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What to summon https://www.rsbandb.com/forums/viewtopic.php?f=2&t=66045 |
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Author: | Southrend [ April 13th, 2008, 4:07 am ] |
Post subject: | What to summon |
I was wondering what I should do with the Green Charms I get. I don't see really useful familiars that can be summoned with those. And the ones you can summon are pretty expensive. So any ideas on what I should summon? |
Author: | Adbot [ April 13th, 2008, 4:07 am ] |
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Author: | peeex [ April 13th, 2008, 8:21 am ] |
Post subject: | Re: What to summon |
Any abyssal familiars are amazing and even sell in the GE. If you come across abyssal charms, definitely make some parasites, lurkers, or titans (if you ever get to that level) |
Author: | elmtree [ April 14th, 2008, 7:20 am ] |
Post subject: | Re: What to summon |
Sadly familiars that use the Green Charms are some of the most expensive to train on. GP/XP wise. I was unaware that the Abyssal ones sell on the GE.... might have to unload mine to recoup some of the cash from the shards. Here is the breakdown if you only buy the shards and collect ALL 2nd components Desert Wyrm 36 gp/xp Compost Mound 24 gp/xp Beaver 31 gp/xp Void Ravager 31 gp/xp Macaw 27 gp/xp Spirit C'trice 29 gp/xp (sorry the real word is filtered ![]() Magpie 26 gp/xp Abyssal Parasite 28 gp/xp Ibis 28 gp/xp Abyssal Lurker 27 gp/xp Bunyip 23 gp/xp Fruit Bat 27 gp/xp Forge Regent 26 gp/xp Giant Ent 23 gp/xp Hydra 23 gp/xp Unicorn Stallion 23 gp/xp Abyssal Titan 17 gp/xp Here is the GOLD Charm rates for those of you whom are interested. Again this is based just on only the Cost of Shards per XP. Spirit Wolf 36 gp/xp Dreadfowl 22 gp/xp Spirit Spider 16 gp/xp Thorny Snail 18 gp/xp Granite Crab 8 gp/xp Mosquito .54 gp/xp Bull Ant 5 gp/xp Spirit Terrorbird 4 gp/xp Barker Toad 3 gp/xp War Tortoise .43 gp/xp Artic Bear 4 gp/xp Here is the CRIMSON Charm rates for those of you whom are interested. Again this is based just on only the Cost of Shards per XP. Spirit Scorpion 17 gp/xp Spirit Tz-Kih 17 gp/xp Vampire Bat 15 gp/xp Honey Badger 15 gp/xp Evil Turnip 14 gp/xp Pyrelord 14 gp/xp Bloated Leach 14 gp/xp Smoke Devil 13 gp/xp Spirit Cobra 10 gp/xp Stranger Plant 11 gp/xp Ravenous Locust 15 gp/xp Granite Lobster 13 gp/xp Praying Mantis 13 gp/xp Talon Beast 4 gp/xp Spirit Dagannoth .07 gp/xp Swamp Titan 10 gp/xp Wolpertinger 13 gp/xp Iron Titan 12 gp/xp Pack Yak 12 gp/xp Steel Titan 10 gp/xp Here is the BLUE Charm rates for those of you whom are interested. Again this is based just on only the Cost of Shards per XP. Albino Rat 9 gp/xp Spirit Kalphite 6 gp/xp Giant Chinchompa 8 gp/xp Void Spinner 31 gp/xp Void Shifter 31 gp/xp Void Torcher 31 gp/xp Bronze Minotaur 8 gp/xp Iron Minotaur 8 gp/xp Spirit Jelly 8 gp/xp Steel Minotaur 7 gp/xp Spirit Graahk 8 gp/xp Spirit Kyatt 8 gp/xp Spirit Larupia 8 gp/xp Karamthulhu Overloard 7 gp/xp Mithril Minotaur 7 gp/xp Obsidian Golem 8 gp/xp Adamant Minotaur 5 gp/xp Fire Titan 7 gp/xp Ice Titan 7 gp/xp Moss Titan 7 gp/xp Lava Titan 7 gp/xp Rune Minotaur .04 gp/xp Geyser Titan 7 gp/xp |
Author: | 99887 [ April 18th, 2008, 7:28 pm ] |
Post subject: | Re: What to summon |
elmtree wrote: Sadly familiars that use the Green Charms are some of the most expensive to train on. GP/XP wise. I was unaware that the Abyssal ones sell on the GE.... might have to unload mine to recoup some of the cash from the shards. Here is the breakdown if you only buy the shards and collect ALL 2nd components Spoiler for Green Charm rates:
Spoiler for Gold Charm rates:
Spoiler for Crimson Charm rates:
Spoiler for Blue Charm rates:
Wow, this is very helpful ![]() |
Author: | Xbladez [ April 22nd, 2008, 4:23 pm ] |
Post subject: | Re: What to summon |
other than the abyssal ones the bunyip is bout the only decent green charm one i see people making outta them. mostly for it's heal rate prior to the unicorn and it's scroll effect. |
Author: | Southrend [ April 22nd, 2008, 11:08 pm ] |
Post subject: | Re: What to summon |
So I should stack all my green charms till I can make Bunyips? |
Author: | Adbot [ April 22nd, 2008, 11:08 pm ] |
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Author: | elmtree [ April 23rd, 2008, 3:13 am ] |
Post subject: | Re: What to summon |
If your planning on fishing anytime soon, maybe you could make a few Ibis. If your going to make some runes, the Abyssals will help you carry. |
Author: | jake the cat [ April 25th, 2008, 4:25 am ] |
Post subject: | Re: What to summon |
Nice summary! It would be cool to add a column that shows the net cost after high alching the pouches. (After subtracting the cost of the nature of course.) That's how I try and recoup some of my summoning expense. |
Author: | elmtree [ April 25th, 2008, 9:04 am ] |
Post subject: | Re: What to summon |
This is what I have on hand at the moment..... Green /Shard Cost / High Alch Value Derert Wyrm / 1125 / 929 Compost Mound 1175 / 939 Beaver / 1800 / 1334 Void Ravager / 1850 / Macaw / 1950 / 1424 Spirit C’trice / 2200 / 1574 Magpie / 2200 / 1574 Abyssal Parasite / 2650 / 1844 Ibis / 2725 / 1889 Abyssal Lurker / 2975 / 2039 Bunyip / 2750 / 1904 Fruit Bat / 3250 / 2204 Forge Regent / 3525 / Giant Ent / 3100 / 2114 Hydra / 3200 / 2174 Unicorn Stallion / 3500 / 2354 Abyssal Titan / 2825 / Gold Spirit Wolf / 175 / 354 Dreadfowl / 200 / 374 Spirit Spider / 200 / 374 Thorny Snail / 225 / 389 Granite Crab / 175 / 359 Mosquito / 25 / Bull Ant / 275 / 419 Spirit Terrorbird / 300 / 434 Barker Toad / 275 / 419 War Tortoise / 25 / 269 Artic Bear / 350 / 464 Crimson Spirit Scorpion / 1425 / 1109 Spirit Tz-Kih / 1600 / Vampire Bat / 2025 / 1469 Honey Badger / 2100 / 1514 Evil Turnip / 2600 / 1814 Pyrelord / 2775 / Bloated Leach / 2925 / 2009 Smoke Devil / 3525 / 2369 Spirit Cobra / 2900 / 1994 Stranger Plant / 3200 / 2174 Ravenous Locust / 1975 Granite Lobster / 4150 / 2744 Praying Mantis / 4200 / 2774 Talon Beast / 4350 / Spirit Dagannoth / 25 / 269 Swamp Titan / 3750 / Wolpertinger / 5075 / Pack Yak / 5275 / Steel Titan / 4450 / Blue Albino Rat / 1875 / 1379 Spirit Kalphite / 1275 / 1019 Giant Chinchompa / 2100 / Void Spinner / 1850 / Void Shifter / 1850 / Void Torcher / 1850 / Bronze Minotaur / 2550 / 1784 Iron Minotaur / 3125 / 2129 Spirit Jelly / 3775 / 2519 Steel Minotaur / 3525 / 2369 Spirit Graahk / 3850 / Spirit Kyatt / 3825 / Spirit Larupia / 3875 / Karamthulhu Overlord / 3600 / 2414 Mithril Minotaur / 3800 / 2534 Obsidian Golem / 4875 / Adamant Minotaur / 3600 / 269 Fire Titan / 4950 / Ice Titan / 4950 / Moss Titan / 5050 / Lava Titan / 5475 / Rune Minotaur / 25 / 269 Geyser Titan / 5550 / I hope this helps ya out. |
Author: | Rodsay [ April 25th, 2008, 9:29 am ] |
Post subject: | Re: What to summon |
I have some beaver pouches and tried one out the other day and it certanly helped, it adds 2 invisible levels to wc. I use a dr axe, which I sometimes regret buying as I see little difference when cutting magics to using a rune axe. However with the beaver around I noticed a definite improvement; sorry I did not measure it, as I am not into counting seconds per gp used etc. For me at the moment, the problem is finding a use for crimson charms. I get so few blues that I hardly even look at that list. |
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