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f2p mage & range pure hybrid guide
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Author:  73rd [ May 31st, 2011, 12:25 am ]
Post subject:  f2p mage & range pure hybrid guide

*I Must admit when I first thought of this idea, ranging and maging are not altogether common in F2p. Although there are lots of range & meele pures, I have not yet seen a mage range hybrid.

*This guide is many for those high leveled retired P2p F2pers who have an abnormal ammount of time and money :P

SETUP* (from best to worst -left to right-) RECOMMENDED STATS*
Headgear: Combat hood> Runecrafters hat 85+ Magic
Cape: Veterans cape> Team cape 80+ Range
Neckwear: Arcane blast necklace> Arcane pluse necklace> Amulet of magic 55+ Dungeoneering
Ammo: Adamant arrows
Torso: Combat robe top> Runecrafters robe top
Legs: Combat robe bottoms> Runecrafters robe bottoms
Gloves: Leather
Ring: Explorers ring 4>Explorers ring 3> Explorers ring 2> Explorers ring 1
Boots: Swanky boots
Weapon: Gravite shortbow OR Maple longbow sighted> Maple shortbow
Off-hand:

TECHNIQUE*
This technique is very basic, due to the low defence bonuses, this setup is designed for pures or maxed out players.
You find a suitable target and immediately teleblock them, binding is an optional spell but some players might want to immediately start ranging. With your sighted bow, you should hit 175's often if their not wearing meele armour. If they are wearing meele armour, bind them and fire blast them to give them a choice; take off your armour and act tank! or boil to death in your tin pot!.
Once they take off there meele armour, continue with a steady storm of arrows. If they make any attempt of putting their armour back on... Well, I think you'll know what to do :P

INVENTORY*
Nature runes Air runes
Water runes Fire runes
Earth runes 20x Swordfish
Law runes
Death runes
Chaos runes

Author:  Adbot [ May 31st, 2011, 12:25 am ]
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