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Spirits of the Elid https://www.rsbandb.com/forums/viewtopic.php?f=64&t=22588 |
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Author: | Alex 43 [ December 5th, 2005, 10:28 am ] |
Post subject: | Spirits of the Elid |
Items Needed: -1000 or so coins would be handy. -Runes for telekinetic grab (1 air and 1 law) -Needle and thread -Rope -Weapons with stab, slash, and crush (I used my dragon spear. Worked like a charm.) -Bow and at least 1 arrow of any kind (bring 5 or so just in case) -A pickaxe -A knife -A light source, like a lanturn. NOTE: If you have no room, Nardah has a bank. -Food or prayer potion if you can't handle 3 level 75 enemies easily Teleports Used: -None, but I used a few magic carpets. Quest Length: -Medium Quest Difficulty: -Easy - Not for weaker players, mind you. Requirements: -33 magic -37 ranged -37 mining -37 theiving -Have to defeat 3 level 75 monsters Start Location: -A new town southeast of Pollnivneach, the town that you may have done 'The Feud' in. Speak to the mayor, who's in a big building around the center. __________ To get to Nardah, you can walk, or you could easily take a carpet ride from the southern end of Pollnivneach. Anyways, once you're there, proceed due east and look for the quest star on the map. Talk to the mayor. ![]() Ask for a quest and he'll give you one. Go to the northeastern-most house. It's just north of he mayor. ![]() Talk to Ghaslor. He will give you a ballad if you ask him about the curse. Now, it mentions 3 stone men. These are the guys you have to fight. However, each have their individual weaknesses. i'll walk you through that later on. You'll also need a key. Head north of the dried fountain in the middle of town to a museum. Ask the custodian about the key, which is just sitting on a table too far to reach. ![]() Now, particularily enough, level 33 magic, a requirement, is the level needed to use telekinetic grab. Now isn't that a suprize? You'll also need a certain set of robes, so while in the same building, look to the cupboad on the other end of the room to the right. Open it and search. You'll find some torn robes. However, they're too torn to wear. Grab a needle and some thread, and do a bit of mending. Now that you're all set, head north alongside the river until you get to this point: ![]() Wear the robes and use a rope on the root above the cave. ![]() Once inside, there's a door. Walk through it. The key will automatically unlock it. ![]() Ignoring that double-door up ahead, go right to an area with 3 sets of single doors. Behind each of them is a water mechanism. If you try to open the door, a golem will appear. The one to the left will release the black golem. ![]() Kill it with a crushing weapon. I didn't even have to use prayer or armor, but it's still a good idea to bring. Once inside, you use your bow and arrow and shoot the target to clear the 1st water valve. Head to the next door to face the grey golem. Kill it with a slash weapon. ![]() Once inside, click 'Clear waterway'. You will use your pickaxe to clear it. Now open the third. A white golem will appear. Kill it with a stab weapon. Again, my dragon spear worked wonders because it also poisoned. ![]() Once inside, click 'clear'. You'll use your theiving skill to clear the spikes. Once all 3 are running, you'll hear machinery. You may now open that double-door across from the door you unlocked with the key. There are fishing spots behind it. There are 3 water elementals there standing around a fire. Speak to them. ![]() You can get a few laughs by asking them how they finish each other's sentences. Anyways, after all that chat, they will tell you to tell the people that they must regain their statue or they will be forever cursed. Return to Nardah and tell the mayor. There are shoes on the ground nearby. Pick them up. Once out of range of the mayor, use a knife on the shoes to get their soles. Climb down the crevice. It's just a bit west of the town. Bring the light source. ![]() ![]() Ignoring the snakes, walk through the nearby door to find ... a genie?!? ![]() Ask for the statuette. He'll agree to trade it for the mayor's sole! Well, there's a bit of a wording thing there. Give him one of the soles you cut from his shoes and you'll get the statue. Now you can leave. Ignore that lamp nearby on the table (Hey! Get your hands off my house!) and walk through the door. ![]() And return to Nardah. Talk to the mayor for a quick laugh, then go to the temple you got the key and robes from. Use the statue on the statue pilinth in the middle of everything. BAM! ![]() The statue is neat. Pray at it, and not only will it recharge prayer, but boost your hitpoints as well! |
Author: | Adbot [ December 5th, 2005, 10:28 am ] |
Post subject: | Register and login to get these in-post ads to disappear |
Author: | Mr Pink [ December 5th, 2005, 11:46 am ] |
Post subject: | |
Wow I thought quest would be much harder and I like the altar which can boost up the hp ![]() |
Author: | 2Nisa2 [ December 5th, 2005, 2:06 pm ] |
Post subject: | |
wow thx for the guide so quick and yes more prayer xp ![]() |
Author: | Dan [ December 5th, 2005, 4:06 pm ] |
Post subject: | |
Might have been nice if in the Required Items section you mentioned the bow and arrow ![]() |
Author: | wiz126 [ December 6th, 2005, 4:07 am ] |
Post subject: | |
Alex, You must add a bow and arows as Required items! and also pryer potion as option and recommanded for people with less then 70 combat. i did it with no food or pryer but my bro (lvl 60) needed pryer i found out the long way, probebly 13 times back to the bank |
Author: | Alex 43 [ December 8th, 2005, 8:20 pm ] |
Post subject: | |
My bad. Sorry guys. *Changes guide* |
Author: | Adbot [ December 8th, 2005, 8:20 pm ] |
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Author: | trekkie [ December 8th, 2005, 9:56 pm ] |
Post subject: | |
i believe you need to change difficulty to medium. level 75 monster is designed for "mid range" people |
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