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 Post subject: New FunOrb Game
PostPosted: January 4th, 2015, 3:54 pm 
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RS Name: Bryan Tran
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After four years of silence...


...there's still silence.


BUT

http://services.funorb.com/m=forum_fo/c ... .ws?15,16,572,136915

WHAT

Haven't seen this JMod around before, perhaps he's new, and he's bringing home some pet projects with him!

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 4th, 2015, 3:54 pm 
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 Post subject: Re: New FunOrb Game
PostPosted: January 5th, 2015, 12:02 pm 
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Awesome! I want to check it out later. I take it that it's all single-player?

Also, regarding where it came from...

Quote:
Confined goes back a long way. Ben's first four games at Jagex were, in this order, Crazy Crystals, Confined, Escape Vector and Deko Bloko. All these games began development in 2004. When we later defined the FunOrb identity itself, we found that these early games all needed achievements adding, menu layout and operation tweaked, and a makeover from our new dedicated FunOrb graphics team before they could go out into the world. Crazy Crystals, Escape Vector and Deko Bloko all received this treatment in quick succession and were released on 7 May, 3 June and 22 October 2008 respectively. Ben then had to move on to other projects, and sadly Confined had to be left behind.
However, Ben was at Jagex the whole time and never forgot about it. He spent the last month or two of 2011 feverishly tying up all its loose ends, balancing the game, polishing up the look of the menus, creating the instructions pages, and designing a tantalising array of achievements. He was then busy for the next three years, but he found time at home in the evenings to draw the achievement icons. Finally, at the end of 2014, he found some more time to put together the website elements for the game and tried to launch it without anyone noticing. But a kindred spirit noticed his renegade activities, and it was agreed that if he could also update the Java certificates on all the other games at the same time, then he would have all the support he needed to get Confined out there. And here we are, launched - ten years after inception!

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 Post subject: Re: New FunOrb Game
PostPosted: January 6th, 2015, 11:06 pm 
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Oh. My. God.

That is both such a sad tale, but one with a happy ending as well.

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 Post subject: Re: New FunOrb Game
PostPosted: January 8th, 2015, 8:48 pm 
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I didn't realise this still existed! But I have rs to play!

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 Post subject: Re: New FunOrb Game
PostPosted: January 12th, 2015, 11:47 pm 
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The place really went down lately. They tried it with stellar and the transformers but both were big flops sadly.

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 Post subject: Re: New FunOrb Game
PostPosted: January 13th, 2015, 12:35 am 
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It seems like most of the games that Jagex has tried to branch out with haven't turned out very well. Wonder what they'll try next.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 13th, 2015, 12:35 am 
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 Post subject: Re: New FunOrb Game
PostPosted: January 19th, 2015, 11:34 pm 
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King Kulla wrote:
It seems like most of the games that Jagex has tried to branch out with haven't turned out very well. Wonder what they'll try next.

Hopefully nothing and stick to Runescape. :lol:

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 Post subject: Re: New FunOrb Game
PostPosted: February 20th, 2015, 1:23 pm 
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yes just 100% runescape please

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