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Week 238 Winner

Having just won his first SOTW in 140 weeks, Hairy Munky returns for his second week in a row with this one:

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Congratulations on #6 :D!

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Week 239 Voting
Theme: none; animation allowed.

  1. Image

  2. Image

  3. Image

  4. Image

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Last edited by Chief Snake on January 30th, 2010, 6:38 am, edited 1 time in total.
L0l no one noticed I wrote the wrong week in the title


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 24th, 2010, 11:41 pm 
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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 12:12 am 
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This week my vote is for #3, It is very well done in my opinion.

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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 12:44 am 
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I also like #3 the best as well. It is definitely the most well done of all of them.

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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 2:23 am 
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#1 is okay... It's not exactly SOTW Win worthy, but it's okay. I'd suggest trying to put some more things on there, such as a background that matches the render. Taking a render and putting it on a black background is really not appealing.

#2 is really good Munky, but the one thing that bugs me about it is the choppiness of the render. It's really not that good of a render. Another thing that bothers me is the eraser stroke through his hand. I wouldn't be able to tell it was there if it wasn't for the outline of his fist that was there, lol. Also, the C4D that's going around his sword is pretty well placed. PS: Did you erase part of the blade or is it like a really small knife or something? xD Really well done, though.

#3 Is my sig, and I don't want to praise myself or look like I like it the most, so I'll let you guys judge it. :)

#4 Pretty good, Sev. I like it, and it looks really good, but it looks to small in my opinion. Perhaps had you made it bigger, it'd be better. :P Not much to say about it as it's already been spoken about a lot in Graphics Central. <3

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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 3:36 am 
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Steven wrote:
#2 is really good Munky, but the one thing that bugs me about it is the choppiness of the render. It's really not that good of a render. Another thing that bothers me is the eraser stroke through his hand. I wouldn't be able to tell it was there if it wasn't for the outline of his fist that was there, lol. Also, the C4D that's going around his sword is pretty well placed. PS: Did you erase part of the blade or is it like a really small knife or something? xD Really well done, though.



I didn't use a render, I used a wallpaper as stock.
http://img211.imageshack.us/img211/6538 ... ippudenwallpapec.jpg
His hand is just a by-product of all the blurring and smudging I did I guess, I agree it doesn't look particularly good.
I'm guess what you think is a C4D on his sword is actually his sword and is on the original render and the wallpaper.


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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 3:40 am 
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Hairy Munky wrote:
Steven wrote:
#2 is really good Munky, but the one thing that bugs me about it is the choppiness of the render. It's really not that good of a render. Another thing that bothers me is the eraser stroke through his hand. I wouldn't be able to tell it was there if it wasn't for the outline of his fist that was there, lol. Also, the C4D that's going around his sword is pretty well placed. PS: Did you erase part of the blade or is it like a really small knife or something? xD Really well done, though.



I didn't use a render, I used a wallpaper as stock.
http://img211.imageshack.us/img211/6538 ... ippudenwallpapec.jpg
His hand is just a by-product of all the blurring and smudging I did I guess, I agree it doesn't look particularly good.
I'm guess what you think is a C4D on his sword is actually his sword and is on the original render and the wallpaper.


Ohh. Well, that answers a lot of questions, then. :P Thanks for clearing that up.

PS: You have amazing GIMP skills.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 25th, 2010, 3:40 am 
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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 9:55 am 
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A question about Sev's Sig, Which Halo is that picture from? To me it looks like the beginning of the Halo Reach tralier, but I could be wrong.

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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 11:41 am 
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#2 is amazing. #3 is excellent.
Don't know for which one I'll vote. But it's between one of you guys.

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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 5:44 pm 
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Mli 699 wrote:
A question about Sev's Sig, Which Halo is that picture from? To me it looks like the beginning of the Halo Reach tralier, but I could be wrong.


Yes, it is the beginning of the Halo: Reach trailer. ;) He has a post up of it in Graphics Central somewhere (but it's most likely locked by now).

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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 25th, 2010, 11:34 pm 
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#3 is a pretty cool sig. I think I'll vote for that one.


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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 26th, 2010, 8:54 pm 
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They were all nice and well done but #3 stood out from the rest

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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 26th, 2010, 9:12 pm 
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#3 really was the best out of 4 pretty good sigs :P

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 Post subject: Re: SOTW: Week 238 Voting
PostPosted: January 27th, 2010, 2:40 pm 
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You know, I'm not going on a rant here. I know why things are the way they are with SOTW and that it was the best course of action. But I **** miss the SOTW team.

12 people have voted for #3 and 5 have voted for #4 so far. #3 is based off of this wallpaper: http://static.desktopnexus.com/download/inline/92461/. And #4 is based off of a video still: http://www.youtube.com/watch?v=YWGeB1564Xw (~2:40). Now, I got onto Sev's back about using a painted effect on one of his other signatures, but you can see how well it works here. How well these colours have been re-added to the render, as well as texture, and text..wow. It looks like it rose up out of the fog. The whole sig just falls together beautifully. As for #3 (I'm not out to offend you, Steven), it just looks like it was, more or less, cropped from the original wallpaper. A little white was added, and the saturation was played with, and then an orange border and some text were added.

My point is that, most of these people who are voting (and I don't mean just this SOTW) seem to only be capable of thinking in terms of "Oh, this looks cool". Real work or creativity isn't rewarded by these people because they can't recognise it. And there really isn't anything anyone can do about it. Perhaps adding a link to the original render might help? I have no idea.

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