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 Post subject: Planned Old School Update Schedule
PostPosted: April 29th, 2015, 2:49 pm 
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Thoughts? I'm looking forward to seeing how they deal with resizable mode.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: April 29th, 2015, 2:49 pm 
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 Post subject: Re: Planned Old School Update Schedule
PostPosted: May 8th, 2015, 1:48 pm 
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Is this the gentle, PR-coddled way of indicating that Zeah is delayed due to firing Mod Reach? If I'm not mistaken, he would have played a huge role in that, which is the obvious reason for the delay, and literally everything else on the schedule is identical (okay, except 'Deadman mode,' whatever that may be - sounds like HCIM re-termed for Old School...).

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 Post subject: Re: Planned Old School Update Schedule
PostPosted: May 14th, 2015, 8:29 am 
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I believe Deadman Mode is similar to the PVP worlds during the wilderness hiatus. I have a friend that plays OS only and he told me it's just world PVP where only banks are safe. Should be interesting to those into that play style. I'm still (I don't want to say bitter but) disgruntled about the whole Zeah update. OS was supposed to be a time capsule, and now it's becoming an entirely separate game. This even further fragments the community, but that's an entirely new discussion.

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 Post subject: Re: Planned Old School Update Schedule
PostPosted: May 14th, 2015, 4:12 pm 
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You can at least take some solace in the fact that the Zeah can has been kicked down the road quite a bit further, perhaps even more by the time they get the whole show on the road. Regarding the time capsule view, I agree it would have been nice. But I guess the fact is that Old School just can't survive as a museum.

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