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 Post subject: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: August 18th, 2009, 5:07 pm 
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FIRST OF ALL I MADE THIS GUIDE BECAUSE I LIKE RANGING AND WANT TO HELP OTHER PEOPLE WITH IT. PLEASE FEEL FREE TO LEAVE A COMMENT AND TELL ME ANY WAYS TO IMPROVE IT.

IT IS ONLY MY 2ND GUIDE SO PLEASE DONT FLAME ME ON IT :D

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INTRODUCTION: My Following Guide explains many ways to train Range to your desired level and the recommended equipment. The Ranged combat skill is very useful as you can do what meleers can’t, SAFESPOT, which is basically taking no damage while inflicting damage.

The following information shows you what the best recommended / advised equipment is to train ranging. For ammunition it is recommended you use bronze, iron or steel arrows and use Ava's attractor or accumulator.

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REQUIREMENT LEVEL:

This information shows in order:

The level needed, the type of weapon/s, what range bonus it gives, what ammunition it can take, alternatives to use at that level.

1: SHORTBOW, +8 Range bonus, Bronze or iron arrows, Bronze knifes

5: OAK SHORTBOW, +14 Range bonus, Bronze – Steel arrows, Bronze knifes

20: WILLOW SHORTBOW & WILLOW COMPOSITE BOW, +20 & +22 range bonus, Bronze – Mithril arrows, Bronze Knife

30: MAPLE SHORTBOW, +29 range bonus, Bronze – Adamant arrows, Bronze knife and Dorgeshuun crossbow with bone bolts.

40: YEW SHORTBOW & YEW COMPOSITE BOW, +47 & +49 range bonus, Bronze – Rune arrows, Sacred Clay bow & Bronze knifes

50: MAGIC SHORTBOW & MAGIC COMPOSITE BOW, +69 & +71 range bonus, Bronze – Rune arrows, Bronze knifes.

61: RUNE CROSSBOW, +90 range bonus, Up to Runite bolts (THIS INCLUDES ENCHANTED RUNITE BOLTS), Bronze knifes.

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The Crystal bow costs a lot of money but offers the greatest experience of all save cannoning and red chinchompas

Bone bolts can only be used with the Dorgeshuun crossbow or Zanik's crossbow.

Zanik's crossbow requires The Chosen Commander Quest.

If you have the required 55 Slayer for broad-tipped bolts, use them as they are cheaper than Mithril bolts, but as strong as adamant bolts.

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EQUIPMENT: Helm

From Worst to best in order. Note: If you want to use Void Equipment to range, use the full set (Void Ranger helm/Gloves/Top/Robe). Otherwise the Void is useless.

This information shows in order:

Requirement level, Item, Range attack bonus, Degradable.

42: Void ranger helm, +0, No

40: Sacred clay coif, +2, Yes

45: Archer Helm, +6, No

40: Robin Hood hat, +8, No

70: Armadyl Helmet, +10, No

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EQUIPMENT: Amulet

From Worst to best in order.

This information shows in order:

Requirement level, Item, Range attack bonus, Degradable.


1: Amulet of Glory, +10, No

1: Amulet of Fury, +10, No

1: Amulet of Ranging, +15, No

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EQUIPMENT: Body

From Worst to best in order.

This information shows in order:

Requirement level, Item, Range attack bonus, Degradable.

42: Void Knight Top, +0, No

40: Sacred Clay Body, +15, Yes

50: Blue Dhide Body, +20, No

60: Red Dhide Body, +25, No

70: Black Dhide Body, +30, No

70: Karils Leather top, +30, Yes

70: Armadyl Chestplate, +33, No

*********************************************

EQUIPMENT: Legs

From Worst to best in order.

This information shows in order:

Requirement level, Item, Range attack bonus, Degradable.

42: Void Knight Robe, +0, No

40: Sacred Clay Chaps, +8, Yes

50: Blue Dhide Chaps, +11, No

60: Red Dhide Chaps, +14, No

70: Black Dhide Chaps, +17, No

70: Karils Leatherskirt, +17, Yes

70: Armadyl Plateskirt, +20, No


*********************************************

EQUIPMENT: Shield

From Worst to best in order.

This information shows in order:

Requirement level, Item, Range attack bonus, Degradable.

1: Book of Balance (Filled Guthix Book), +4, No

1: Unholy Book (Filled Zamorak Book), +8, No


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EQUIPMENT: Gloves

From Worst to best in order.

This information shows in order:

Requirement level, Item, Range attack bonus, Degradable.

42: Void Knight Gloves

1: Combat bracelet

40: Green Dhide Vambraces

50: Blue Dhide Vambraces

60: Red Dhide Vambraces

70: Black Dhide Vambraces

1: Gloves (BARROWS)



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EQUIPMENT: Ring

From Worst to best in order.

This information shows in order:

Requirement level, Item, Range attack bonus, Degradable.

1: Archers Ring, +4, No


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EQUIPMENT: Boots

From Worst to best in order.

This information shows in order:

Requirement level, Item, Range attack bonus, Degradable.

30: Snakeskin Boots, +3, No

40: Ranger Boots, +8, No

*********************************************

This part of the guide will now show you the monsters to train on for that particular level range.

The information below will be shown in this order. Monster: Pros, Cons

LEVEL 1-10:

Chickens: Feathers and Raw chicken can be sold.

Cows: Cowhide can be sold.

Rock Crabs: Max hit is 1 and they have 50hp, often crowded.

Goblins: Drops level 1 clue scrolls, Low health = little experience

Experiments: GREAT XP, have 100 HP but their max hit is 1, Requires quest Creature of Frenkenstrain & Often crowded.

LEVEL 10-20:

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Chickens: Feathers and raw chicken can be sold.

Cows: Cowhide can be sold.

Rock Crab: Low defence and 50 HP.

Slayer Monsters: Slayer XP in addition of combat XP.

Experiments: GREAT XP and rarely hit, Requires quest & often crowded.

Chaos Druids: Decent drops.

*********************************************

LEVEL 20-30:

Cows: Cowhide can be sold.

Rock Crab: Low defence and 50 HP.

Slayer Monsters: Slayer XP as well as range XP

Hill Giants: Sell bones.

Experiments: GREAT XP and rarely hit, requires quest & often crowded.

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LEVEL 30-40:

Rock Crab: Low defence and 50 HP.

Slayer Monsters: Slayer XP as well as range XP

Hill Giants: Sell bones.

Experiments: GREAT XP and rarely hit, requires quest & often crowded.

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LEVEL 40-50:

Moss Giants: Drops pay for ammunition.

Rock Crab: Low defence and 50 HP.

Slayer Monsters: Slayer XP as well as range XP

Hill Giants: Sell bones.

Experiments: GREAT XP and rarely hit, requires quest & often crowded.

Ogres in King Lathas Combat Camp: Low range defence, Requires Quest (Biohazard)

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LEVEL 50-60:

Yaks: Better Version of Rock Crabs (LOWER RANGE DEFENCE SAME HP), Need to start Freminnik Isles Quest.

Moss Giants: Drops pay for ammunition.

Rock Crab: Low defence and 50 HP.

Slayer Monsters: Slayer XP as well as range XP

Experiments: GREAT XP and rarely hit, requires quest & often crowded.

Ogres in King Lathas Combat Camp: Low range defence, Requires Quest (Biohazard)

*********************************************


LEVEL 60-70:

Slayer Monsters: Slayer XP as well as range XP

Fire Giants: Very good XP and decent drops to pay for ammunition, requires Waterfall quest to get best training spot.

Yaks: Better Version of Rock Crabs (LOWER RANGE DEFENCE SAME HP), Need to start Freminnik Isles Quest.

Ogres in King Lathas Combat Camp: Low range defence, Requires Quest (Biohazard)

*********************************************

LEVEL 70-80:

Fire Giants: Very good XP and decent drops to pay for ammunition, requires Waterfall quest to get best training spot.

Slayer Monsters: Slayer XP as well as range XP

Yaks: Better Version of Rock Crabs (LOWER RANGE DEFENCE SAME HP), Need to start Freminnik Isles Quest.

Aviansies: Extremely good money (I personally made 645k in 1 hour) & decent XP, requires some money for gear to kill & extremely dangerous.

Ogres in King Lathas Combat Camp: Low range defence, Requires Quest (Biohazard)

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LEVEL 80-90:

Yaks: Better Version of Rock Crabs (LOWER RANGE DEFENCE SAME HP), Need to start Freminnik Isles Quest.

Aviansies: Extremely good money (I personally made 645k in 1 hour) & decent XP, requires some money for gear to kill & extremely dangerous.

Ogres in King Lathas Combat Camp: Low range defence, Requires Quest (Biohazard)

Fire Giants: Very good XP and decent drops to pay for ammunition, requires Waterfall quest to get best training spot.

Slayer Monsters: Slayer XP as well as range XP

*********************************************

LEVEL 90-99:

Yaks: Better Version of Rock Crabs (LOWER RANGE DEFENCE SAME HP), Need to start Freminnik Isles Quest.

Aviansies: Extremely good money (I personally made 645k in 1 hour) & decent XP, requires some money for gear to kill & extremely dangerous.

Ogres in King Lathas Combat Camp: Low range defence, Requires Quest (Biohazard)

Fire Giants: Very good XP and decent drops to pay for ammunition, requires Waterfall quest to get best training spot.

Slayer Monsters: Slayer XP as well as range XP

Green Dragon: Decent Money if picking up bones and selling in GE, Often Crowded.

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WELL THAT CONCLUDES MY RANGE GUIDE TO END ALL RANGE GUIDES :D

*********************************************

I WILL BE MAKING AN AVIANSIES GUIDE AND GREEN DRAGON GUIDE
IN THE FUTURE..

*********************************************

SEE MY ZMI RUNECRAFTING GUIDE AT
http://forums.rsbandb.com/viewtopic.php?f=63&t=75945

*********************************************

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Last edited by ufrubnuckle on August 19th, 2009, 7:29 pm, edited 1 time in total.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: August 18th, 2009, 5:07 pm 
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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: August 19th, 2009, 6:13 am 
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Good over all guide =D> Only thing wrong is in the equipment section you had it from best to worst you put green d'hide as better then the other d'hides, Armadyl and Barrows.

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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: August 19th, 2009, 7:30 pm 
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Ahaha your post just made me realise that instead of saying best to worst it should say worst to best LOL. Thanks for the feedback.

Germanisland wrote:
Good over all guide =D> Only thing wrong is in the equipment section you had it from best to worst you put green d'hide as better then the other d'hides, Armadyl and Barrows.


ALL FIXED NOW XD


Last edited by King Kulla on August 19th, 2009, 8:06 pm, edited 1 time in total.
Please do not double post. Use the "Edit" button if you have something to add.


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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: September 24th, 2009, 1:42 am 
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Very nice :D. THe only thing out of place is the equipment section.

I am using this guide for one of my pure rangers.

Dheers, dafin0 :lol:

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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: September 24th, 2009, 11:23 am 
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Please only post inaccuracies in guides, or have something to add that the author did not mention. As the forum rules up top state.

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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: September 24th, 2009, 11:46 am 
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i would add chinning from 90-99. and add grays are more economical then reds but reds tend to be faster if u have the money. needs more work but im not really one to write a guide without help from several people.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: September 24th, 2009, 11:46 am 
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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: November 14th, 2009, 3:04 pm 
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very nice, once again, include pics :mrgreen:

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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: August 25th, 2010, 5:25 am 
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Great guide =D> 9.9/10 but usin chining from 92-99 would be faster....................


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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: March 8th, 2011, 10:17 am 
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Good basic guide, images would be helpful, and XP and cash per hour would make it more useful, information on safe spots would be good, and of course chinning-sp (but from 85-99)
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 Post subject: Re: THE ULTIMATE RANGE GUIDE (PLZ COMMENT :D)
PostPosted: August 20th, 2012, 11:50 pm 
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Not a bad guide, but do you think it would be worth it to range green dragons at 80 range?

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