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 Post subject: #2 - 120 Invention
PostPosted: May 23rd, 2021, 2:37 am 
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Another 120?! Holy smokes.

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RSBANDBInformer! Gaming Writer: 08/31/2011-09/30/15
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Current Activities: Ports, Dailies/Monthlies, DXP
Skill Masteries: Firemaking, Cooking, Woodcutting, Fletching, Mining, Agility, Prayer, Smithing, Fishing, Summoning, Construction, Herblore, Hunter, Thieving, Crafting, Divination, Dungeoneering, Farming, Runecrafting, Slayer, Magic, Ranged, Defence, Constitution, Attack, Strength, Invention & 1st Max (3/9/19), Archaeology & 2nd Max (4/16/21), 200m Firemaking, Necromancy


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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: May 23rd, 2021, 2:37 am 
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 Post subject: Re: #2 - 120 Invention
PostPosted: May 26th, 2021, 11:27 am 
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I could only dream of a 120 right now, congrats!

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 Post subject: Re: #2 - 120 Invention
PostPosted: May 31st, 2021, 11:38 pm 
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Joined: October 13th, 2005, 9:18 pm
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RS Name: Duke Juker
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I used to be the same way. But now here I am. :P I have faith that you can do it, too! Dungeoneering really isn't that bad. Invention was pretty easy to to be honest. The final grind I did cogs with is super slow and inefficient, but whatever.

Or just pick a skill you really love or like and go for that. 120 Firemaking is what I really want. Only 3 more levels to go! :D

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RSBANDBInformer! Gaming Writer: 08/31/2011-09/30/15
RSBandB Donor since 07/01/2010
82nd Dragon Member since 05/12/2010
RSBandB Member #517
Current Activities: Ports, Dailies/Monthlies, DXP
Skill Masteries: Firemaking, Cooking, Woodcutting, Fletching, Mining, Agility, Prayer, Smithing, Fishing, Summoning, Construction, Herblore, Hunter, Thieving, Crafting, Divination, Dungeoneering, Farming, Runecrafting, Slayer, Magic, Ranged, Defence, Constitution, Attack, Strength, Invention & 1st Max (3/9/19), Archaeology & 2nd Max (4/16/21), 200m Firemaking, Necromancy


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