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06-Sep-2011 - New High-Level Prayer Potion
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Author:  Mike [ September 6th, 2011, 9:34 am ]
Post subject:  06-Sep-2011 - New High-Level Prayer Potion

RuneScape.com wrote:
06-Sep-2011 - New High-Level Prayer Potion

High-level herbalists can now create prayer renewal potions. These concoctions restore a sizeable sum of prayer points over the course of five minutes; great for when your prayer points are looking low, but there’s not an altar in sight.

Of course, you’ll still have your super prayer potions for when you need an instant boost in the heat of battle, but the prayer renewal potion restores roughly 25% more prayer points than the super prayer potion does and is tradable, making it a cost-effective, widely obtainable way to cater for your prayer needs in the field.

Brewing a prayer renewal potion requires the following:
  • Level 94 Herblore
  • A fellstalk herb, which can be grown by level 91 farmers.
  • A morchella mushroom, which can be grown by level 74 farmers.

The seeds and spores for fellstalk herbs and morchella mushrooms can be obtained from evil trees; Miscellania kingdom management; traded with other players; or can be found as drops from werewolves, mutated zygomites, ogre chieftains and high-level Slayer targets, among others.

Mod Mark

In other news...
  • We’ve also completed some technical changes to the Prayer skill, with the most prominent being to prayer points, multiplying your displayed total by 10 to match the format used by life points. While the Prayer tweaking will have no direct impact upon gameplay, it allows us to release more interesting and varied Prayer updates in the future, including the prayer potion we have released today! As an example of future updates, the upcoming Penance aura will restore prayer points based on damage taken, which would have been very difficult to implement if prayer and life points had still been displayed in different formats.
  • For those who use the RuneScape game bar, we’ve added an array of options through which it can be customised. Click here for further details.

Author:  Adbot [ September 6th, 2011, 9:34 am ]
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Author:  Ablazin Scar [ September 6th, 2011, 4:56 pm ]
Post subject:  Re: 06-Sep-2011 - New High-Level Prayer Potion

I think it's pointless to be honest. Same way I felt about multiplying the Hp and turning it into "Constitution" and "Lifepoints"

Author:  Priss [ September 6th, 2011, 5:31 pm ]
Post subject:  Re: 06-Sep-2011 - New High-Level Prayer Potion

It supposed to help with the new aura, its more precise this way. I'm ok with it.

Author:  Anubis [ September 7th, 2011, 6:01 am ]
Post subject:  Re: 06-Sep-2011 - New High-Level Prayer Potion

Eurgh i only just got used to the whole constitution thing being multiplied. I still switch to my skill tab to see how much LPs I have left (and obviously it doesn't show there anymore).
Now I have to get used to prayer too.

C'mon jagex just do it with summoning so you can get it out the way. Release a SUPER SAYAIN 4 SUMMONING REJUVENATION POTION along with it if it makes you feel better. But gah.

Author:  Two101 [ September 11th, 2011, 4:31 am ]
Post subject:  Re: 06-Sep-2011 - New High-Level Prayer Potion

The potion itself is good, but this doesn't really count as a full update. It's like they're letting RotM carry the whole month. I just hope it's worth it.

Author:  Alex 43 [ September 11th, 2011, 8:40 am ]
Post subject:  Re: 06-Sep-2011 - New High-Level Prayer Potion

My opinion: I actually like having prayer shown to the tenth of a prayer point now, but the idea of a potion that makes you recover prayer similar to that of healing health... sort of unnecessary, in my opinion. Sure, it gives you more prayer points than a regular prayer potion, but when you need that sort of treatment, usually you are either fine with regular (or strong) prayer potions recharging you, you are using Saradomin Brews and Super Restores, or you are away from the enemies and will probably have access to an altar anyways.

Also, it uses a whole new primary and secondary ingredient. I've got thousands of tarromin and harralander loading my bank, and the price of marrentill is so abysmal you could practically substitute it for gold coins in some clans. Why can't we have a couple of potions that take 2 harralander and 3 tarromin or something like that? Takes more inventory space and herbs to make, yes, but that's what makes them valuable.

Author:  Adbot [ September 11th, 2011, 8:40 am ]
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