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ZMI Altar
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Author:  Tidus [ November 11th, 2007, 7:36 pm ]
Post subject:  ZMI Altar

Hello,

I'd like to know as much information as possible regarding the ZMI Altar. Such as, how much exp per hour in average do you get there? Do you lose/gain a lot of money? What kind of inventory do you wear there?

If you could also link me to a guide it would be greatly appreciated, I am too lazy to look this up :$


Thank you very much. Any additional information that I didn't ask for is also accepted!!!

Author:  Adbot [ November 11th, 2007, 7:36 pm ]
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Author:  Southrend [ November 12th, 2007, 1:30 am ]
Post subject: 

You receive about 16-17 exp per run. Each run takes 2 minutes if you use lunar magics. You craft all the tele runes so that shouldn't be a problem.

I wear dragonhide, boots of lightness, penance gloves, spottier cape, glory and a earth staff (for the tele to there). I suggest using world 73 (? not sure but there is a special world for this altar). Oh and take the short route.

Author:  Bellicosity [ November 14th, 2007, 1:29 am ]
Post subject: 

i'll expand a bit on what southy said...

the zmi crafts random runes each time. usually you get at least one of every kind of rune. you get double exp per rune, but no multi crafting. so, the lowest runes, air, give 10 exp, same as a death, and blood/soul runes, where they able to be normally crafted, would give 10.5/11 exp, and at zmi, give 21/22 exp ea.

since you tend to make more lower level than higher level, your average should be just over 15 each, not quite 16

its best to use the lunar magics method of ournaia runecrafting. in short, you bank on lunar island, teleport to ourania, run to the alter and pray, run to the *runecrafting* alter and craft your runes, empty pouches and re-craft, then teleport back to the moonclan to bank. keep protect from ranged prayer on the whole time. if you want to, use steel skin and mystic might as well. best protection against all 3 combat styles.

each monster has a max hit of 9.

as far as equipment:
your choice of helm
spotted/ier cape
choice of amulet
earth/lava/mud staff
dragonhide body
mind shield/sara book
dragonhide chaps
pennance / barrows gloves
boots of lightness
ring of life.

imventory: 10 law runes, 20 astral runes, huge pouch, large pouch, medium pouch, small pouch, max rune ess.

with that setup, you should get about 780 exp per trip.

Author:  nicong [ November 16th, 2007, 7:32 pm ]
Post subject: 

Use lunar to get to ZMI altar. Use the shorter route. Wear dragon hides to protect from mage. U can use prayer protect as there is altar just at the ZMI dungoen entrance. I prefer use duel ring to tele back to Castle war. single click to bank :)

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